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changed HMDScriptingInterface MyAvatar to new way of retrieving this object
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1 changed files with 3 additions and 1 deletions
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@ -11,6 +11,8 @@
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#include "HMDScriptingInterface.h"
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#include "HMDScriptingInterface.h"
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#include <avatar/AvatarManager.h>
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HMDScriptingInterface& HMDScriptingInterface::getInstance() {
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HMDScriptingInterface& HMDScriptingInterface::getInstance() {
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static HMDScriptingInterface sharedInstance;
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static HMDScriptingInterface sharedInstance;
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return sharedInstance;
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return sharedInstance;
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@ -31,7 +33,7 @@ glm::vec3 HMDScriptingInterface::getHUDLookAtPosition3D() const {
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}
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}
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glm::vec2 HMDScriptingInterface::getHUDLookAtPosition2D() const {
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glm::vec2 HMDScriptingInterface::getHUDLookAtPosition2D() const {
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MyAvatar* myAvatar = Application::getInstance()->getAvatar();
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MyAvatar* myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
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glm::vec3 sphereCenter = myAvatar->getDefaultEyePosition();
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glm::vec3 sphereCenter = myAvatar->getDefaultEyePosition();
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glm::vec3 hudIntersection = getHUDLookAtPosition3D();
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glm::vec3 hudIntersection = getHUDLookAtPosition3D();
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