mirror of
https://github.com/Armored-Dragon/overte.git
synced 2025-03-11 16:13:16 +01:00
626 lines
26 KiB
JavaScript
626 lines
26 KiB
JavaScript
"use strict"
|
|
|
|
// tabletLaserInput.js
|
|
//
|
|
// Distributed under the Apache License, Version 2.0.
|
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
|
|
|
/* global Script, Entities, MyAvatar, Controller, RIGHT_HAND, LEFT_HAND,
|
|
NULL_UUID, enableDispatcherModule, disableDispatcherModule, makeRunningValues,
|
|
Messages, Quat, Vec3, getControllerWorldLocation, makeDispatcherModuleParameters, Overlays, ZERO_VEC,
|
|
AVATAR_SELF_ID, HMD, INCHES_TO_METERS, DEFAULT_REGISTRATION_POINT, Settings, getGrabPointSphereOffset
|
|
*/
|
|
|
|
|
|
|
|
Script.include("/~/system/controllers/controllerDispatcherUtils.js");
|
|
Script.include("/~/system/libraries/controllers.js");
|
|
|
|
(function() {
|
|
var halfPath = {
|
|
type: "line3d",
|
|
color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
|
|
visible: true,
|
|
alpha: 1,
|
|
solid: true,
|
|
glow: 1.0,
|
|
lineWidth: 5,
|
|
ignoreRayIntersection: true, // always ignore this
|
|
drawInFront: true, // Even when burried inside of something, show it.
|
|
parentID: AVATAR_SELF_ID
|
|
};
|
|
var halfEnd = {
|
|
type: "sphere",
|
|
solid: true,
|
|
color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
|
|
alpha: 0.9,
|
|
ignoreRayIntersection: true,
|
|
drawInFront: true, // Even when burried inside of something, show it.
|
|
visible: true
|
|
};
|
|
var fullPath = {
|
|
type: "line3d",
|
|
color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
|
|
visible: true,
|
|
alpha: 1,
|
|
solid: true,
|
|
glow: 1.0,
|
|
lineWidth: 5,
|
|
ignoreRayIntersection: true, // always ignore this
|
|
drawInFront: true, // Even when burried inside of something, show it.
|
|
parentID: AVATAR_SELF_ID
|
|
};
|
|
var fullEnd = {
|
|
type: "sphere",
|
|
solid: true,
|
|
color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
|
|
alpha: 0.9,
|
|
ignoreRayIntersection: true,
|
|
drawInFront: true, // Even when burried inside of something, show it.
|
|
visible: true
|
|
};
|
|
var holdPath = {
|
|
type: "line3d",
|
|
color: COLORS_GRAB_DISTANCE_HOLD,
|
|
visible: true,
|
|
alpha: 1,
|
|
solid: true,
|
|
glow: 1.0,
|
|
lineWidth: 5,
|
|
ignoreRayIntersection: true, // always ignore this
|
|
drawInFront: true, // Even when burried inside of something, show it.
