overte-Armored-Dragon/libraries/entities-renderer/src
Nissim Hadar 4d8a1db895 Merge branch 'master' into hazeZone
# Conflicts:
#	libraries/entities-renderer/src/RenderableModelEntityItem.cpp
2017-09-27 17:50:51 -07:00
..
EntitiesRendererLogging.cpp
EntitiesRendererLogging.h
EntityTreeRenderer.cpp Merge branch 'master' of https://github.com/highfidelity/hifi into game-render-interface 2017-09-26 10:47:59 -07:00
EntityTreeRenderer.h Don't add items to the scene graph until they have a valid parent chain 2017-09-20 16:52:23 -07:00
paintStroke.slf New android toolchain 2017-09-19 13:45:12 -07:00
paintStroke.slv fixed ravestick, merged 2015-12-22 12:03:03 -08:00
paintStroke_fade.slf Fading on polyline now works when the polyline is added to the scene 2017-07-20 12:45:14 +02:00
paintStroke_fade.slv Added fade on poly line entities 2017-07-19 17:11:06 +02:00
polyvox.slf fix polyvox shader 2017-03-28 16:44:31 -07:00
polyvox.slv
polyvox_fade.slf Modified fade version of voxel shaders to use real world position 2017-07-20 14:44:01 +02:00
polyvox_fade.slv Modified fade version of voxel shaders to use real world position 2017-07-20 14:44:01 +02:00
RenderableEntityItem.cpp Adding HazeStage 2017-09-26 19:05:11 -07:00
RenderableEntityItem.h fix missing models 2017-09-21 17:57:25 -07:00
RenderableLightEntityItem.cpp Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableLightEntityItem.h Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableLineEntityItem.cpp Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableLineEntityItem.h Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableModelEntityItem.cpp Merge branch 'master' into hazeZone 2017-09-27 17:50:51 -07:00
RenderableModelEntityItem.h add _modelJustLoaded and updateTransforForSkinnedMesh on creation 2017-09-22 17:12:44 -07:00
RenderableParticleEffectEntityItem.cpp Fix crashes in entity rendering on OSX 2017-09-07 14:32:50 -07:00
RenderableParticleEffectEntityItem.h Fix crashes in entity rendering on OSX 2017-09-07 14:32:50 -07:00
RenderablePolyLineEntityItem.cpp Fix polyline rendering using default texture 2017-09-14 10:48:14 -07:00
RenderablePolyLineEntityItem.h Fix polyline rendering using default texture 2017-09-14 10:48:14 -07:00
RenderablePolyVoxEntityItem.cpp Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderablePolyVoxEntityItem.h Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableShapeEntityItem.cpp Shapes now render at the correct size. 2017-09-18 15:27:58 -07:00
RenderableShapeEntityItem.h Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableTextEntityItem.cpp Merge pull request #11345 from SamGondelman/textAA 2017-09-26 12:26:08 -07:00
RenderableTextEntityItem.h Fix crashes in entity rendering on OSX 2017-09-07 14:32:50 -07:00
RenderableWebEntityItem.cpp Merge pull request #11345 from SamGondelman/textAA 2017-09-26 12:26:08 -07:00
RenderableWebEntityItem.h Fix dimensions of rendered web entities 2017-09-21 20:59:01 -07:00
RenderableZoneEntityItem.cpp Implemented HazePropertyGroup and added the haze shader. Shader does not work yet! 2017-09-27 17:43:09 -07:00
RenderableZoneEntityItem.h Implemented HazePropertyGroup and added the haze shader. Shader does not work yet! 2017-09-27 17:43:09 -07:00
textured_particle.slf
textured_particle.slv misc fixes from particles branch 2016-07-29 15:36:32 -07:00