overte-Armored-Dragon/scripts/system/controllers
Menithal d85cb645b0 Changed limit logic, default limit is now 0
Clones now have a named based on the original entity id
Limit is now calculated from the source instance, instead of just clone
name to avoid a single box being calculated as something else
Default limit is now 0, which disables limit
2017-03-04 11:42:43 +02:00
..
controllerDisplay.js Cleanup variable naming in touch controller config 2016-12-20 07:45:35 -08:00
controllerDisplayManager.js Cleanup implementation of touch controller config 2016-12-20 07:45:35 -08:00
grab.js in 2d mode, clicks on tablet don't get used for other things 2017-02-24 11:37:04 -08:00
handControllerGrab.js Changed limit logic, default limit is now 0 2017-03-04 11:42:43 +02:00
handControllerPointer.js Disable drawing pointer lasers while painting 2017-02-18 15:21:48 +13:00
leapHands.js leap 2016-06-03 15:40:04 -07:00
squeezeHands.js Point index fingers and raise thumbs if not touching controls 2017-02-25 14:20:23 +13:00
teleport.js Fix teleport seat beam color to match model 2017-02-27 16:38:55 -08:00
toggleAdvancedMovementForHandControllers.js Fix advanced movement being disabled 2016-10-07 10:30:18 -07:00
touchControllerConfiguration.js Fix right touch controller tip labels not showing up 2016-12-20 18:01:53 -08:00
viveControllerConfiguration.js Update controller display to support non-string hardware resolution 2016-12-20 07:45:35 -08:00