overte-Armored-Dragon/scripts/developer/utilities/render/ambientOcclusionPass.qml

50 lines
1.6 KiB
QML

//
// surfaceGeometryPass.qml
//
// Created by Sam Gateau on 6/6/2016
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4
import "configSlider"
Column {
spacing: 8
Column {
id: surfaceGeometry
spacing: 10
Column{
Repeater {
model: [
"Radius:radius:2.0:false",
"Level:obscuranceLevel:1.0:false",
"Scale:perspectiveScale:2.0:false",
]
ConfigSlider {
label: qsTr(modelData.split(":")[0])
integral: (modelData.split(":")[3] == 'true')
config: Render.getConfig("AmbientOcclusion")
property: modelData.split(":")[1]
max: modelData.split(":")[2]
min: 0.0
}
}
Repeater {
model: [
"resolutionLevel:resolutionLevel",
"ditheringEnabled:ditheringEnabled",
"borderingEnabled:borderingEnabled",
]
CheckBox {
text: qsTr(modelData.split(":")[0])
checked: Render.getConfig("AmbientOcclusion")[modelData.split(":")[1]]
onCheckedChanged: { Render.getConfig("AmbientOcclusion")[modelData.split(":")[1]] = checked }
}
}
}
}
}