Disable debug messages in voxel editing

This commit is contained in:
ksuprynowicz 2022-07-16 17:23:48 +02:00
parent 3df9d6674b
commit 0401b22382

View file

@ -308,7 +308,8 @@ EditVoxels = function() {
} }
function mousePressEvent(event) { function mousePressEvent(event) {
var wantDebug = true; var wantDebug = false;
var attemptChangeOnEmpty = false;
if (!editEnabled || !isActive) { if (!editEnabled || !isActive) {
return false; return false;
} }
@ -366,20 +367,22 @@ EditVoxels = function() {
// if the PolyVox entity is empty, we can't pick against its "on" voxels. try picking against its // if the PolyVox entity is empty, we can't pick against its "on" voxels. try picking against its
// bounding box, instead. // bounding box, instead.
intersection = Entities.findRayIntersection(pickRay, false); // bounding box picking if (attemptChangeOnEmpty) {
if (intersection.intersects) { intersection = Entities.findRayIntersection(pickRay, false); // bounding box picking
if(attemptVoxelChange(pickRay.direction, intersection)){ if (intersection.intersects) {
Script.update.connect(onUpdateHandler); if(attemptVoxelChange(pickRay.direction, intersection)){
isOnUpdateConnected = true; Script.update.connect(onUpdateHandler);
if (wantDebug) { isOnUpdateConnected = true;
print("onUpdateHandler connected"); if (wantDebug) {
print("onUpdateHandler connected");
}
} }
} }
} }
} }
function mouseReleaseEvent(event) { function mouseReleaseEvent(event) {
var wantDebug = true; var wantDebug = false;
if (wantDebug) { if (wantDebug) {
print("=============== eV::mouseReleaseEvent BEG ======================="); print("=============== eV::mouseReleaseEvent BEG =======================");
@ -474,7 +477,7 @@ EditVoxels = function() {
} }
function updateSphereResizing(delta) { function updateSphereResizing(delta) {
var wantDebug = true; var wantDebug = false;
var newDistance = getDistanceBetweenControllers(); var newDistance = getDistanceBetweenControllers();
var newRadius = (sphereInitialRadius / sphereResizingInitialHandDistance) * newDistance; var newRadius = (sphereInitialRadius / sphereResizingInitialHandDistance) * newDistance;
var newPosition = getEditSpherePosition(newRadius); var newPosition = getEditSpherePosition(newRadius);
@ -496,7 +499,7 @@ EditVoxels = function() {
} }
function startSphereResizing() { function startSphereResizing() {
var wantDebug = true; var wantDebug = false;
if (wantDebug) { if (wantDebug) {
print("=============== eV::startSphereResizing BEG ======================="); print("=============== eV::startSphereResizing BEG =======================");
} }
@ -518,7 +521,7 @@ EditVoxels = function() {
} }
function stopSphereResizing() { function stopSphereResizing() {
var wantDebug = true; var wantDebug = false;
if (wantDebug) { if (wantDebug) {
print("=============== eV::stopSphereResizing BEG ======================="); print("=============== eV::stopSphereResizing BEG =======================");
} }
@ -562,7 +565,7 @@ EditVoxels = function() {
} }
function onUpdateHandler(delta){ function onUpdateHandler(delta){
var wantDebug = true; var wantDebug = false;
//if (wantDebug) { //if (wantDebug) {
//print("=============== eV::onUpdateHandler BEG ======================="); //print("=============== eV::onUpdateHandler BEG =======================");
//} //}