mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-08-04 10:04:49 +02:00
Merge branch '404DomainRedirect' of https://github.com/wayne-chen/hifi into 404DomainRedirect
This commit is contained in:
commit
0c8964b16f
15 changed files with 234 additions and 23 deletions
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@ -463,19 +463,15 @@ SharedNodePointer DomainGatekeeper::processAgentConnectRequest(const NodeConnect
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limitedNodeList->eachNodeBreakable([nodeConnection, username, &existingNodeID](const SharedNodePointer& node){
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if (node->getPublicSocket() == nodeConnection.publicSockAddr && node->getLocalSocket() == nodeConnection.localSockAddr) {
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// we have a node that already has these exact sockets - this can occur if a node
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// is failing to connect to the domain
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// we'll re-use the existing node ID
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// as long as the user hasn't changed their username (by logging in or logging out)
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auto existingNodeData = static_cast<DomainServerNodeData*>(node->getLinkedData());
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if (existingNodeData->getUsername() == username) {
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qDebug() << "Deleting existing connection from same sockaddr: " << node->getUUID();
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existingNodeID = node->getUUID();
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return false;
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}
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// we have a node that already has these exact sockets
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// this can occur if a node is failing to connect to the domain
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// remove the old node before adding the new node
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qDebug() << "Deleting existing connection from same sockaddr: " << node->getUUID();
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existingNodeID = node->getUUID();
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return false;
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}
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return true;
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});
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@ -1845,6 +1845,10 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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});
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EntityTree::setAddMaterialToEntityOperator([this](const QUuid& entityID, graphics::MaterialLayer material, const std::string& parentMaterialName) {
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if (_aboutToQuit) {
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return false;
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}
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// try to find the renderable
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auto renderable = getEntities()->renderableForEntityId(entityID);
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if (renderable) {
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@ -1860,6 +1864,10 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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return false;
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});
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EntityTree::setRemoveMaterialFromEntityOperator([this](const QUuid& entityID, graphics::MaterialPointer material, const std::string& parentMaterialName) {
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if (_aboutToQuit) {
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return false;
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}
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// try to find the renderable
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auto renderable = getEntities()->renderableForEntityId(entityID);
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if (renderable) {
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@ -312,6 +312,9 @@ public:
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Q_INVOKABLE void copyToClipboard(const QString& text);
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int getOtherAvatarsReplicaCount() { return DependencyManager::get<AvatarHashMap>()->getReplicaCount(); }
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void setOtherAvatarsReplicaCount(int count) { DependencyManager::get<AvatarHashMap>()->setReplicaCount(count); }
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#if defined(Q_OS_ANDROID)
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void beforeEnterBackground();
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void enterBackground();
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@ -38,7 +38,7 @@ void ConnectionMonitor::init() {
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connect(&_timer, &QTimer::timeout, this, []() {
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qDebug() << "ConnectionMonitor: Showing connection failure window";
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DependencyManager::get<DialogsManager>()->setDomainConnectionFailureVisibility(true);
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//DependencyManager::get<DialogsManager>()->setDomainConnectionFailureVisibility(true);
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});
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}
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@ -48,5 +48,5 @@ void ConnectionMonitor::startTimer() {
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void ConnectionMonitor::stopTimer() {
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_timer.stop();
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DependencyManager::get<DialogsManager>()->setDomainConnectionFailureVisibility(false);
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//DependencyManager::get<DialogsManager>()->setDomainConnectionFailureVisibility(false);
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}
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@ -190,4 +190,12 @@ void TestScriptingInterface::saveObject(QVariant variant, const QString& filenam
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void TestScriptingInterface::showMaximized() {
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qApp->getWindow()->showMaximized();
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}
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void TestScriptingInterface::setOtherAvatarsReplicaCount(int count) {
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qApp->setOtherAvatarsReplicaCount(count);
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}
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int TestScriptingInterface::getOtherAvatarsReplicaCount() {
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return qApp->getOtherAvatarsReplicaCount();
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}
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@ -149,6 +149,20 @@ public slots:
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*/
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void showMaximized();
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/**jsdoc
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* Values higher than 0 will create replicas of other-avatars when entering a domain for testing purpouses
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* @function Test.setOtherAvatarsReplicaCount
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* @param {number} count - Number of replicas we want to create
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*/
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Q_INVOKABLE void setOtherAvatarsReplicaCount(int count);
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/**jsdoc
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* Return the number of replicas that are being created of other-avatars when entering a domain
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* @function Test.getOtherAvatarsReplicaCount
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* @returns {number} Current number of replicas of other-avatars.
