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This is enabled with the VIRCADIA_THREAD_DEBUGGING environment variable. It's incompatible with VIRCADIA_MEMORY_DEBUGGING, so only one of those can be enabled for a build. |
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.. | ||
controllers | ||
entities | ||
gl | ||
gpu | ||
gpu-textures | ||
qml | ||
render-perf | ||
render-texture-load | ||
render-utils | ||
ui | ||
CMakeLists.txt |