overte-Armored-Dragon/interface/src/ClipboardScriptingInterface.cpp
2014-03-04 10:48:53 -08:00

93 lines
No EOL
3.7 KiB
C++

//
// ClipboardScriptingInterface.cpp
// interface
//
// Copyright (c) 2014 High Fidelity, Inc. All rights reserved.
//
#include "Application.h"
#include "ClipboardScriptingInterface.h"
ClipboardScriptingInterface::ClipboardScriptingInterface() {
}
void ClipboardScriptingInterface::cutVoxel(const VoxelDetail& sourceVoxel) {
cutVoxel(sourceVoxel.x, sourceVoxel.y, sourceVoxel.z, sourceVoxel.s);
}
void ClipboardScriptingInterface::cutVoxel(float x, float y, float z, float s) {
VoxelDetail sourceVoxel = { x / (float)TREE_SCALE,
y / (float)TREE_SCALE,
z / (float)TREE_SCALE,
s / (float)TREE_SCALE };
Application::getInstance()->cutVoxels(sourceVoxel);
}
void ClipboardScriptingInterface::copyVoxel(const VoxelDetail& sourceVoxel) {
copyVoxel(sourceVoxel.x, sourceVoxel.y, sourceVoxel.z, sourceVoxel.s);
}
void ClipboardScriptingInterface::copyVoxel(float x, float y, float z, float s) {
VoxelDetail sourceVoxel = { x / (float)TREE_SCALE,
y / (float)TREE_SCALE,
z / (float)TREE_SCALE,
s / (float)TREE_SCALE };
Application::getInstance()->copyVoxels(sourceVoxel);
}
void ClipboardScriptingInterface::pasteVoxel(const VoxelDetail& destinationVoxel) {
pasteVoxel(destinationVoxel.x, destinationVoxel.y, destinationVoxel.z, destinationVoxel.s);
}
void ClipboardScriptingInterface::pasteVoxel(float x, float y, float z, float s) {
VoxelDetail sourceVoxel = { x / (float)TREE_SCALE,
y / (float)TREE_SCALE,
z / (float)TREE_SCALE,
s / (float)TREE_SCALE };
Application::getInstance()->pasteVoxels(sourceVoxel);
}
void ClipboardScriptingInterface::deleteVoxel(const VoxelDetail& sourceVoxel) {
deleteVoxel(sourceVoxel.x, sourceVoxel.y, sourceVoxel.z, sourceVoxel.s);
}
void ClipboardScriptingInterface::deleteVoxel(float x, float y, float z, float s) {
VoxelDetail sourceVoxel = { x / (float)TREE_SCALE,
y / (float)TREE_SCALE,
z / (float)TREE_SCALE,
s / (float)TREE_SCALE };
Application::getInstance()->deleteVoxels(sourceVoxel);
}
void ClipboardScriptingInterface::exportVoxel(const VoxelDetail& sourceVoxel) {
exportVoxel(sourceVoxel.x, sourceVoxel.y, sourceVoxel.z, sourceVoxel.s);
}
void ClipboardScriptingInterface::exportVoxel(float x, float y, float z, float s) {
VoxelDetail sourceVoxel = { x / (float)TREE_SCALE,
y / (float)TREE_SCALE,
z / (float)TREE_SCALE,
s / (float)TREE_SCALE };
QMetaObject::invokeMethod(Application::getInstance(), "exportVoxels",
Q_ARG(const VoxelDetail&, sourceVoxel));
}
void ClipboardScriptingInterface::importVoxels() {
QMetaObject::invokeMethod(Application::getInstance(), "importVoxels");
}
void ClipboardScriptingInterface::nudgeVoxel(const VoxelDetail& sourceVoxel, const glm::vec3& nudgeVec) {
nudgeVoxel(sourceVoxel.x, sourceVoxel.y, sourceVoxel.z, sourceVoxel.s, nudgeVec);
}
void ClipboardScriptingInterface::nudgeVoxel(float x, float y, float z, float s, const glm::vec3& nudgeVec) {
glm::vec3 nudgeVecInTreeSpace = nudgeVec / (float)TREE_SCALE;
VoxelDetail sourceVoxel = { x / (float)TREE_SCALE,
y / (float)TREE_SCALE,
z / (float)TREE_SCALE,
s / (float)TREE_SCALE };
Application::getInstance()->nudgeVoxelsByVector(sourceVoxel, nudgeVecInTreeSpace);
}