|
|
parentID: AVATAR_SELF_ID
|
|
};
|
|
|
|
var renderStates = [{name: "half", path: halfPath, end: halfEnd},
|
|
{name: "full", path: fullPath, end: fullEnd},
|
|
{name: "hold", path: holdPath}];
|
|
|
|
var defaultRenderStates = [{name: "half", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: halfPath},
|
|
{name: "full", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: fullPath},
|
|
{name: "hold", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: holdPath}];
|
|
|
|
|
|
// triggered when stylus presses a web overlay/entity
|
|
var HAPTIC_STYLUS_STRENGTH = 1.0;
|
|
var HAPTIC_STYLUS_DURATION = 20.0;
|
|
|
|
function stylusTargetHasKeyboardFocus(stylusTarget) {
|
|
if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
|
|
return Entities.keyboardFocusEntity === stylusTarget.entityID;
|
|
} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
|
|
return Overlays.keyboardFocusOverlay === stylusTarget.overlayID;
|
|
}
|
|
}
|
|
|
|
function setKeyboardFocusOnStylusTarget(stylusTarget) {
|
|
if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID &&
|
|
Entities.wantsHandControllerPointerEvents(stylusTarget.entityID)) {
|
|
Overlays.keyboardFocusOverlay = NULL_UUID;
|
|
Entities.keyboardFocusEntity = stylusTarget.entityID;
|
|
} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
|
|
Overlays.keyboardFocusOverlay = stylusTarget.overlayID;
|
|
Entities.keyboardFocusEntity = NULL_UUID;
|
|
}
|
|
}
|
|
|
|
function sendHoverEnterEventToStylusTarget(hand, stylusTarget) {
|
|
var pointerEvent = {
|
|
type: "Move",
|
|
id: hand + 1, // 0 is reserved for hardware mouse
|
|
pos2D: stylusTarget.position2D,
|
|
pos3D: stylusTarget.position,
|
|
normal: stylusTarget.normal,
|
|
direction: Vec3.subtract(ZERO_VEC, stylusTarget.normal),
|
|
button: "None"
|
|
};
|
|
|
|
if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
|
|
Entities.sendHoverEnterEntity(stylusTarget.entityID, pointerEvent);
|
|
} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
|
|
Overlays.sendHoverEnterOverlay(stylusTarget.overlayID, pointerEvent);
|
|
}
|
|
}
|
|
|
|
function sendHoverOverEventToStylusTarget(hand, stylusTarget) {
|
|
var pointerEvent = {
|
|
type: "Move",
|
|
id: hand + 1, // 0 is reserved for hardware mouse
|
|
pos2D: stylusTarget.position2D,
|
|
pos3D: stylusTarget.position,
|
|
normal: stylusTarget.normal,
|
|
direction: Vec3.subtract(ZERO_VEC, stylusTarget.normal),
|
|
button: "None"
|
|
};
|
|
|
|
if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
|
|
Entities.sendMouseMoveOnEntity(stylusTarget.entityID, pointerEvent);
|
|
Entities.sendHoverOverEntity(stylusTarget.entityID, pointerEvent);
|
|
} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
|
|
Overlays.sendMouseMoveOnOverlay(stylusTarget.overlayID, pointerEvent);
|
|
Overlays.sendHoverOverOverlay(stylusTarget.overlayID, pointerEvent);
|
|
}
|
|
}
|
|
|
|
function sendTouchStartEventToStylusTarget(hand, stylusTarget) {
|
|
var pointerEvent = {
|
|
type: "Press",
|
|
id: hand + 1, // 0 is reserved for hardware mouse
|
|
pos2D: stylusTarget.position2D,
|
|
pos3D: stylusTarget.position,
|
|
normal: stylusTarget.normal,
|
|
direction: Vec3.subtract(ZERO_VEC, stylusTarget.normal),
|
|
button: "Primary",
|
|
isPrimaryHeld: true
|
|
};
|
|
|
|
if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
|
|
Entities.sendMousePressOnEntity(stylusTarget.entityID, pointerEvent);
|
|
Entities.sendClickDownOnEntity(stylusTarget.entityID, pointerEvent);
|
|
} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
|
|
Overlays.sendMousePressOnOverlay(stylusTarget.overlayID, pointerEvent);
|
|
}
|
|
}
|
|
|
|
function sendTouchEndEventToStylusTarget(hand, stylusTarget) {
|
|
var pointerEvent = {
|
|
type: "Release",
|
|
id: hand + 1, // 0 is reserved for hardware mouse
|
|
pos2D: stylusTarget.position2D,
|
|
pos3D: stylusTarget.position,
|
|
normal: stylusTarget.normal,
|
|
direction: Vec3.subtract(ZERO_VEC, stylusTarget.normal),
|
|
button: "Primary"
|
|
};
|
|
|
|
if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
|
|
Entities.sendMouseReleaseOnEntity(stylusTarget.entityID, pointerEvent);
|
|
Entities.sendClickReleaseOnEntity(stylusTarget.entityID, pointerEvent);
|
|
Entities.sendHoverLeaveEntity(stylusTarget.entityID, pointerEvent);
|
|
} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
|
|
Overlays.sendMouseReleaseOnOverlay(stylusTarget.overlayID, pointerEvent);
|
|
}
|
|
}
|
|
|
|
function sendTouchMoveEventToStylusTarget(hand, stylusTarget) {
|
|
var pointerEvent = {
|
|
type: "Move",
|
|
id: hand + 1, // 0 is reserved for hardware mouse
|
|
pos2D: stylusTarget.position2D,
|
|
pos3D: stylusTarget.position,
|
|
normal: stylusTarget.normal,
|
|
direction: Vec3.subtract(ZERO_VEC, stylusTarget.normal),
|
|
button: "Primary",
|
|
isPrimaryHeld: true
|
|
};
|
|
|
|
if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
|
|
Entities.sendMouseMoveOnEntity(stylusTarget.entityID, pointerEvent);
|
|
Entities.sendHoldingClickOnEntity(stylusTarget.entityID, pointerEvent);
|
|
} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
|
|
Overlays.sendMouseMoveOnOverlay(stylusTarget.overlayID, pointerEvent);
|
|
}
|
|
}
|
|
|
|
// will return undefined if overlayID does not exist.
