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Init the shapePlumber
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@ -74,7 +74,7 @@ void ToneMappingDeferred::run(const SceneContextPointer& sceneContext, const Ren
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RenderDeferredTask::RenderDeferredTask() : Task() {
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// Prepare the ShapePipelines
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ShapePlumberPointer shapePlumber;
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ShapePlumberPointer shapePlumber = std::make_shared<ShapePlumber>();
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initDeferredPipelines(*shapePlumber);
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// CPU only, create the list of renderedOpaques items
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