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*/
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Q_INVOKABLE int getOtherAvatarsReplicaCount();
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private:
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bool waitForCondition(qint64 maxWaitMs, std::function<bool()> condition);
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QString _testResultsLocation;
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@ -156,6 +156,10 @@ void AnimBlendLinearMove::setFrameAndPhase(float dt, float alpha, int prevPoseIn
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// integrate phase forward in time.
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_phase += omega * dt;
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if (_phase < 0.0f) {
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_phase = 0.0f;
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}
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// detect loop trigger events
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if (_phase >= 1.0f) {
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triggersOut.setTrigger(_id + "Loop");
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@ -458,7 +458,6 @@ protected:
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glm::vec3 _lastAngularVelocity;
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glm::vec3 _angularAcceleration;
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glm::quat _lastOrientation;
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glm::vec3 _worldUpDirection { Vectors::UP };
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bool _moving { false }; ///< set when position is changing
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@ -918,7 +918,18 @@ int AvatarData::parseDataFromBuffer(const QByteArray& buffer) {
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PACKET_READ_CHECK(AvatarGlobalPosition, sizeof(AvatarDataPacket::AvatarGlobalPosition));
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auto data = reinterpret_cast<const AvatarDataPacket::AvatarGlobalPosition*>(sourceBuffer);
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auto newValue = glm::vec3(data->globalPosition[0], data->globalPosition[1], data->globalPosition[2]);
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glm::vec3 offset = glm::vec3(0.0f, 0.0f, 0.0f);
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if (_replicaIndex > 0) {
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const float SPACE_BETWEEN_AVATARS = 2.0f;
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const int AVATARS_PER_ROW = 3;
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int row = _replicaIndex % AVATARS_PER_ROW;
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int col = floor(_replicaIndex / AVATARS_PER_ROW);
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offset = glm::vec3(row * SPACE_BETWEEN_AVATARS, 0.0f, col * SPACE_BETWEEN_AVATARS);
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}
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auto newValue = glm::vec3(data->globalPosition[0], data->globalPosition[1], data->globalPosition[2]) + offset;
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if (_globalPosition != newValue) {
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_globalPosition = newValue;
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_globalPositionChanged = usecTimestampNow();
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@ -337,6 +337,7 @@ enum KillAvatarReason : uint8_t {
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TheirAvatarEnteredYourBubble,
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YourAvatarEnteredTheirBubble
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};
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Q_DECLARE_METATYPE(KillAvatarReason);
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class QDataStream;
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@ -1186,6 +1187,8 @@ public:
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virtual void addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName) {}
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virtual void removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName) {}
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void setReplicaIndex(int replicaIndex) { _replicaIndex = replicaIndex; }
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int getReplicaIndex() { return _replicaIndex; }
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signals:
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@ -1445,6 +1448,7 @@ protected:
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udt::SequenceNumber _identitySequenceNumber { 0 };
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bool _hasProcessedFirstIdentity { false };
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float _density;
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int _replicaIndex { 0 };
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// null unless MyAvatar or ScriptableAvatar sending traits data to mixer
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std::unique_ptr<ClientTraitsHandler> _clientTraitsHandler;
