overte-Armored-Dragon/libraries/render-utils
LaShonda Hopper d1ab1c5e26 [WL21389] Fixes issue with the ShapeData vert buffer offset (details below).
When computing the buffer view offset for ShapeData the vertex vector
size should be scaled by a single vec3 size as opposed to 2.

This fix is taken from PR discussion:
 https://github.com/1P-Cusack/hifi/pull/10

 Proposed by: Andrew Meadows <andrew@highfidelity.io>

Changes Committed:
    modified:   libraries/render-utils/src/GeometryCache.cpp
2017-10-24 14:16:25 -04:00
..
res/fonts
src [WL21389] Fixes issue with the ShapeData vert buffer offset (details below). 2017-10-24 14:16:25 -04:00
CMakeLists.txt New android toolchain 2017-09-19 13:45:12 -07:00