overte-Armored-Dragon/interface/resources
Andrzej Kapolka b05b43f027 Render to texture first, rather than copying from the frame buffer. Copying
from the frame buffer requires it to have an alpha channel, which actually
does something on OS X (meaning we have to set it to 1.0).  We're going to
want to render to texture anyway for SSAO (or other effects).
2013-08-13 12:27:52 -07:00
..
haarcascades Basic Haar cascade/CamShift tracking. 2013-06-19 18:02:26 -07:00
images merge 2013-08-01 15:48:57 -07:00
info add fervor updater and run during launch if OS X release 2013-06-26 10:36:32 -07:00
shaders Render to texture first, rather than copying from the frame buffer. Copying 2013-08-13 12:27:52 -07:00