overte-Armored-Dragon/interface/src/renderer/RenderUtil.cpp

22 lines
537 B
C++

//
// RenderUtil.cpp
// interface
//
// Created by Andrzej Kapolka on 8/15/13.
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
#include "InterfaceConfig.h"
#include "RenderUtil.h"
void renderFullscreenQuad() {
glBegin(GL_QUADS);
glTexCoord2f(0.0f, 0.0f);
glVertex2f(-1.0f, -1.0f);
glTexCoord2f(1.0f, 0.0f);
glVertex2f(1.0f, -1.0f);
glTexCoord2f(1.0f, 1.0f);
glVertex2f(1.0f, 1.0f);
glTexCoord2f(0.0f, 1.0f);
glVertex2f(-1.0f, 1.0f);
glEnd();
}