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@ -21,6 +21,84 @@
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#include "AvatarLogging.h"
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#include "AvatarTraits.h"
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void AvatarReplicas::addReplica(const QUuid& parentID, AvatarSharedPointer replica) {
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if (parentID == QUuid()) {
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return;
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}
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if (_replicasMap.find(parentID) == _replicasMap.end()) {
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std::vector<AvatarSharedPointer> emptyReplicas = std::vector<AvatarSharedPointer>();
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_replicasMap.insert(std::pair<QUuid, std::vector<AvatarSharedPointer>>(parentID, emptyReplicas));
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}
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auto &replicas = _replicasMap[parentID];
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replica->setReplicaIndex((int)replicas.size() + 1);
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replicas.push_back(replica);
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}
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std::vector<QUuid> AvatarReplicas::getReplicaIDs(const QUuid& parentID) {
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std::vector<QUuid> ids;
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if (_replicasMap.find(parentID) != _replicasMap.end()) {
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auto &replicas = _replicasMap[parentID];
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for (int i = 0; i < (int)replicas.size(); i++) {
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ids.push_back(replicas[i]->getID());
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}
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} else if (_replicaCount > 0) {
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for (int i = 0; i < _replicaCount; i++) {
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ids.push_back(QUuid::createUuid());
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}
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}
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return ids;
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}
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void AvatarReplicas::parseDataFromBuffer(const QUuid& parentID, const QByteArray& buffer) {
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if (_replicasMap.find(parentID) != _replicasMap.end()) {
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auto &replicas = _replicasMap[parentID];
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for (auto avatar : replicas) {
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avatar->parseDataFromBuffer(buffer);
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}
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}
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}
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void AvatarReplicas::removeReplicas(const QUuid& parentID) {
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if (_replicasMap.find(parentID) != _replicasMap.end()) {
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_replicasMap.erase(parentID);
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}
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}
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void AvatarReplicas::processAvatarIdentity(const QUuid& parentID, const QByteArray& identityData, bool& identityChanged, bool& displayNameChanged) {
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if (_replicasMap.find(parentID) != _replicasMap.end()) {
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auto &replicas = _replicasMap[parentID];
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for (auto avatar : replicas) {
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avatar->processAvatarIdentity(identityData, identityChanged, displayNameChanged);
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}
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}
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}
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void AvatarReplicas::processTrait(const QUuid& parentID, AvatarTraits::TraitType traitType, QByteArray traitBinaryData) {
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if (_replicasMap.find(parentID) != _replicasMap.end()) {
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auto &replicas = _replicasMap[parentID];
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for (auto avatar : replicas) {
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avatar->processTrait(traitType, traitBinaryData);
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}
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}
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}
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void AvatarReplicas::processDeletedTraitInstance(const QUuid& parentID, AvatarTraits::TraitType traitType, AvatarTraits::TraitInstanceID instanceID) {
