From 0a8437a578ea7ebbabc0e82fdab70dcac342c852 Mon Sep 17 00:00:00 2001 From: Andrew Meadows Date: Mon, 5 Jan 2015 17:31:23 -0800 Subject: [PATCH] increasing default restitution to 0.5 --- libraries/physics/src/ObjectMotionState.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/physics/src/ObjectMotionState.cpp b/libraries/physics/src/ObjectMotionState.cpp index c6563a2d63..f8f0712d5e 100644 --- a/libraries/physics/src/ObjectMotionState.cpp +++ b/libraries/physics/src/ObjectMotionState.cpp @@ -27,7 +27,7 @@ const float MAX_VOLUME = 1000000.0f; const float DEFAULT_FRICTION = 0.5f; const float MAX_FRICTION = 10.0f; -const float DEFAULT_RESTITUTION = 0.0f; +const float DEFAULT_RESTITUTION = 0.5f; // origin of physics simulation in world frame glm::vec3 _worldOffset(0.0f);