diff --git a/interface/src/avatar/Hand.cpp b/interface/src/avatar/Hand.cpp index 50bbe541f2..136d59bc37 100644 --- a/interface/src/avatar/Hand.cpp +++ b/interface/src/avatar/Hand.cpp @@ -208,7 +208,7 @@ void Hand::simulateToyBall(PalmData& palm, const glm::vec3& fingerTipPosition, f TOY_BALL_UPDATE_SCRIPT); // after releasing the ball, we free our ParticleEditHandle so we can't edit it further - // note: deleting the edit handle doesn't effect the act ual particle + // note: deleting the edit handle doesn't effect the actual particle delete _ballParticleEditHandles[handID]; _ballParticleEditHandles[handID] = NULL;