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if (_replicasMap.find(parentID) != _replicasMap.end()) {
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auto &replicas = _replicasMap[parentID];
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for (auto avatar : replicas) {
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avatar->processDeletedTraitInstance(traitType, instanceID);
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}
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}
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}
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void AvatarReplicas::processTraitInstance(const QUuid& parentID, AvatarTraits::TraitType traitType,
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AvatarTraits::TraitInstanceID instanceID, QByteArray traitBinaryData) {
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if (_replicasMap.find(parentID) != _replicasMap.end()) {
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auto &replicas = _replicasMap[parentID];
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for (auto avatar : replicas) {
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avatar->processTraitInstance(traitType, instanceID, traitBinaryData);
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}
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}
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}
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AvatarHashMap::AvatarHashMap() {
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auto nodeList = DependencyManager::get<NodeList>();
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@ -64,6 +142,21 @@ bool AvatarHashMap::isAvatarInRange(const glm::vec3& position, const float range
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return false;
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}
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void AvatarHashMap::setReplicaCount(int count) {
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_replicas.setReplicaCount(count);
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auto avatars = getAvatarIdentifiers();
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for (int i = 0; i < avatars.size(); i++) {
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KillAvatarReason reason = KillAvatarReason::NoReason;
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if (avatars[i] != QUuid()) {
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removeAvatar(avatars[i], reason);
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auto replicaIDs = _replicas.getReplicaIDs(avatars[i]);
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for (auto id : replicaIDs) {
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removeAvatar(id, reason);
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}
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}
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}
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}
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int AvatarHashMap::numberOfAvatarsInRange(const glm::vec3& position, float rangeMeters) {
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auto hashCopy = getHashCopy();
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auto rangeMeters2 = rangeMeters * rangeMeters;
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@ -135,18 +228,25 @@ AvatarSharedPointer AvatarHashMap::parseAvatarData(QSharedPointer<ReceivedMessag
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// make sure this isn't our own avatar data or for a previously ignored node
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auto nodeList = DependencyManager::get<NodeList>();
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bool isNewAvatar;
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if (sessionUUID != _lastOwnerSessionUUID && (!nodeList->isIgnoringNode(sessionUUID) || nodeList->getRequestsDomainListData())) {
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auto avatar = newOrExistingAvatar(sessionUUID, sendingNode, isNewAvatar);
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if (isNewAvatar) {
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QWriteLocker locker(&_hashLock);
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_pendingAvatars.insert(sessionUUID, { std::chrono::steady_clock::now(), 0, avatar });
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}
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auto replicaIDs = _replicas.getReplicaIDs(sessionUUID);
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for (auto replicaID : replicaIDs) {
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auto replicaAvatar = addAvatar(replicaID, sendingNode);
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_replicas.addReplica(sessionUUID, replicaAvatar);
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}
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}
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// have the matching (or new) avatar parse the data from the packet
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int bytesRead = avatar->parseDataFromBuffer(byteArray);
