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more compile error fixes for broken NodeList
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parent
ca45c3f44d
commit
07fe6f4699
1 changed files with 5 additions and 5 deletions
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@ -400,9 +400,9 @@ void NodeList::sendDSPathQuery(const QString& newPath) {
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// get the size of the UTF8 representation of the desired path
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quint16 numPathBytes = pathQueryUTF8.size();
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if (numPathBytes + sizeof(numPathBytes) < pathQueryPacket.size() ) {
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if (numPathBytes + sizeof(numPathBytes) < pathQueryPacket->bytesAvailable() ) {
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// append the size of the path to the query packet
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pathQueryPacket->write(&numPathBytes, sizeof(numPathBytes));
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pathQueryPacket->write(reinterpret_cast<char*>(&numPathBytes), sizeof(numPathBytes));
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// append the path itself to the query packet
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pathQueryPacket->write(pathQueryUTF8);
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@ -423,7 +423,7 @@ void NodeList::handleDSPathQueryResponse(const QByteArray& packet) {
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// This is a response to a path query we theoretically made.
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// In the future we may want to check that this was actually from our DS and for a query we actually made.
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int numHeaderBytes = numBytesForPacketHeaderGivenPacketType(PacketTypeDomainServerPathResponse);
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int numHeaderBytes = numBytesForPacketHeaderGivenPacketType(PacketType::DomainServerPathResponse);
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const char* startPosition = packet.data() + numHeaderBytes;
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const char* currentPosition = startPosition;
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@ -500,10 +500,10 @@ void NodeList::pingPunchForDomainServer() {
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flagTimeForConnectionStep(LimitedNodeList::ConnectionStep::SendPingsToDS);
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// send the ping packet to the local and public sockets for this node
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auto localPingPacket = constructICEPingPacket(PingType::Local);
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auto localPingPacket = constructICEPingPacket(PingType::Local, _sessionUUID);
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sendPacket(std::move(localPingPacket), _domainHandler.getICEPeer().getLocalSocket());
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auto publicPingPacket = constructICEPingPacket(PingType::Public);
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auto publicPingPacket = constructICEPingPacket(PingType::Public, _sessionUUID);
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sendPacket(std::move(publicPingPacket), _domainHandler.getICEPeer().getPublicSocket());
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_domainHandler.getICEPeer().incrementConnectionAttempts();
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