mirror of
https://github.com/Armored-Dragon/overte.git
synced 2025-03-11 16:13:16 +01:00
112 lines
3.6 KiB
C++
112 lines
3.6 KiB
C++
//
|
|
// CollisionInfoTests.cpp
|
|
// tests/physics/src
|
|
//
|
|
// Created by Andrew Meadows on 2/21/2014.
|
|
// Copyright 2014 High Fidelity, Inc.
|
|
//
|
|
// Distributed under the Apache License, Version 2.0.
|
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
|
//
|
|
|
|
#include <iostream>
|
|
|
|
#include <glm/glm.hpp>
|
|
#include <glm/gtx/quaternion.hpp>
|
|
|
|
#include <CollisionInfo.h>
|
|
#include <SharedUtil.h>
|
|
#include <StreamUtils.h>
|
|
|
|
#include "CollisionInfoTests.h"
|
|
|
|
|
|
/*
|
|
|
|
static glm::vec3 xAxis(1.f, 0.f, 0.f);
|
|
static glm::vec3 xZxis(0.f, 1.f, 0.f);
|
|
static glm::vec3 xYxis(0.f, 0.f, 1.f);
|
|
|
|
void CollisionInfoTests::rotateThenTranslate() {
|
|
CollisionInfo collision;
|
|
collision._penetration = xAxis;
|
|
collision._contactPoint = yAxis;
|
|
collision._addedVelocity = xAxis + yAxis + zAxis;
|
|
|
|
glm::quat rotation = glm::angleAxis(PI_OVER_TWO, zAxis);
|
|
float distance = 3.f;
|
|
glm::vec3 translation = distance * yAxis;
|
|
|
|
collision.rotateThenTranslate(rotation, translation);
|
|
|
|
float error = glm::distance(collision._penetration, yAxis);
|
|
if (error > EPSILON) {
|
|
std::cout << __FILE__ << ":" << __LINE__
|
|
<< " ERROR: collision._penetration = " << collision._penetration
|
|
<< " but we expected " << yAxis
|
|
<< std::endl;
|
|
}
|
|
|
|
glm::vec3 expectedContactPoint = -xAxis + translation;
|
|
error = glm::distance(collision._contactPoint, expectedContactPoint);
|
|
if (error > EPSILON) {
|
|
std::cout << __FILE__ << ":" << __LINE__
|
|
<< " ERROR: collision._contactPoint = " << collision._contactPoint
|
|
<< " but we expected " << expectedContactPoint
|
|
<< std::endl;
|
|
}
|
|
|
|
glm::vec3 expectedAddedVelocity = yAxis - xAxis + zAxis;
|
|
error = glm::distance(collision._addedVelocity, expectedAddedVelocity);
|
|
if (error > EPSILON) {
|
|
std::cout << __FILE__ << ":" << __LINE__
|
|
<< " ERROR: collision._addedVelocity = " << collision._contactPoint
|
|
<< " but we expected " << expectedAddedVelocity
|
|
<< std::endl;
|
|
}
|
|
}
|
|
|
|
void CollisionInfoTests::translateThenRotate() {
|
|
CollisionInfo collision;
|
|
collision._penetration = xAxis;
|
|
collision._contactPoint = yAxis;
|
|
collision._addedVelocity = xAxis + yAxis + zAxis;
|
|
|
|
glm::quat rotation = glm::angleAxis( -PI_OVER_TWO, zAxis);
|
|
float distance = 3.f;
|
|
glm::vec3 translation = distance * yAxis;
|
|
|
|
collision.translateThenRotate(translation, rotation);
|
|
|
|
float error = glm::distance(collision._penetration, -yAxis);
|
|
if (error > EPSILON) {
|
|
std::cout << __FILE__ << ":" << __LINE__
|
|
<< " ERROR: collision._penetration = " << collision._penetration
|
|
<< " but we expected " << -yAxis
|
|
<< std::endl;
|
|
}
|
|
|
|
glm::vec3 expectedContactPoint = (1.f + distance) * xAxis;
|
|
error = glm::distance(collision._contactPoint, expectedContactPoint);
|
|
if (error > EPSILON) {
|
|
std::cout << __FILE__ << ":" << __LINE__
|
|
<< " ERROR: collision._contactPoint = " << collision._contactPoint
|
|
<< " but we expected " << expectedContactPoint
|
|
<< std::endl;
|
|
}
|
|
|
|
glm::vec3 expectedAddedVelocity = - yAxis + xAxis + zAxis;
|
|
error = glm::distance(collision._addedVelocity, expectedAddedVelocity);
|
|
if (error > EPSILON) {
|
|
std::cout << __FILE__ << ":" << __LINE__
|
|
<< " ERROR: collision._addedVelocity = " << collision._contactPoint
|
|
<< " but we expected " << expectedAddedVelocity
|
|
<< std::endl;
|
|
}
|
|
}
|
|
*/
|
|
|
|
void CollisionInfoTests::runAllTests() {
|
|
// CollisionInfoTests::rotateThenTranslate();
|
|
// CollisionInfoTests::translateThenRotate();
|
|
}
|