|
|
function calculateStylusTargetFromOverlay(stylusTip, overlayID) {
|
|
var overlayPosition = Overlays.getProperty(overlayID, "position");
|
|
if (overlayPosition === undefined) {
|
|
return;
|
|
}
|
|
|
|
// project stylusTip onto overlay plane.
|
|
var overlayRotation = Overlays.getProperty(overlayID, "rotation");
|
|
if (overlayRotation === undefined) {
|
|
return;
|
|
}
|
|
var normal = Vec3.multiplyQbyV(overlayRotation, {x: 0, y: 0, z: 1});
|
|
var distance = Vec3.dot(Vec3.subtract(stylusTip.position, overlayPosition), normal);
|
|
var position = Vec3.subtract(stylusTip.position, Vec3.multiply(normal, distance));
|
|
|
|
// calclulate normalized position
|
|
var invRot = Quat.inverse(overlayRotation);
|
|
var localPos = Vec3.multiplyQbyV(invRot, Vec3.subtract(position, overlayPosition));
|
|
var dpi = Overlays.getProperty(overlayID, "dpi");
|
|
|
|
var dimensions;
|
|
if (dpi) {
|
|
// Calculate physical dimensions for web3d overlay from resolution and dpi; "dimensions" property
|
|
// is used as a scale.
|
|
var resolution = Overlays.getProperty(overlayID, "resolution");
|
|
if (resolution === undefined) {
|
|
return;
|
|
}
|
|
resolution.z = 1; // Circumvent divide-by-zero.
|
|
var scale = Overlays.getProperty(overlayID, "dimensions");
|
|
if (scale === undefined) {
|
|
return;
|
|
}
|
|
scale.z = 0.01; // overlay dimensions are 2D, not 3D.
|
|
dimensions = Vec3.multiplyVbyV(Vec3.multiply(resolution, INCHES_TO_METERS / dpi), scale);
|
|
} else {
|
|
dimensions = Overlays.getProperty(overlayID, "dimensions");
|
|
if (dimensions === undefined) {
|
|
return;
|
|
}
|
|
if (!dimensions.z) {
|
|
dimensions.z = 0.01; // sometimes overlay dimensions are 2D, not 3D.
|
|
}
|
|
}
|
|
var invDimensions = { x: 1 / dimensions.x, y: 1 / dimensions.y, z: 1 / dimensions.z };
|
|
var normalizedPosition = Vec3.sum(Vec3.multiplyVbyV(localPos, invDimensions), DEFAULT_REGISTRATION_POINT);
|
|
|
|
// 2D position on overlay plane in meters, relative to the bounding box upper-left hand corner.
|
|
var position2D = { x: normalizedPosition.x * dimensions.x,
|
|
y: (1 - normalizedPosition.y) * dimensions.y }; // flip y-axis
|
|
|
|
return {
|
|
entityID: null,
|
|
overlayID: overlayID,
|
|
distance: distance,
|
|
position: position,
|
|
position2D: position2D,
|
|
normal: normal,
|
|
normalizedPosition: normalizedPosition,
|
|
dimensions: dimensions,
|
|
valid: true
|
|
};
|
|
}
|
|
|
|
// will return undefined if entity does not exist.
|
|
function calculateStylusTargetFromEntity(stylusTip, props) {
|
|
if (props.rotation === undefined) {
|
|
// if rotation is missing from props object, then this entity has probably been deleted.
