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Avatar.cpp
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merge from upstream
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2015-06-18 15:03:09 -07:00 |
Avatar.h
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Fix display name transform
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2015-06-18 15:23:51 +02:00 |
AvatarActionHold.cpp
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git rid if pull-to-point action (spring handles this). add new action which tries to maintain an entity's distance from a given point
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2015-06-17 11:22:10 -07:00 |
AvatarActionHold.h
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add handedness setting to avatar-hold action. update stick.js to allow use of hydra
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2015-06-11 11:04:19 -07:00 |
AvatarManager.cpp
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enable -Wdouble-promotion
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2015-06-16 18:23:10 -07:00 |
AvatarManager.h
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Move avatar renedering to Scene
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2015-05-27 12:40:26 -07:00 |
AvatarMotionState.cpp
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move collision group consts to shared lib
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2015-06-03 14:13:51 -07:00 |
AvatarMotionState.h
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basic support for collision groups
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2015-06-03 11:40:48 -07:00 |
FaceModel.cpp
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improvements to avatar part clipping
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2015-06-04 16:44:46 -07:00 |
FaceModel.h
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move Model and AnimationHandle to libraries
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2014-12-16 14:04:39 -08:00 |
Hand.cpp
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Add RenderArgs to more render methods
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2015-05-22 15:25:53 -07:00 |
Hand.h
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more work on making avatar models (face included) use render payloads
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2015-06-02 22:10:00 -07:00 |
Head.cpp
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enable -Wdouble-promotion
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2015-06-16 18:23:10 -07:00 |
Head.h
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Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
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2015-06-02 11:25:23 -07:00 |
ModelReferential.cpp
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EnitityItem smart pointers
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2015-05-22 22:38:02 -07:00 |
ModelReferential.h
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EnitityItem smart pointers
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2015-05-22 22:38:02 -07:00 |
MyAvatar.cpp
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Reverting mirror functionality
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2015-06-19 00:03:46 -07:00 |
MyAvatar.h
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Make renderDisplayName const
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2015-06-18 15:22:49 +02:00 |
SkeletonModel.cpp
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first cut at rendering avatars as individual model items
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2015-06-02 16:54:47 -07:00 |
SkeletonModel.h
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rename setJointStates() --> initJointStates()
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2015-04-24 13:26:26 -07:00 |