.. |
AmbientOcclusionEffect.cpp
|
run regex header replacement on all cpp files
|
2014-04-09 09:35:42 -07:00 |
AmbientOcclusionEffect.h
|
fix header include guards via regex
|
2014-04-09 12:03:17 -07:00 |
GeometryCache.cpp
|
Animation bits.
|
2014-05-20 15:23:15 -07:00 |
GeometryCache.h
|
Animation bits.
|
2014-05-20 15:23:15 -07:00 |
GlowEffect.cpp
|
add improved detailed rendering and FPS debugging stats
|
2014-05-29 12:12:23 -07:00 |
GlowEffect.h
|
fix header include guards via regex
|
2014-04-09 12:03:17 -07:00 |
Model.cpp
|
fix for partial hand restore after hydra inactive
|
2014-06-04 10:19:27 -07:00 |
Model.h
|
Merge upsrtream/master into andrew/inertia
|
2014-06-02 11:32:23 -07:00 |
PointShader.cpp
|
run regex header replacement on all cpp files
|
2014-04-09 09:35:42 -07:00 |
PointShader.h
|
fix header include guards via regex
|
2014-04-09 12:03:17 -07:00 |
ProgramObject.cpp
|
run regex header replacement on all cpp files
|
2014-04-09 09:35:42 -07:00 |
ProgramObject.h
|
fix header include guards via regex
|
2014-04-09 12:03:17 -07:00 |
RenderUtil.cpp
|
run regex header replacement on all cpp files
|
2014-04-09 09:35:42 -07:00 |
RenderUtil.h
|
fix header include guards via regex
|
2014-04-09 12:03:17 -07:00 |
TextureCache.cpp
|
Fix for: #19626 - Fix the Windows 7 crash
|
2014-05-11 16:18:46 +02:00 |
TextureCache.h
|
Added ability to read FBX textures embedded in FBX files.
|
2014-04-17 15:42:23 -07:00 |
VoxelShader.cpp
|
run regex header replacement on all cpp files
|
2014-04-09 09:35:42 -07:00 |
VoxelShader.h
|
fix header include guards via regex
|
2014-04-09 12:03:17 -07:00 |