|
|
return;
|
|
}
|
|
|
|
// project stylus tip onto entity plane.
|
|
var normal = Vec3.multiplyQbyV(props.rotation, {x: 0, y: 0, z: 1});
|
|
Vec3.multiplyQbyV(props.rotation, {x: 0, y: 1, z: 0});
|
|
var distance = Vec3.dot(Vec3.subtract(stylusTip.position, props.position), normal);
|
|
var position = Vec3.subtract(stylusTip.position, Vec3.multiply(normal, distance));
|
|
|
|
// generate normalized coordinates
|
|
var invRot = Quat.inverse(props.rotation);
|
|
var localPos = Vec3.multiplyQbyV(invRot, Vec3.subtract(position, props.position));
|
|
var invDimensions = { x: 1 / props.dimensions.x, y: 1 / props.dimensions.y, z: 1 / props.dimensions.z };
|
|
var normalizedPosition = Vec3.sum(Vec3.multiplyVbyV(localPos, invDimensions), props.registrationPoint);
|
|
|
|
// 2D position on entity plane in meters, relative to the bounding box upper-left hand corner.
|
|
var position2D = { x: normalizedPosition.x * props.dimensions.x,
|
|
y: (1 - normalizedPosition.y) * props.dimensions.y }; // flip y-axis
|
|
|
|
return {
|
|
entityID: props.id,
|
|
entityProps: props,
|
|
overlayID: null,
|
|
distance: distance,
|
|
position: position,
|
|
position2D: position2D,
|
|
normal: normal,
|
|
normalizedPosition: normalizedPosition,
|
|
dimensions: props.dimensions,
|
|
valid: true
|
|
};
|
|
}
|
|
|
|
function isNearStylusTarget(stylusTargets, edgeBorder, minNormalDistance, maxNormalDistance) {
|
|
for (var i = 0; i < stylusTargets.length; i++) {
|
|
var stylusTarget = stylusTargets[i];
|
|
|
|
// check to see if the projected stylusTip is within within the 2d border
|
|
var borderMin = {x: -edgeBorder, y: -edgeBorder};
|
|
var borderMax = {x: stylusTarget.dimensions.x + edgeBorder, y: stylusTarget.dimensions.y + edgeBorder};
|
|
if (stylusTarget.distance >= minNormalDistance && stylusTarget.distance <= maxNormalDistance &&
|
|
stylusTarget.position2D.x >= borderMin.x && stylusTarget.position2D.y >= borderMin.y &&
|
|
stylusTarget.position2D.x <= borderMax.x && stylusTarget.position2D.y <= borderMax.y) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
function calculateNearestStylusTarget(stylusTargets) {
|
|
var nearestStylusTarget;
|
|
|
|
for (var i = 0; i < stylusTargets.length; i++) {
|
|
var stylusTarget = stylusTargets[i];
|
|
|
|
if ((!nearestStylusTarget || stylusTarget.distance < nearestStylusTarget.distance) &&
|
|
stylusTarget.normalizedPosition.x >= 0 && stylusTarget.normalizedPosition.y >= 0 &&
|
|
stylusTarget.normalizedPosition.x <= 1 && stylusTarget.normalizedPosition.y <= 1) {
|
|
nearestStylusTarget = stylusTarget;
|
|
}
|
|
}
|
|
|
|
return nearestStylusTarget;
|
|
}
|
|
|
|
function getFingerWorldLocation(hand) {
|
|
var fingerJointName = (hand === RIGHT_HAND) ? "RightHandIndex4" : "LeftHandIndex4";
|
|
|
|
var fingerJointIndex = MyAvatar.getJointIndex(fingerJointName);
