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JavaScript changes: * removed MyAvatar.playAnimation * removed MyAvatar.stopAnimation * removed MyAVatar.getGetAnimationDetails * removed MyAvatar.startAnimationByRole * removed MyAvatar.stopAnimationByRole * removed MyAVatar.getGetAnimationDetailsByRole * removed MyAVatar.clearJointPriorities * added MyAvatar.overrideAnimation(url, fps, loop, firstFrame, lastFrame) * added MyAvatar.restoreAnimation() * added MyAvatar.getAnimationRoles() * added MyAvatar.overrideRoleAnimation(role, url, fps, loop, firstFrame, lastFrame) * added MyAvatar.restoreRoleAnimation(role) * added MyAvatar.prefetchAnimation(url) * update kneel.js with new api. * added theBird.js to test role override api. C++ changes: * Added getParent() and replaceChild() to AnimNode * Added findByName() and traverse() to AnimNode * Changed AnimStateMachine to hold nodes by childIndex instead of smart pointer. This allows script to replace nodes dynamically via overrideRoleAnimation |
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.. | ||
acScripts | ||
avatarMover | ||
controllers | ||
entityScripts | ||
example | ||
html | ||
libraries | ||
magBalls | ||
painting | ||
particle_explorer | ||
playa | ||
shaders | ||
tests | ||
toybox | ||
utilities | ||
zones | ||
actionInspector.js | ||
afk.js | ||
animationPerfTest.js | ||
avatarSelector.js | ||
away.js | ||
blocks.js | ||
blockWorld.js | ||
breakdanceCore.js | ||
breakdanceToy.js | ||
clap.js | ||
controlPanel.js | ||
cubePerfTest.js | ||
dancing_bot.js | ||
debug-actions.js | ||
defaultScripts.js | ||
dialTone.js | ||
dice.js | ||
directory.js | ||
edit.js | ||
faceBlendCoefficients.js | ||
fireworks.js | ||
FlockOfbirds.js | ||
grab.js | ||
gracefulControls.js | ||
grenade.js | ||
gridTest.js | ||
harmonicOscillator.js | ||
headMove.js | ||
hmdControls.js | ||
hmdDefaults.js | ||
hotPlaces.js | ||
inspect.js | ||
kneel.js | ||
leaves.js | ||
lineRider.js | ||
lobby.js | ||
lotsoBlocks.js | ||
magBalls.js | ||
mouseLook.js | ||
move.js | ||
notifications.js | ||
particleDance.js | ||
particles.js | ||
planets.js | ||
pointer.js | ||
popcorn.js | ||
progress.js | ||
selectAudioDevice.js | ||
sit.js | ||
stick-hydra.js | ||
stick.js | ||
theBird.js | ||
users.js | ||
voxels.js | ||
walk.js |