Fix CollisionPick not detecting when collision points for collision models are loaded

This commit is contained in:
sabrina-shanman 2018-07-24 15:50:18 -07:00
parent 5ec277e458
commit 083991dc1a

View file

@ -23,6 +23,7 @@ bool CollisionPick::isShapeInfoReady(CollisionRegion& pick) {
if (_cachedResource->isLoaded()) {
computeShapeInfo(pick, pick.shapeInfo, _cachedResource);
return true;
}
return false;