|
|
var fingerPosition = MyAvatar.getAbsoluteJointTranslationInObjectFrame(fingerJointIndex);
|
|
var fingerRotation = MyAvatar.getAbsoluteJointRotationInObjectFrame(fingerJointIndex);
|
|
var worldFingerRotation = Quat.multiply(MyAvatar.orientation, fingerRotation);
|
|
var worldFingerPosition = Vec3.sum(MyAvatar.position, Vec3.multiplyQbyV(MyAvatar.orientation, fingerPosition));
|
|
|
|
return {
|
|
position: worldFingerPosition,
|
|
orientation: worldFingerRotation,
|
|
rotation: worldFingerRotation,
|
|
valid: true
|
|
};
|
|
}
|
|
|
|
function distance2D(a, b) {
|
|
var dx = (a.x - b.x);
|
|
var dy = (a.y - b.y);
|
|
return Math.sqrt(dx * dx + dy * dy);
|
|
}
|
|
|
|
function TabletLaserInput(hand) {
|
|
this.hand = hand;
|
|
this.previousStylusTouchingTarget = false;
|
|
this.stylusTouchingTarget = false;
|
|
this.tabletScreenID = HMD.tabletScreenID;
|
|
|
|
this.useFingerInsteadOfStylus = false;
|
|
this.fingerPointing = false;
|
|
|
|
|
|
this.parameters = makeDispatcherModuleParameters(
|
|
200,
|
|
this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
|
|
[],
|
|
100);
|
|
|
|
this.getOtherHandController = function() {
|
|
return (this.hand === RIGHT_HAND) ? Controller.Standard.LeftHand : Controller.Standard.RightHand;
|
|
};
|
|
|
|
this.handToController = function() {
|
|
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
|
|
};
|
|
|
|
this.stealTouchFocus = function(laserTarget) {
|
|
// send hover events to target
|
|
// record the entity or overlay we are hovering over.
|
|
if ((stylusTarget.entityID === this.getOtherHandController().hoverEntity) ||
|
|
(stylusTarget.overlayID === this.getOtherHandController().hoverOverlay)) {
|
|
this.getOtherHandController().relinquishTouchFocus();
|
|
}
|
|
this.requestTouchFocus(stylusTarget);
|
|
};
|
|
|
|
this.requestTouchFocus = function(laserTarget) {
|
|
|
|
// send hover events to target if we can.
|
|
// record the entity or overlay we are hovering over.
|
|
if (stylusTarget.entityID &&
|
|
stylusTarget.entityID !== this.hoverEntity &&
|
|
stylusTarget.entityID !== this.getOtherHandController().hoverEntity) {
|
|
this.hoverEntity = stylusTarget.entityID;
|
|
sendHoverEnterEventToStylusTarget(this.hand, stylusTarget);
|
|
} else if (stylusTarget.overlayID &&
|
|
stylusTarget.overlayID !== this.hoverOverlay &&
|
|
stylusTarget.overlayID !== this.getOtherHandController().hoverOverlay) {
|
|
this.hoverOverlay = stylusTarget.overlayID;
|
|
sendHoverEnterEventToStylusTarget(this.hand, stylusTarget);
|
|
}
|
|
};
|
|
|
|
this.hasTouchFocus = function(laserTarget) {
|
|
return ((stylusTarget.entityID && stylusTarget.entityID === this.hoverEntity) ||
|
|
(stylusTarget.overlayID && stylusTarget.overlayID === this.hoverOverlay));
|
|
};
|
|
|
|
this.relinquishTouchFocus = function() {
|
|
// send hover leave event.
