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removes dead, misplaced and commented-out code
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1 changed files with 0 additions and 4 deletions
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@ -428,8 +428,6 @@ namespace starfield {
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#endif
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void glAlloc() {
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// glEnable(GL_VERTEX_PROGRAM_POINT_SIZE);
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GLchar const* const VERTEX_SHADER =
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"#version 120\n"
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"void main(void) {\n"
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@ -451,9 +449,7 @@ namespace starfield {
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_objProgram.addShader(GL_FRAGMENT_SHADER, FRAGMENT_SHADER);
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_objProgram.link();
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// glDisable(GL_VERTEX_PROGRAM_POINT_SIZE);
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glGenVertexArrays(1, & _hndVertexArray);
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}
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void glFree() {
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