overte-Armored-Dragon/libraries/script-engine/src/RecordingScriptingInterface.cpp

184 lines
4.8 KiB
C++

//
// Created by Bradley Austin Davis on 2015/11/13
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "RecordingScriptingInterface.h"
#include <QThread>
#include <recording/Deck.h>
#include <recording/Recorder.h>
#include <recording/Clip.h>
#include <recording/Frame.h>
#include <NumericalConstants.h>
#include <Transform.h>
#include "ScriptEngineLogging.h"
using namespace recording;
RecordingScriptingInterface::RecordingScriptingInterface() {
_player = DependencyManager::get<Deck>();
_recorder = DependencyManager::get<Recorder>();
}
bool RecordingScriptingInterface::isPlaying() const {
return _player->isPlaying();
}
bool RecordingScriptingInterface::isPaused() const {
return _player->isPaused();
}
float RecordingScriptingInterface::playerElapsed() const {
return _player->position();
}
float RecordingScriptingInterface::playerLength() const {
return _player->length();
}
void RecordingScriptingInterface::loadRecording(const QString& filename) {
using namespace recording;
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "loadRecording", Qt::BlockingQueuedConnection,
Q_ARG(QString, filename));
return;
}
ClipPointer clip = Clip::fromFile(filename);
if (!clip) {
qWarning() << "Unable to load clip data from " << filename;
}
_player->queueClip(clip);
}
void RecordingScriptingInterface::startPlaying() {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "startPlaying", Qt::BlockingQueuedConnection);
return;
}
_player->play();
}
void RecordingScriptingInterface::setPlayerVolume(float volume) {
// FIXME
}
void RecordingScriptingInterface::setPlayerAudioOffset(float audioOffset) {
// FIXME
}
void RecordingScriptingInterface::setPlayerTime(float time) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "setPlayerTime", Qt::BlockingQueuedConnection, Q_ARG(float, time));
return;
}
_player->seek(time);
}
void RecordingScriptingInterface::setPlayFromCurrentLocation(bool playFromCurrentLocation) {
_playFromCurrentLocation = playFromCurrentLocation;
}
void RecordingScriptingInterface::setPlayerLoop(bool loop) {
_player->loop(loop);
}
void RecordingScriptingInterface::setPlayerUseDisplayName(bool useDisplayName) {
_useDisplayName = useDisplayName;
}
void RecordingScriptingInterface::setPlayerUseAttachments(bool useAttachments) {
_useAttachments = useAttachments;
}
void RecordingScriptingInterface::setPlayerUseHeadModel(bool useHeadModel) {
_useHeadModel = useHeadModel;
}
void RecordingScriptingInterface::setPlayerUseSkeletonModel(bool useSkeletonModel) {
_useSkeletonModel = useSkeletonModel;
}
void RecordingScriptingInterface::pausePlayer() {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "pausePlayer", Qt::BlockingQueuedConnection);
return;
}
_player->pause();
}
void RecordingScriptingInterface::stopPlaying() {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "stopPlaying", Qt::BlockingQueuedConnection);
return;
}
_player->stop();
}
bool RecordingScriptingInterface::isRecording() const {
return _recorder->isRecording();
}
float RecordingScriptingInterface::recorderElapsed() const {
return _recorder->position();
}
void RecordingScriptingInterface::startRecording() {
if (_recorder->isRecording()) {
qCWarning(scriptengine) << "Recorder is already running";
return;
}
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "startRecording", Qt::BlockingQueuedConnection);
return;
}
_recorder->start();
}
void RecordingScriptingInterface::stopRecording() {
_recorder->stop();
_lastClip = _recorder->getClip();
_lastClip->seek(0);
}
void RecordingScriptingInterface::saveRecording(const QString& filename) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "saveRecording", Qt::BlockingQueuedConnection,
Q_ARG(QString, filename));
return;
}
if (!_lastClip) {
qWarning() << "There is no recording to save";
return;
}
recording::Clip::toFile(filename, _lastClip);
}
void RecordingScriptingInterface::loadLastRecording() {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "loadLastRecording", Qt::BlockingQueuedConnection);
return;
}
if (!_lastClip) {
qCDebug(scriptengine) << "There is no recording to load";
return;
}
_player->queueClip(_lastClip);
_player->play();
}