Change naming for straggler names in model loading debug dumps

This commit is contained in:
sabrina-shanman 2018-10-31 14:03:20 -07:00
parent becee7f010
commit 0b7ddca5f6
4 changed files with 41 additions and 41 deletions

View file

@ -929,7 +929,7 @@ HFMGeometry* GLTFReader::readGLTF(QByteArray& model, const QVariantHash& mapping
buildGeometry(geometry, url); buildGeometry(geometry, url);
//fbxDebugDump(geometry); //hfmDebugDump(geometry);
return geometryPtr; return geometryPtr;
} }
@ -1181,37 +1181,37 @@ void GLTFReader::retriangulate(const QVector<int>& inIndices, const QVector<glm:
} }
} }
void GLTFReader::fbxDebugDump(const HFMGeometry& fbxgeo) { void GLTFReader::hfmDebugDump(const HFMGeometry& hfmgeo) {
qCDebug(modelformat) << "---------------- hfmGeometry ----------------"; qCDebug(modelformat) << "---------------- hfmGeometry ----------------";
qCDebug(modelformat) << " hasSkeletonJoints =" << fbxgeo.hasSkeletonJoints; qCDebug(modelformat) << " hasSkeletonJoints =" << hfmgeo.hasSkeletonJoints;
qCDebug(modelformat) << " offset =" << fbxgeo.offset; qCDebug(modelformat) << " offset =" << hfmgeo.offset;
qCDebug(modelformat) << " leftEyeJointIndex =" << fbxgeo.leftEyeJointIndex; qCDebug(modelformat) << " leftEyeJointIndex =" << hfmgeo.leftEyeJointIndex;
qCDebug(modelformat) << " rightEyeJointIndex =" << fbxgeo.rightEyeJointIndex; qCDebug(modelformat) << " rightEyeJointIndex =" << hfmgeo.rightEyeJointIndex;
qCDebug(modelformat) << " neckJointIndex =" << fbxgeo.neckJointIndex; qCDebug(modelformat) << " neckJointIndex =" << hfmgeo.neckJointIndex;
qCDebug(modelformat) << " rootJointIndex =" << fbxgeo.rootJointIndex; qCDebug(modelformat) << " rootJointIndex =" << hfmgeo.rootJointIndex;
qCDebug(modelformat) << " leanJointIndex =" << fbxgeo.leanJointIndex; qCDebug(modelformat) << " leanJointIndex =" << hfmgeo.leanJointIndex;
qCDebug(modelformat) << " headJointIndex =" << fbxgeo.headJointIndex; qCDebug(modelformat) << " headJointIndex =" << hfmgeo.headJointIndex;
qCDebug(modelformat) << " leftHandJointIndex" << fbxgeo.leftHandJointIndex; qCDebug(modelformat) << " leftHandJointIndex" << hfmgeo.leftHandJointIndex;
qCDebug(modelformat) << " rightHandJointIndex" << fbxgeo.rightHandJointIndex; qCDebug(modelformat) << " rightHandJointIndex" << hfmgeo.rightHandJointIndex;
qCDebug(modelformat) << " leftToeJointIndex" << fbxgeo.leftToeJointIndex; qCDebug(modelformat) << " leftToeJointIndex" << hfmgeo.leftToeJointIndex;
qCDebug(modelformat) << " rightToeJointIndex" << fbxgeo.rightToeJointIndex; qCDebug(modelformat) << " rightToeJointIndex" << hfmgeo.rightToeJointIndex;
qCDebug(modelformat) << " leftEyeSize = " << fbxgeo.leftEyeSize; qCDebug(modelformat) << " leftEyeSize = " << hfmgeo.leftEyeSize;
qCDebug(modelformat) << " rightEyeSize = " << fbxgeo.rightEyeSize; qCDebug(modelformat) << " rightEyeSize = " << hfmgeo.rightEyeSize;
qCDebug(modelformat) << " palmDirection = " << fbxgeo.palmDirection; qCDebug(modelformat) << " palmDirection = " << hfmgeo.palmDirection;
qCDebug(modelformat) << " neckPivot = " << fbxgeo.neckPivot; qCDebug(modelformat) << " neckPivot = " << hfmgeo.neckPivot;
qCDebug(modelformat) << " bindExtents.size() = " << fbxgeo.bindExtents.size(); qCDebug(modelformat) << " bindExtents.size() = " << hfmgeo.bindExtents.size();
qCDebug(modelformat) << " meshExtents.size() = " << fbxgeo.meshExtents.size(); qCDebug(modelformat) << " meshExtents.size() = " << hfmgeo.meshExtents.size();
