removes dead, misplaced and commented-out code

This commit is contained in:
tosh 2013-03-29 21:28:23 +01:00
parent e03bbec6fc
commit 02d5f6bc62

View file

@ -428,8 +428,6 @@ namespace starfield {
#endif
void glAlloc() {
// glEnable(GL_VERTEX_PROGRAM_POINT_SIZE);
GLchar const* const VERTEX_SHADER =
"#version 120\n"
"void main(void) {\n"
@ -451,9 +449,7 @@ namespace starfield {
_objProgram.addShader(GL_FRAGMENT_SHADER, FRAGMENT_SHADER);
_objProgram.link();
// glDisable(GL_VERTEX_PROGRAM_POINT_SIZE);
glGenVertexArrays(1, & _hndVertexArray);
}
void glFree() {