overte-Armored-Dragon/assignment-client/src/assets/AssetServer.cpp

167 lines
6 KiB
C++

//
// AssetServer.cpp
// assignment-client/src/assets
//
// Created by Ryan Huffman on 2015/07/21
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "AssetServer.h"
#include <QBuffer>
#include <QCryptographicHash>
#include <QDir>
#include <QFile>
#include <QFileInfo>
#include <QCoreApplication>
#include <QEventLoop>
#include <QRunnable>
#include <QString>
#include "NetworkLogging.h"
#include "NodeType.h"
#include "SendAssetTask.h"
#include "UploadAssetTask.h"
const QString ASSET_SERVER_LOGGING_TARGET_NAME = "asset-server";
AssetServer::AssetServer(NLPacket& packet) :
ThreadedAssignment(packet),
_taskPool(this)
{
// Most of the work will be I/O bound, reading from disk and constructing packet objects,
// so the ideal is greater than the number of cores on the system.
static const int TASK_POOL_THREAD_COUNT = 50;
_taskPool.setMaxThreadCount(TASK_POOL_THREAD_COUNT);
auto& packetReceiver = DependencyManager::get<NodeList>()->getPacketReceiver();
packetReceiver.registerListener(PacketType::AssetGet, this, "handleAssetGet");
packetReceiver.registerListener(PacketType::AssetGetInfo, this, "handleAssetGetInfo");
packetReceiver.registerMessageListener(PacketType::AssetUpload, this, "handleAssetUpload");
}
void AssetServer::run() {
ThreadedAssignment::commonInit(ASSET_SERVER_LOGGING_TARGET_NAME, NodeType::AssetServer);
auto nodeList = DependencyManager::get<NodeList>();
nodeList->addNodeTypeToInterestSet(NodeType::Agent);
_resourcesDirectory = QDir(QCoreApplication::applicationDirPath()).filePath("resources/assets");
if (!_resourcesDirectory.exists()) {
qDebug() << "Creating resources directory";
_resourcesDirectory.mkpath(".");
}
qDebug() << "Serving files from: " << _resourcesDirectory.path();
// Scan for new files
qDebug() << "Looking for new files in asset directory";
auto files = _resourcesDirectory.entryInfoList(QDir::Files);
QRegExp filenameRegex { "^[a-f0-9]{" + QString::number(SHA256_HASH_HEX_LENGTH) + "}(\\..+)?$" };
for (const auto& fileInfo : files) {
auto filename = fileInfo.fileName();
if (!filenameRegex.exactMatch(filename)) {
qDebug() << "Found file: " << filename;
if (!fileInfo.isReadable()) {
qDebug() << "\tCan't open file for reading: " << filename;
continue;
}
// Read file
QFile file { fileInfo.absoluteFilePath() };
file.open(QFile::ReadOnly);
QByteArray data = file.readAll();
auto hash = hashData(data);
auto hexHash = hash.toHex();
qDebug() << "\tMoving " << filename << " to " << hexHash;
file.rename(_resourcesDirectory.absoluteFilePath(hexHash) + "." + fileInfo.suffix());
}
}
}
void AssetServer::handleAssetGetInfo(QSharedPointer<NLPacket> packet, SharedNodePointer senderNode) {
QByteArray assetHash;
MessageID messageID;
uint8_t extensionLength;
if (packet->getPayloadSize() < qint64(SHA256_HASH_LENGTH + sizeof(messageID) + sizeof(extensionLength))) {
qDebug() << "ERROR bad file request";
return;
}
packet->readPrimitive(&messageID);
assetHash = packet->readWithoutCopy(SHA256_HASH_LENGTH);
packet->readPrimitive(&extensionLength);
QByteArray extension = packet->read(extensionLength);
auto replyPacket = NLPacket::create(PacketType::AssetGetInfoReply);
QByteArray hexHash = assetHash.toHex();
replyPacket->writePrimitive(messageID);
replyPacket->write(assetHash);
QString fileName = QString(hexHash) + "." + extension;
QFileInfo fileInfo { _resourcesDirectory.filePath(fileName) };
if (fileInfo.exists() && fileInfo.isReadable()) {
qDebug() << "Opening file: " << fileInfo.filePath();
replyPacket->writePrimitive(AssetServerError::NO_ERROR);
replyPacket->writePrimitive(fileInfo.size());
} else {
qDebug() << "Asset not found: " << QString(hexHash);
replyPacket->writePrimitive(AssetServerError::ASSET_NOT_FOUND);
}
auto nodeList = DependencyManager::get<NodeList>();
nodeList->sendPacket(std::move(replyPacket), *senderNode);
}
void AssetServer::handleAssetGet(QSharedPointer<NLPacket> packet, SharedNodePointer senderNode) {
auto minSize = qint64(sizeof(MessageID) + SHA256_HASH_LENGTH + sizeof(uint8_t) + sizeof(DataOffset) + sizeof(DataOffset));
if (packet->getPayloadSize() < minSize) {
qDebug() << "ERROR bad file request";
return;
}
// Queue task
auto task = new SendAssetTask(packet, senderNode, _resourcesDirectory);
_taskPool.start(task);
}
void AssetServer::handleAssetUpload(QSharedPointer<NLPacketList> packetList, SharedNodePointer senderNode) {
if (senderNode->getCanRez()) {
qDebug() << "Starting an UploadAssetTask for upload from" << uuidStringWithoutCurlyBraces(senderNode->getUUID());
auto task = new UploadAssetTask(packetList, senderNode, _resourcesDirectory);
_taskPool.start(task);
} else {
// this is a node the domain told us is not allowed to rez entities
// for now this also means it isn't allowed to add assets
// so return a packet with error that indicates that
auto permissionErrorPacket = NLPacket::create(PacketType::AssetUploadReply, sizeof(MessageID) + sizeof(AssetServerError));
MessageID messageID;
packetList->readPrimitive(&messageID);
// write the message ID and a permission denied error
permissionErrorPacket->writePrimitive(messageID);
permissionErrorPacket->writePrimitive(AssetServerError::PERMISSION_DENIED);
// send off the packet
auto nodeList = DependencyManager::get<NodeList>();
nodeList->sendPacket(std::move(permissionErrorPacket), *senderNode);
}
}