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48 lines
1.1 KiB
C++
48 lines
1.1 KiB
C++
//
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// RenderArgs.h
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// libraries/shared
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//
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// Created by Brad Hefta-Gaub on 10/29/14.
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// Copyright 2013-2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_RenderArgs_h
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#define hifi_RenderArgs_h
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class ViewFrustum;
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class OctreeRenderer;
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class RenderArgs {
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public:
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enum RenderMode { DEFAULT_RENDER_MODE, SHADOW_RENDER_MODE, DIFFUSE_RENDER_MODE, NORMAL_RENDER_MODE };
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enum RenderSide { MONO, STEREO_LEFT, STEREO_RIGHT };
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OctreeRenderer* _renderer;
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ViewFrustum* _viewFrustum;
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float _sizeScale;
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int _boundaryLevelAdjust;
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RenderMode _renderMode;
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RenderSide _renderSide;
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int _elementsTouched;
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int _itemsRendered;
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int _itemsOutOfView;
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int _itemsTooSmall;
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int _meshesConsidered;
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int _meshesRendered;
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int _meshesOutOfView;
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int _meshesTooSmall;
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int _materialSwitches;
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int _trianglesRendered;
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int _quadsRendered;
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int _translucentMeshPartsRendered;
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int _opaqueMeshPartsRendered;
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};
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#endif // hifi_RenderArgs_h
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