qCDebug(modelformat) << " jointIndices.size() =" << fbxgeo.jointIndices.size(); qCDebug(modelformat) << " jointIndices.size() =" << hfmgeo.jointIndices.size();
qCDebug(modelformat) << " joints.count() =" << fbxgeo.joints.count(); qCDebug(modelformat) << " joints.count() =" << hfmgeo.joints.count();
qCDebug(modelformat) << "---------------- Meshes ----------------"; qCDebug(modelformat) << "---------------- Meshes ----------------";
qCDebug(modelformat) << " meshes.count() =" << fbxgeo.meshes.count(); qCDebug(modelformat) << " meshes.count() =" << hfmgeo.meshes.count();
qCDebug(modelformat) << " blendshapeChannelNames = " << fbxgeo.blendshapeChannelNames; qCDebug(modelformat) << " blendshapeChannelNames = " << hfmgeo.blendshapeChannelNames;
foreach(HFMMesh mesh, fbxgeo.meshes) { foreach(HFMMesh mesh, hfmgeo.meshes) {
qCDebug(modelformat) << "\n"; qCDebug(modelformat) << "\n";
qCDebug(modelformat) << " meshpointer =" << mesh._mesh.get(); qCDebug(modelformat) << " meshpointer =" << mesh._mesh.get();
qCDebug(modelformat) << " meshindex =" << mesh.meshIndex; qCDebug(modelformat) << " meshindex =" << mesh.meshIndex;
@ -1254,18 +1254,18 @@ void GLTFReader::fbxDebugDump(const HFMGeometry& fbxgeo) {
qCDebug(modelformat) << "\n"; qCDebug(modelformat) << "\n";
} }
qCDebug(modelformat) << "---------------- AnimationFrames ----------------"; qCDebug(modelformat) << "---------------- AnimationFrames ----------------";
foreach(HFMAnimationFrame anim, fbxgeo.animationFrames) { foreach(HFMAnimationFrame anim, hfmgeo.animationFrames) {
qCDebug(modelformat) << " anim.translations = " << anim.translations; qCDebug(modelformat) << " anim.translations = " << anim.translations;
qCDebug(modelformat) << " anim.rotations = " << anim.rotations; qCDebug(modelformat) << " anim.rotations = " << anim.rotations;
} }
QList<int> mitomona_keys = fbxgeo.meshIndicesToModelNames.keys(); QList<int> mitomona_keys = hfmgeo.meshIndicesToModelNames.keys();
foreach(int key, mitomona_keys) { foreach(int key, mitomona_keys) {
qCDebug(modelformat) << " meshIndicesToModelNames key =" << key << " val =" << fbxgeo.meshIndicesToModelNames[key]; qCDebug(modelformat) << " meshIndicesToModelNames key =" << key << " val =" << hfmgeo.meshIndicesToModelNames[key];
} }
qCDebug(modelformat) << "---------------- Materials ----------------"; qCDebug(modelformat) << "---------------- Materials ----------------";
foreach(HFMMaterial mat, fbxgeo.materials) { foreach(HFMMaterial mat, hfmgeo.materials) {
qCDebug(modelformat) << "\n"; qCDebug(modelformat) << "\n";
qCDebug(modelformat) << " mat.materialID =" << mat.materialID; qCDebug(modelformat) << " mat.materialID =" << mat.materialID;
qCDebug(modelformat) << " diffuseColor =" << mat.diffuseColor; qCDebug(modelformat) << " diffuseColor =" << mat.diffuseColor;
@ -1314,7 +1314,7 @@ void GLTFReader::fbxDebugDump(const HFMGeometry& fbxgeo) {
qCDebug(modelformat) << "---------------- Joints ----------------"; qCDebug(modelformat) << "---------------- Joints ----------------";
foreach(HFMJoint joint, fbxgeo.joints) { foreach(HFMJoint joint, hfmgeo.joints) {
qCDebug(modelformat) << "\n"; qCDebug(modelformat) << "\n";
qCDebug(modelformat) << " shapeInfo.avgPoint =" << joint.shapeInfo.avgPoint; qCDebug(modelformat) << " shapeInfo.avgPoint =" << joint.shapeInfo.avgPoint;
qCDebug(modelformat) << " shapeInfo.debugLines =" << joint.shapeInfo.debugLines; qCDebug(modelformat) << " shapeInfo.debugLines =" << joint.shapeInfo.debugLines;