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message->seek(positionBeforeRead + bytesRead);
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_replicas.parseDataFromBuffer(sessionUUID, byteArray);
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return avatar;
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} else {
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// create a dummy AvatarData class to throw this data on the ground
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@ -191,10 +291,13 @@ void AvatarHashMap::processAvatarIdentityPacket(QSharedPointer<ReceivedMessage>
|
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bool displayNameChanged = false;
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// In this case, the "sendingNode" is the Avatar Mixer.
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avatar->processAvatarIdentity(message->getMessage(), identityChanged, displayNameChanged);
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_replicas.processAvatarIdentity(identityUUID, message->getMessage(), identityChanged, displayNameChanged);
|
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|
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}
|
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}
|
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|
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void AvatarHashMap::processBulkAvatarTraits(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) {
|
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|
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while (message->getBytesLeftToRead()) {
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// read the avatar ID to figure out which avatar this is for
|
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auto avatarID = QUuid::fromRfc4122(message->readWithoutCopy(NUM_BYTES_RFC4122_UUID));
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@ -202,7 +305,6 @@ void AvatarHashMap::processBulkAvatarTraits(QSharedPointer<ReceivedMessage> mess
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// grab the avatar so we can ask it to process trait data
|
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bool isNewAvatar;
|
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auto avatar = newOrExistingAvatar(avatarID, sendingNode, isNewAvatar);
|
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|
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// read the first trait type for this avatar
|
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AvatarTraits::TraitType traitType;
|
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message->readPrimitive(&traitType);
|
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|
@ -217,13 +319,14 @@ void AvatarHashMap::processBulkAvatarTraits(QSharedPointer<ReceivedMessage> mess
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AvatarTraits::TraitWireSize traitBinarySize;
|
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bool skipBinaryTrait = false;
|
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|
||||
|
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if (AvatarTraits::isSimpleTrait(traitType)) {
|
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message->readPrimitive(&traitBinarySize);
|
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|
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// check if this trait version is newer than what we already have for this avatar
|
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if (packetTraitVersion > lastProcessedVersions[traitType]) {
|
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avatar->processTrait(traitType, message->read(traitBinarySize));
|
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auto traitData = message->read(traitBinarySize);
|
||||
avatar->processTrait(traitType, traitData);
|
||||
_replicas.processTrait(avatarID, traitType, traitData);
|
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lastProcessedVersions[traitType] = packetTraitVersion;
|
||||
} else {
|
||||
skipBinaryTrait = true;
|
||||
|
@ -238,8 +341,11 @@ void AvatarHashMap::processBulkAvatarTraits(QSharedPointer<ReceivedMessage> mess
|
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if (packetTraitVersion > processedInstanceVersion) {
|
||||
if (traitBinarySize == AvatarTraits::DELETED_TRAIT_SIZE) {
|
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avatar->processDeletedTraitInstance(traitType, traitInstanceID);
|
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_replicas.processDeletedTraitInstance(avatarID, traitType, traitInstanceID);
|
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} else {
|
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avatar->processTraitInstance(traitType, traitInstanceID, message->read(traitBinarySize));
|
||||
auto traitData = message->read(traitBinarySize);
|
||||
avatar->processTraitInstance(traitType, traitInstanceID, traitData);
|
||||
_replicas.processTraitInstance(avatarID, traitType, traitInstanceID, traitData);
|
||||
}
|
||||
processedInstanceVersion = packetTraitVersion;
|
||||
} else {
|
||||
|
@ -265,17 +371,31 @@ void AvatarHashMap::processKillAvatar(QSharedPointer<ReceivedMessage> message, S
|
|||
KillAvatarReason reason;
|
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message->readPrimitive(&reason);
