overte-Armored-Dragon/interface/src/avatar/ModelReferential.cpp
2014-08-05 17:08:23 -07:00

187 lines
No EOL
6.5 KiB
C++

//
// ModelReferential.cpp
//
//
// Created by Clement on 7/30/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <AvatarData.h>
#include "ModelTree.h"
#include "../renderer/Model.h"
#include "ModelReferential.h"
ModelReferential::ModelReferential(Referential* referential, ModelTree* tree, AvatarData* avatar) :
Referential(MODEL, avatar),
_tree(tree) {
unpackExtraData(reinterpret_cast<unsigned char*>(referential->getExtraData().data()),
referential->getExtraData().size());
if (!isValid()) {
qDebug() << "ModelReferential::copyConstructor(): Not Valid";
return;
}
const ModelItem* item = _tree->findModelByID(_modelID);
if (item != NULL) {
_refScale = item->getRadius();
_refRotation = item->getModelRotation();
_refPosition = item->getPosition() * (float)TREE_SCALE;
}
update();
}
ModelReferential::ModelReferential(uint32_t modelID, ModelTree* tree, AvatarData* avatar) :
Referential(MODEL, avatar),
_modelID(modelID),
_tree(tree)
{
const ModelItem* item = _tree->findModelByID(_modelID);
if (!isValid() || item == NULL) {
qDebug() << "ModelReferential::constructor(): Not Valid";
_isValid = false;
return;
}
_refScale = item->getRadius();
_refRotation = item->getModelRotation();
_refPosition = item->getPosition() * (float)TREE_SCALE;
glm::quat refInvRot = glm::inverse(_refRotation);
_scale = _avatar->getTargetScale() / _refScale;
_rotation = refInvRot * _avatar->getOrientation();
_translation = refInvRot * (avatar->getPosition() - _refPosition) / _refScale;
}
void ModelReferential::update() {
const ModelItem* item = _tree->findModelByID(_modelID);
if (!isValid() || item == NULL || _avatar == NULL) {
return;
}
bool somethingChanged = false;
if (item->getRadius() != _refScale) {
_refScale = item->getRadius();
_avatar->setTargetScale(_refScale * _scale);
somethingChanged = true;
}
if (item->getModelRotation() != _refRotation) {
_refRotation = item->getModelRotation();
_avatar->setOrientation(_refRotation * _rotation, true);
somethingChanged = true;
}
if (item->getPosition() != _refPosition || somethingChanged) {
_refPosition = item->getPosition();
_avatar->setPosition(_refPosition * (float)TREE_SCALE + _refRotation * (_translation * _refScale), true);
somethingChanged = true;
}
}
int ModelReferential::packExtraData(unsigned char* destinationBuffer) const {
memcpy(destinationBuffer, &_modelID, sizeof(_modelID));
return sizeof(_modelID);
}
int ModelReferential::unpackExtraData(const unsigned char *sourceBuffer, int size) {
memcpy(&_modelID, sourceBuffer, sizeof(_modelID));
return sizeof(_modelID);
}
JointReferential::JointReferential(Referential* referential, ModelTree* tree, AvatarData* avatar) :
ModelReferential(referential, tree, avatar)
{
_type = JOINT;
if (!isValid()) {
qDebug() << "JointReferential::copyConstructor(): Not Valid";
return;
}
const ModelItem* item = _tree->findModelByID(_modelID);
const Model* model = getModel(item);
if (!isValid() || model == NULL || _jointIndex >= model->getJointStateCount()) {
_refScale = item->getRadius();
model->getJointRotationInWorldFrame(_jointIndex, _refRotation);
model->getJointPositionInWorldFrame(_jointIndex, _refPosition);
}
update();
}
JointReferential::JointReferential(uint32_t jointIndex, uint32_t modelID, ModelTree* tree, AvatarData* avatar) :
ModelReferential(modelID, tree, avatar),
_jointIndex(jointIndex)
{
_type = JOINT;
const ModelItem* item = _tree->findModelByID(_modelID);
const Model* model = getModel(item);
if (!isValid() || model == NULL || _jointIndex >= model->getJointStateCount()) {
qDebug() << "JointReferential::constructor(): Not Valid";
_isValid = false;
return;
}
_refScale = item->getRadius();
model->getJointRotationInWorldFrame(_jointIndex, _refRotation);
model->getJointPositionInWorldFrame(_jointIndex, _refPosition);
glm::quat refInvRot = glm::inverse(_refRotation);
_scale = _avatar->getTargetScale() / _refScale;
_rotation = refInvRot * _avatar->getOrientation();
_translation = refInvRot * (avatar->getPosition() - _refPosition) / _refScale;
}
void JointReferential::update() {
const ModelItem* item = _tree->findModelByID(_modelID);
const Model* model = getModel(item);
if (!isValid() || model == NULL || _jointIndex >= model->getJointStateCount()) {
return;
}
bool somethingChanged = false;
if (item->getRadius() != _refScale) {
_refScale = item->getRadius();
_avatar->setTargetScale(_refScale * _scale);
somethingChanged = true;
}
if (item->getModelRotation() != _refRotation) {
model->getJointRotationInWorldFrame(_jointIndex, _refRotation);
_avatar->setOrientation(_refRotation * _rotation);
somethingChanged = true;
}
if (item->getPosition() != _refPosition || somethingChanged) {
model->getJointPositionInWorldFrame(_jointIndex, _refPosition);
_avatar->setPosition(_refPosition + _refRotation * (_translation * _refScale));
somethingChanged = true;
}
}
const Model* JointReferential::getModel(const ModelItem* item) {
ModelItemFBXService* fbxService = _tree->getFBXService();
if (item != NULL && fbxService != NULL) {
return fbxService->getModelForModelItem(*item);
}
return NULL;
}
int JointReferential::packExtraData(unsigned char* destinationBuffer) const {
unsigned char* startPosition = destinationBuffer;
destinationBuffer += ModelReferential::packExtraData(destinationBuffer);
memcpy(destinationBuffer, &_jointIndex, sizeof(_jointIndex));
destinationBuffer += sizeof(_jointIndex);
return destinationBuffer - startPosition;
}
int JointReferential::unpackExtraData(const unsigned char *sourceBuffer, int size) {
const unsigned char* startPosition = sourceBuffer;
sourceBuffer += ModelReferential::unpackExtraData(sourceBuffer, size);
memcpy(&_jointIndex, sourceBuffer, sizeof(_jointIndex));
sourceBuffer += sizeof(_jointIndex);
return sourceBuffer - startPosition;
}