View file

@ -780,7 +780,7 @@ private:
void setHFMMaterial(HFMMaterial& fbxmat, const GLTFMaterial& material); void setHFMMaterial(HFMMaterial& fbxmat, const GLTFMaterial& material);
HFMTexture getHFMTexture(const GLTFTexture& texture); HFMTexture getHFMTexture(const GLTFTexture& texture);
void fbxDebugDump(const HFMGeometry& fbxgeo); void hfmDebugDump(const HFMGeometry& hfmgeo);
}; };
#endif // hifi_GLTFReader_h #endif // hifi_GLTFReader_h

View file

@ -824,7 +824,7 @@ HFMGeometry::Pointer OBJReader::readOBJ(QByteArray& model, const QVariantHash& m
// Build the single mesh. // Build the single mesh.
FBXReader::buildModelMesh(mesh, url.toString()); FBXReader::buildModelMesh(mesh, url.toString());
// fbxDebugDump(geometry); // hfmDebugDump(geometry);
} catch(const std::exception& e) { } catch(const std::exception& e) {
qCDebug(modelformat) << "OBJ reader fail: " << e.what(); qCDebug(modelformat) << "OBJ reader fail: " << e.what();
} }
@ -991,12 +991,12 @@ HFMGeometry::Pointer OBJReader::readOBJ(QByteArray& model, const QVariantHash& m
return geometryPtr; return geometryPtr;
} }
void fbxDebugDump(const HFMGeometry& fbxgeo) { void hfmDebugDump(const HFMGeometry& hfmgeo) {
qCDebug(modelformat) << "---------------- hfmGeometry ----------------"; qCDebug(modelformat) << "---------------- hfmGeometry ----------------";
qCDebug(modelformat) << " hasSkeletonJoints =" << fbxgeo.hasSkeletonJoints; qCDebug(modelformat) << " hasSkeletonJoints =" << hfmgeo.hasSkeletonJoints;
qCDebug(modelformat) << " offset =" << fbxgeo.offset; qCDebug(modelformat) << " offset =" << hfmgeo.offset;
qCDebug(modelformat) << " meshes.count() =" << fbxgeo.meshes.count(); qCDebug(modelformat) << " meshes.count() =" << hfmgeo.meshes.count();
foreach (HFMMesh mesh, fbxgeo.meshes) { foreach (HFMMesh mesh, hfmgeo.meshes) {
qCDebug(modelformat) << " vertices.count() =" << mesh.vertices.count(); qCDebug(modelformat) << " vertices.count() =" << mesh.vertices.count();
qCDebug(modelformat) << " colors.count() =" << mesh.colors.count(); qCDebug(modelformat) << " colors.count() =" << mesh.colors.count();
qCDebug(modelformat) << " normals.count() =" << mesh.normals.count(); qCDebug(modelformat) << " normals.count() =" << mesh.normals.count();
@ -1037,10 +1037,10 @@ void fbxDebugDump(const HFMGeometry& fbxgeo) {
} }
} }
qCDebug(modelformat) << " jointIndices =" << fbxgeo.jointIndices; qCDebug(modelformat) << " jointIndices =" << hfmgeo.jointIndices;
qCDebug(modelformat) << " joints.count() =" << fbxgeo.joints.count(); qCDebug(modelformat) << " joints.count() =" << hfmgeo.joints.count();
foreach (HFMJoint joint, fbxgeo.joints) { foreach (HFMJoint joint, hfmgeo.joints) {
qCDebug(modelformat) << " isFree =" << joint.isFree; qCDebug(modelformat) << " isFree =" << joint.isFree;
qCDebug(modelformat) << " freeLineage" << joint.freeLineage; qCDebug(modelformat) << " freeLineage" << joint.freeLineage;
qCDebug(modelformat) << " parentIndex" << joint.parentIndex; qCDebug(modelformat) << " parentIndex" << joint.parentIndex;

View file

@ -104,4 +104,4 @@ private:
// What are these utilities doing here? One is used by fbx loading code in VHACD Utils, and the other a general debugging utility. // What are these utilities doing here? One is used by fbx loading code in VHACD Utils, and the other a general debugging utility.
void setMeshPartDefaults(HFMMeshPart& meshPart, QString materialID); void setMeshPartDefaults(HFMMeshPart& meshPart, QString materialID);
void fbxDebugDump(const HFMGeometry& fbxgeo); void hfmDebugDump(const HFMGeometry& hfmgeo);