|
||||
removeAvatar(sessionUUID, reason);
|
||||
auto replicaIDs = _replicas.getReplicaIDs(sessionUUID);
|
||||
for (auto id : replicaIDs) {
|
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removeAvatar(id, reason);
|
||||
}
|
||||
}
|
||||
|
||||
void AvatarHashMap::removeAvatar(const QUuid& sessionUUID, KillAvatarReason removalReason) {
|
||||
QWriteLocker locker(&_hashLock);
|
||||
|
||||
auto replicaIDs = _replicas.getReplicaIDs(sessionUUID);
|
||||
_replicas.removeReplicas(sessionUUID);
|
||||
for (auto id : replicaIDs) {
|
||||
auto removedReplica = _avatarHash.take(id);
|
||||
if (removedReplica) {
|
||||
handleRemovedAvatar(removedReplica, removalReason);
|
||||
}
|
||||
}
|
||||
|
||||
_pendingAvatars.remove(sessionUUID);
|
||||
auto removedAvatar = _avatarHash.take(sessionUUID);
|
||||
|
||||
if (removedAvatar) {
|
||||
handleRemovedAvatar(removedAvatar, removalReason);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void AvatarHashMap::handleRemovedAvatar(const AvatarSharedPointer& removedAvatar, KillAvatarReason removalReason) {
|
||||
|
|
|
@ -41,6 +41,27 @@
|
|||
* @hifi-assignment-client
|
||||
*/
|
||||
|
||||
class AvatarReplicas {
|
||||
public:
|
||||
AvatarReplicas() {}
|
||||
void addReplica(const QUuid& parentID, AvatarSharedPointer replica);
|
||||
std::vector<QUuid> getReplicaIDs(const QUuid& parentID);
|
||||
void parseDataFromBuffer(const QUuid& parentID, const QByteArray& buffer);
|
||||
void processAvatarIdentity(const QUuid& parentID, const QByteArray& identityData, bool& identityChanged, bool& displayNameChanged);
|
||||
void removeReplicas(const QUuid& parentID);
|
||||
void processTrait(const QUuid& parentID, AvatarTraits::TraitType traitType, QByteArray traitBinaryData);
|
||||
void processDeletedTraitInstance(const QUuid& parentID, AvatarTraits::TraitType traitType, AvatarTraits::TraitInstanceID instanceID);
|
||||
void processTraitInstance(const QUuid& parentID, AvatarTraits::TraitType traitType,
|
||||
AvatarTraits::TraitInstanceID instanceID, QByteArray traitBinaryData);
|
||||
void setReplicaCount(int count) { _replicaCount = count; }
|
||||
int getReplicaCount() { return _replicaCount; }
|
||||
|
||||
private:
|
||||
std::map<QUuid, std::vector<AvatarSharedPointer>> _replicasMap;
|
||||
int _replicaCount { 0 };
|
||||
};
|
||||
|
||||
|
||||
class AvatarHashMap : public QObject, public Dependency {
|
||||
Q_OBJECT
|
||||
SINGLETON_DEPENDENCY
|
||||
|
@ -77,6 +98,9 @@ public:
|
|||
virtual AvatarSharedPointer getAvatarBySessionID(const QUuid& sessionID) const { return findAvatar(sessionID); }
|
||||
int numberOfAvatarsInRange(const glm::vec3& position, float rangeMeters);
|
||||
|
||||
void setReplicaCount(int count);
|
||||
int getReplicaCount() { return _replicas.getReplicaCount(); };
|
||||
|
||||
signals:
|
||||
|
||||
/**jsdoc
|
||||
|
@ -167,6 +191,8 @@ protected:
|
|||
mutable QReadWriteLock _hashLock;
|
||||
|
||||
std::unordered_map<QUuid, AvatarTraits::TraitVersions> _processedTraitVersions;
|
||||
AvatarReplicas _replicas;
|
||||
|
||||
private:
|
||||
QUuid _lastOwnerSessionUUID;
|
||||
};
|
||||
|
|
|
@ -765,7 +765,6 @@ void GLBackend::recycle() const {
|
|||
}
|
||||
|
||||
_textureManagement._transferEngine->manageMemory();
|
||||
Texture::KtxStorage::releaseOpenKtxFiles();
|
||||
}
|
||||
|
||||
void GLBackend::setCameraCorrection(const Mat4& correction, const Mat4& prevRenderView, bool reset) {
|
||||
|
|
|
@ -405,6 +405,7 @@ bool GLTextureTransferEngineDefault::processActiveBufferQueue() {
|
|||
_activeTransferQueue.splice(_activeTransferQueue.end(), activeBufferQueue);
|
||||
}
|
||||
|
||||
Texture::KtxStorage::releaseOpenKtxFiles();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -273,6 +273,7 @@ void NodeList::reset(bool skipDomainHandlerReset) {
|
|||
|
||||
// refresh the owner UUID to the NULL UUID
|
||||
setSessionUUID(QUuid());
|
||||
setSessionLocalID(Node::NULL_LOCAL_ID);
|
||||
|
||||
// if we setup the DTLS socket, also disconnect from the DTLS socket readyRead() so it can handle handshaking
|
||||
if (_dtlsSocket) {
|
||||
|
@ -647,6 +648,23 @@ void NodeList::processDomainServerList(QSharedPointer<ReceivedMessage> message)
|
|||
Node::LocalID newLocalID;
|
||||
packetStream >> newUUID;
|
||||
packetStream >> newLocalID;
|
||||
|
||||
// when connected, if the session ID or local ID were not null and changed, we should reset
|
||||
auto currentLocalID = getSessionLocalID();
|
||||
auto currentSessionID = getSessionUUID();
|
||||
if (_domainHandler.isConnected() &&
|
||||
((currentLocalID != Node::NULL_LOCAL_ID && newLocalID != currentLocalID) ||
|
||||
(!currentSessionID.isNull() && newUUID != currentSessionID))) {
|
||||
qCDebug(networking) << "Local ID or Session ID changed while connected to domain - forcing NodeList reset";
|
||||
|
||||
// reset the nodelist, but don't do a domain handler reset since we're about to process a good domain list
|
||||
reset(true);
|
||||
|
||||
// tell the domain handler that we're no longer connected so that below
|
||||
// it can re-perform actions as if we just connected
|
||||
_domainHandler.setIsConnected(false);
|
||||
}
|
||||
|
||||
setSessionLocalID(newLocalID);
|
||||
setSessionUUID(newUUID);
|
||||
|
||||
|
|
Loading…
Reference in a new issue