|
|
var pointerEvent = { type: "Move", id: this.hand + 1 };
|
|
if (this.hoverEntity) {
|
|
Entities.sendHoverLeaveEntity(this.hoverEntity, pointerEvent);
|
|
this.hoverEntity = null;
|
|
} else if (this.hoverOverlay) {
|
|
Overlays.sendMouseMoveOnOverlay(HMD.tabletScreenID, pointerEvent);
|
|
Overlays.sendHoverOverOverlay(this.hoverOverlay, pointerEvent);
|
|
Overlays.sendHoverLeaveOverlay(this.hoverOverlay, pointerEvent);
|
|
this.hoverOverlay = null;
|
|
}
|
|
};
|
|
|
|
this.updateLaserPointer = function(controllerData) {
|
|
var RADIUS = 0.005;
|
|
var dim = { x: RADIUS, y: RADIUS, z: RADIUS };
|
|
|
|
var mode = "none";
|
|
|
|
if (controllerData.triggerClicks[this.hand]) {
|
|
mode = "full";
|
|
} else if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
|
|
mode = "half";
|
|
} else {
|
|
LaserPointers.disableLaserPointer(this.laserPointer);
|
|
return;
|
|
}
|
|
|
|
if (mode === "full") {
|
|
this.fullEnd.dimensions = dim;
|
|
LaserPointers.editRenderState(this.laserPointer, mode, {path: fullPath, end: this.fullEnd});
|
|
} else if (mode === "half") {
|
|
this.halfEnd.dimensions = dim;
|
|
LaserPointers.editRenderState(this.laserPointer, mode, {path: halfPath, end: this.halfEnd});
|
|
}
|
|
|
|
LaserPointers.enableLaserPointer(this.laserPointer);
|
|
LaserPointers.setRenderState(this.laserPointer, mode);
|
|
};
|
|
|
|
this.pointFinger = function(value) {
|
|
var HIFI_POINT_INDEX_MESSAGE_CHANNEL = "Hifi-Point-Index";
|
|
if (this.fingerPointing !== value) {
|
|
var message;
|
|
if (this.hand === RIGHT_HAND) {
|
|
message = { pointRightIndex: value };
|
|
} else {
|
|
message = { pointLeftIndex: value };
|
|
}
|
|
Messages.sendMessage(HIFI_POINT_INDEX_MESSAGE_CHANNEL, JSON.stringify(message), true);
|
|
this.fingerPointing = value;
|
|
}
|
|
};
|
|
|
|
this.processLaser = function(controllerData) {
|
|
if (controllerData.rayPicks[this.hand].objectID === HMD.tabletScreenID) {
|
|
|
|
}
|
|
this.homeButtonTouched = false;
|
|
};
|
|
|
|
this.laserTouchingEnter = function () {
|
|
this.stealTouchFocus(this.stylusTarget);
|
|
sendTouchStartEventToStylusTarget(this.hand, this.stylusTarget);
|
|
Controller.triggerHapticPulse(HAPTIC_STYLUS_STRENGTH, HAPTIC_STYLUS_DURATION, this.hand);
|
|
|
|
this.touchingEnterTimer = 0;
|
|
this.touchingEnterStylusTarget = this.stylusTarget;
|
|
this.deadspotExpired = false;
|
|
|
|
var TOUCH_PRESS_TO_MOVE_DEADSPOT = 0.0381;
|
|
this.deadspotRadius = TOUCH_PRESS_TO_MOVE_DEADSPOT;
|
|
};
|
|
|
|
this.laserTouchingExit = function () {
|
|
|
|
if (this.stylusTarget === undefined) {
|
|
return;
|
|
}
|
|
|
|
// special case to handle home button.
|
|
if (this.stylusTarget.overlayID === HMD.homeButtonID) {
|
|
Messages.sendLocalMessage("home", this.stylusTarget.overlayID);
|
|
}
|
|
|
|
// send press event
|
|
if (this.deadspotExpired) {
|
|
sendTouchEndEventToStylusTarget(this.hand, this.stylusTarget);
|
|
} else {
|
|
sendTouchEndEventToStylusTarget(this.hand, this.touchingEnterStylusTarget);
|
|
}
|
|
};
|
|
|
|
this.laserTouching = function (controllerData, dt) {
|
|
|
|
this.touchingEnterTimer += dt;
|
|
|
|
if (this.stylusTarget.entityID) {
|
|
this.stylusTarget = calculateStylusTargetFromEntity(this.stylusTip, this.stylusTarget.entityProps);
|
|
} else if (this.stylusTarget.overlayID) {
|
|
this.stylusTarget = calculateStylusTargetFromOverlay(this.stylusTip, this.stylusTarget.overlayID);
|
|
}
|
|
|
|
var TABLET_MIN_TOUCH_DISTANCE = -0.1;
|
|
var TABLET_MAX_TOUCH_DISTANCE = 0.01;
|
|
|
|
if (this.stylusTarget) {
|
|
if (this.stylusTarget.distance > TABLET_MIN_TOUCH_DISTANCE &&
|
|
