overte-Armored-Dragon/libraries/entities-renderer/src
2015-05-26 15:46:25 -07:00
..
EntitiesRendererLogging.cpp put entities-renderer logging into its own QLoggingCategory 2015-04-06 16:30:20 -07:00
EntitiesRendererLogging.h try again without macro 2015-04-07 09:59:04 -07:00
EntityTreeRenderer.cpp Fix some double to float conversion warnings in Windows builds 2015-05-22 12:32:02 -07:00
EntityTreeRenderer.h client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00
RenderableBoxEntityItem.cpp client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00
RenderableBoxEntityItem.h client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00
RenderableDebugableEntityItem.cpp put some code back now that entity-server is doing simple simulation again. don't draw blue physics-enabled dot unless debug menu-item is checked 2015-05-07 10:11:36 -07:00
RenderableDebugableEntityItem.h flash yellow box when transmitting an edit packet 2015-05-06 17:03:27 -07:00
RenderableLightEntityItem.cpp client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00
RenderableLightEntityItem.h client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00
RenderableLineEntityItem.cpp switching over to geometry cache method for rendering lines 2015-05-26 15:46:25 -07:00
RenderableLineEntityItem.h client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00
RenderableModelEntityItem.cpp client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00
RenderableModelEntityItem.h client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00
RenderableParticleEffectEntityItem.cpp client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00
RenderableParticleEffectEntityItem.h client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00
RenderableSphereEntityItem.cpp client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00
RenderableSphereEntityItem.h client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00
RenderableTextEntityItem.cpp client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00
RenderableTextEntityItem.h client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00
RenderableWebEntityItem.cpp Fix some double to float conversion warnings in Windows builds 2015-05-22 12:32:02 -07:00
RenderableWebEntityItem.h client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00
RenderableZoneEntityItem.cpp client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00
RenderableZoneEntityItem.h client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00