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Starfield now generates stars at startup rather than load them from the server - approx. 50msec to load 50,000 stars. STAR_COLORIZATION const in Generator.cpp is used to defined how colorful the stars should be. STARFIELD_NUM_STARS and STARFIELD_SEED sets the number of stars and the random number seed used to generate the starfield.
24 lines
611 B
C++
Executable file
24 lines
611 B
C++
Executable file
//
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// starfield/data/InputVertex.cpp
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// interface
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//
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// Created by Chris Barnard on 10/17.13.
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// Based on code by Tobias Schwinger 3/29/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#include "starfield/data/InputVertex.h"
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using namespace starfield;
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InputVertex::InputVertex(float azimuth, float altitude, unsigned color) {
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_color = color | 0xff000000u;
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azimuth = angleConvert<Degrees,Radians>(azimuth);
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altitude = angleConvert<Degrees,Radians>(altitude);
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angleHorizontalPolar<Radians>(azimuth, altitude);
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_azimuth = azimuth;
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_altitude = altitude;
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}
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