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24
pUtils.js
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24
pUtils.js
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getEntityTextures = function(id) {
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var results = null;
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var properties = Entities.getEntityProperties(id, "textures");
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if (properties.textures) {
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try {
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results = JSON.parse(properties.textures);
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} catch(err) {
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logDebug(err);
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logDebug(properties.textures);
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}
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}
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return results ? results : {};
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}
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setEntityTextures = function(id, textureList) {
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var json = JSON.stringify(textureList);
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Entities.editEntity(id, {textures: json});
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}
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editEntityTextures = function(id, textureName, textureURL) {
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var textureList = getEntityTextures(id);
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textureList[textureName] = textureURL;
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setEntityTextures(id, textureList);
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}
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