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73 lines
1.9 KiB
C++
73 lines
1.9 KiB
C++
//
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// PhysicsSimulation.h
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// interface/src/avatar
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//
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// Created by Andrew Meadows 2014.06.06
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_PhysicsSimulation
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#define hifi_PhysicsSimulation
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#include <QtGlobal>
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#include <QMap>
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#include <QVector>
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#include "CollisionInfo.h"
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#include "ContactPoint.h"
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class PhysicsEntity;
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class Ragdoll;
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class PhysicsSimulation {
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public:
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PhysicsSimulation();
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~PhysicsSimulation();
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void setRagdoll(Ragdoll* ragdoll) { _ragdoll = ragdoll; }
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void setEntity(PhysicsEntity* entity);
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/// \return true if entity was added to or is already in the list
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bool addEntity(PhysicsEntity* entity);
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void removeEntity(PhysicsEntity* entity);
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void removeShapes(const PhysicsEntity* entity);
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/// \return true if doll was added to or is already in the list
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bool addRagdoll(Ragdoll* doll);
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void removeRagdoll(Ragdoll* doll);
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/// \param minError constraint motion below this value is considered "close enough"
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/// \param maxIterations max number of iterations before giving up
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/// \param maxUsec max number of usec to spend enforcing constraints
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/// \return distance of largest movement
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void stepForward(float deltaTime, float minError, int maxIterations, quint64 maxUsec);
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protected:
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void moveRagdolls(float deltaTime);
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void computeCollisions();
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void resolveCollisions();
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void buildContactConstraints();
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void enforceContactConstraints();
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void updateContacts();
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void pruneContacts();
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private:
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quint32 _frame;
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PhysicsEntity* _entity;
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Ragdoll* _ragdoll;
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QVector<Ragdoll*> _otherRagdolls;
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QVector<PhysicsEntity*> _otherEntities;
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CollisionList _collisions;
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QMap<quint64, ContactPoint> _contacts;
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};
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#endif // hifi_PhysicsSimulation
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