this.stylusTarget.distance < TABLET_MAX_TOUCH_DISTANCE) {
|
|
var POINTER_PRESS_TO_MOVE_DELAY = 0.33; // seconds
|
|
if (this.deadspotExpired || this.touchingEnterTimer > POINTER_PRESS_TO_MOVE_DELAY ||
|
|
distance2D(this.stylusTarget.position2D,
|
|
this.touchingEnterStylusTarget.position2D) > this.deadspotRadius) {
|
|
sendTouchMoveEventToStylusTarget(this.hand, this.stylusTarget);
|
|
this.deadspotExpired = true;
|
|
}
|
|
} else {
|
|
this.stylusTouchingTarget = false;
|
|
}
|
|
} else {
|
|
this.stylusTouchingTarget = false;
|
|
}
|
|
};
|
|
|
|
this.pointingAtTablet = function(target) {
|
|
return (target === HMD.tabletID);
|
|
};
|
|
|
|
this.pointingAtTabletScreen = function(target) {
|
|
return (target === HMD.tabletScreenID);
|
|
}
|
|
|
|
this.pointingAtHomeButton = function(target) {
|
|
return (target === HMD.homeButtonID);
|
|
}
|
|
|
|
this.isReady = function (controllerData) {
|
|
var target = controllerData.rayPicks[this.hand].objectID;
|
|
if (this.pointingAtTabletScreen(target) || this.pointingAtHomeButton(target) || this.pointingAtTablet(target)) {
|
|
if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
|
|
return makeRunningValues(true, [], []);
|
|
}
|
|
}
|
|
//this.processLaser(controllerData);
|
|
return makeRunningValues(false, [], []);
|
|
};
|
|
|
|
this.run = function (controllerData, deltaTime) {
|
|
var target = controllerData.rayPicks[this.hand].objectID;
|
|
if (!this.pointingAtTabletScreen(target) && !this.pointingAtHomeButton(target) && !this.pointingAtTablet(target)) {
|
|
LaserPointers.disableLaserPointer(this.laserPointer);
|
|
return makeRunningValues(false, [], []);
|
|
}
|
|
this.updateLaserPointer(controllerData);
|
|
//this.updateFingerAsStylusSetting();
|
|
|
|
/* if (!this.previousStylusTouchingTarget && this.stylusTouchingTarget) {
|
|
this.stylusTouchingEnter();
|
|
}
|
|
if (this.previousStylusTouchingTarget && !this.stylusTouchingTarget) {
|
|
this.stylusTouchingExit();
|
|
}
|
|
this.previousStylusTouchingTarget = this.stylusTouchingTarget;
|
|
|
|
if (this.stylusTouchingTarget) {
|
|
this.stylusTouching(controllerData, deltaTime);
|
|
}*/
|
|
/*if (this.processLaser(controllerData)) {
|
|
return makeRunningValues(true, [], []);
|
|
} else {
|
|
return makeRunningValues(false, [], []);
|
|
}*/
|
|
|
|
return makeRunningValues(true, [], []);
|
|
};
|
|
|
|
this.cleanup = function () {
|
|
LaserPointers.disableLaserPointer(this.laserPointer);
|
|
LaserPointers.removeLaserPointer(this.laserPointer);
|
|
};
|
|
|
|
this.halfEnd = halfEnd;
|
|
this.fullEnd = fullEnd;
|
|
this.laserPointer = LaserPointers.createLaserPointer({
|
|
joint: (this.hand == RIGHT_HAND) ? "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" : "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND",
|
|
filter: RayPick.PICK_OVERLAYS,
|
|
maxDistance: PICK_MAX_DISTANCE,
|
|
posOffset: getGrabPointSphereOffset(this.handToController()),
|
|
renderStates: renderStates,
|
|
faceAvatar: true,
|
|
defaultRenderStates: defaultRenderStates
|
|
});
|
|
};
|
|
|
|
var leftTabletLaserInput = new TabletLaserInput(LEFT_HAND);
|
|
var rightTabletLaserInput = new TabletLaserInput(RIGHT_HAND);
|
|
|
|
enableDispatcherModule("LeftTabletLaserInput", leftTabletLaserInput);
|
|
enableDispatcherModule("RightTabletLaserInput", rightTabletLaserInput);
|
|
|
|
this.cleanup = function () {
|
|
leftTabletStylusInput.cleanup();
|
|
rightTabletStylusInput.cleanup();
|
|
disableDispatcherModule("LeftTabletLaserInput");
|
|
disableDispatcherModule("RightTabletLaserInput");
|
|
};
|
|
Script.scriptEnding.connect(this.cleanup);
|
|
}());
|