overte-Armored-Dragon/libraries/animation/src
2018-12-16 17:29:16 -08:00
..
AnimationCache.cpp Move FBXSerializer import by AnimationCache to source file 2018-11-26 16:30:18 -08:00
AnimationCache.h Move FBXSerializer import by AnimationCache to source file 2018-11-26 16:30:18 -08:00
AnimationCacheScriptingInterface.cpp Remove unnecessary duplicate function 2018-07-26 20:26:13 +12:00
AnimationCacheScriptingInterface.h Remove unnecessary duplicate function 2018-07-26 20:26:13 +12:00
AnimationLogging.cpp
AnimationLogging.h
AnimationObject.cpp Re-name FBXGeometry to HFMGeometry and do the same for related classes 2018-10-30 17:28:42 -07:00
AnimationObject.h Re-name GLTFReader to GLTFSerializer and do the same for other model readers 2018-11-12 16:12:20 -08:00
AnimBlendLinear.cpp First pass at improving anim stats. 2018-09-05 18:14:06 -07:00
AnimBlendLinear.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimBlendLinearMove.cpp First pass at improving anim stats. 2018-09-05 18:14:06 -07:00
AnimBlendLinearMove.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimChain.h assert fix 2018-07-30 13:14:32 -07:00
AnimClip.cpp cleaned up white space 2018-11-13 12:10:10 -08:00
AnimClip.h Blend network animation 2018-10-18 17:51:20 -07:00
AnimContext.cpp
AnimContext.h Fix for build failure on linux and android. 2018-09-07 09:44:19 -07:00
AnimDefaultPose.cpp more whitespace 2018-08-07 12:56:28 -07:00
AnimDefaultPose.h more whitespace 2018-08-07 12:56:28 -07:00
AnimExpression.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
AnimExpression.h
AnimInverseKinematics.cpp Added "Developer > Avatar > Show Tracked Objects" menu 2018-10-15 12:42:07 -07:00
AnimInverseKinematics.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimManipulator.cpp added the new animations for strafe and walk to the resource file and updated the avatar-animation.json file 2018-08-03 16:48:43 -07:00
AnimManipulator.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimNode.cpp First pass at improving anim stats. 2018-09-05 18:14:06 -07:00
AnimNode.h First pass at improving anim stats. 2018-09-05 18:14:06 -07:00
AnimNodeLoader.cpp Case 19754 - Remove logging URLs and related file locations. 2018-11-06 16:24:32 -08:00
AnimNodeLoader.h
AnimOverlay.cpp added the new animations for strafe and walk to the resource file and updated the avatar-animation.json file 2018-08-03 16:48:43 -07:00
AnimOverlay.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimPoleVectorConstraint.cpp Warning fixes and whitespace cleanup 2018-07-30 11:49:44 -07:00
AnimPoleVectorConstraint.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimPose.cpp Code review feedback 2018-07-31 18:25:04 -07:00
AnimPose.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimSkeleton.cpp mapped the model joint names to hifi compliant joint names in FBX serializer 2018-12-04 16:20:46 -08:00
AnimSkeleton.h mapped the model joint names to hifi compliant joint names in FBX serializer 2018-12-04 16:20:46 -08:00
AnimStateMachine.cpp Small addition to Anim Stats 2018-09-14 15:05:17 -07:00
AnimStateMachine.h Moved AnimStats into its own qml panels. 2018-09-06 16:18:58 -07:00
AnimTwoBoneIK.cpp Spine2 IKTarget now smoothly interpolates when ik target is disabled. 2018-10-09 16:48:28 -07:00
AnimTwoBoneIK.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimUtil.cpp Code review feedback 2018-07-31 18:25:04 -07:00
AnimUtil.h Blend between non-estimated and estimated hips in Rig 2018-10-09 10:51:03 -07:00
AnimVariant.cpp Merge pull request #14125 from Atlante45/fix/mac-warnings 2018-10-20 13:40:53 -07:00
AnimVariant.h First pass at improving anim stats. 2018-09-05 18:14:06 -07:00
ElbowConstraint.cpp Fix for arm IK jitter 2018-03-15 13:06:27 -07:00
ElbowConstraint.h
IKTarget.cpp
IKTarget.h
Rig.cpp took out the unnecessary hfm.jointindex code 2018-12-16 17:29:16 -08:00
Rig.h cleaned up for merge with luis 2018-11-09 00:44:52 -08:00
RotationAccumulator.cpp
RotationAccumulator.h
RotationConstraint.h
SwingTwistConstraint.cpp
SwingTwistConstraint.h
TranslationAccumulator.cpp
TranslationAccumulator.h