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Avatar.cpp
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Fix rendering of look-at avatar sphere
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2015-07-01 22:45:13 -07:00 |
Avatar.h
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hydra hand spheres and lasers are rendering again
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2015-07-01 15:04:19 -07:00 |
AvatarActionHold.cpp
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git rid if pull-to-point action (spring handles this). add new action which tries to maintain an entity's distance from a given point
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2015-06-17 11:22:10 -07:00 |
AvatarActionHold.h
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add handedness setting to avatar-hold action. update stick.js to allow use of hydra
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2015-06-11 11:04:19 -07:00 |
AvatarManager.cpp
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fix some OS X warnings, add description to tooltip
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2015-06-26 10:50:31 -07:00 |
AvatarManager.h
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unhook motionstate before removing avatar
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2015-06-22 15:40:26 -07:00 |
AvatarMotionState.cpp
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move collision group consts to shared lib
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2015-06-03 14:13:51 -07:00 |
AvatarMotionState.h
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basic support for collision groups
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2015-06-03 11:40:48 -07:00 |
FaceModel.cpp
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Fix gazing at avatar (when no head tracking or HMD)
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2015-07-01 18:31:16 -07:00 |
FaceModel.h
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move Model and AnimationHandle to libraries
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2014-12-16 14:04:39 -08:00 |
Hand.cpp
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hydra hand spheres and lasers are rendering again
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2015-07-01 15:04:19 -07:00 |
Hand.h
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hydra hand spheres and lasers are rendering again
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2015-07-01 15:04:19 -07:00 |
Head.cpp
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Merge branch 'master' into 20601
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2015-07-02 09:51:47 -07:00 |
Head.h
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Add mouth as third gaze target in addition to left and right eyes
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2015-07-01 21:22:30 -07:00 |
ModelReferential.cpp
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EnitityItem smart pointers
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2015-05-22 22:38:02 -07:00 |
ModelReferential.h
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EnitityItem smart pointers
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2015-05-22 22:38:02 -07:00 |
MyAvatar.cpp
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Merge branch 'master' into 20601
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2015-07-02 09:51:47 -07:00 |
MyAvatar.h
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Merge branch 'master' into 20601
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2015-07-02 09:51:47 -07:00 |
SkeletonModel.cpp
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hydra lasers are now rendering again
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2015-07-01 15:12:37 -07:00 |
SkeletonModel.h
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hydra lasers are now rendering again
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2015-07-01 15:12:37 -07:00 |