Overte open source virtual worlds platform.
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Andrzej Kapolka 22598ceb4f Optimizations for occlusion blur (the main one being that we only need to
sample the texture four, not sixteen, times if we turn on linear filtering
and sample between the texels).
2013-08-20 11:52:43 -07:00
animation-server change path of flying bug 2013-08-08 17:48:45 -07:00
assignment-server repair header byte calculations in assignment server 2013-08-08 15:19:48 -07:00
audio-mixer implement --domain in audio-mixer 2013-08-07 19:30:49 -07:00
avatar-mixer CR feedback 2013-07-25 12:29:17 -07:00
cmake suppress warnings for glm headers that pop up in Xcode 5 2013-08-14 15:34:57 -07:00
domain-server comment changes for local vs. non-local 2013-08-01 12:01:48 -07:00
eve merge 2013-08-05 11:28:59 -07:00
externals
hardware/head_hand
injector changes for stub pull request of assignee work 2013-08-05 10:06:50 -07:00
interface Optimizations for occlusion blur (the main one being that we only need to 2013-08-20 11:52:43 -07:00
jenkins rename missed variable in last commit 2013-08-19 13:19:02 -07:00
libraries some spacing cleanup in AvatarData 2013-08-15 16:06:48 -07:00
pairing-server switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
space-server switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
tools
voxel-edit fix small build issue in voxel-edit 2013-08-10 11:31:48 -07:00
voxel-server add parameter for Dump Voxels on Move 2013-08-08 15:20:08 -07:00
.gitignore add Makefiles to the gitignore 2013-07-24 11:28:42 -07:00
CMakeLists.txt merge 2013-08-05 11:28:59 -07:00
Doxyfile initial rev of Doxyfile to generate HTML documentation for our classes 2013-08-14 14:20:47 -07:00
hifi.podspec add the voxels library to the hifi podspec 2013-08-05 17:38:47 -07:00
LICENSE
README.md

interface

Test platform for various render and interface tests for next-gen VR system.

CMake

This project uses CMake to generate build files and project files for your platform.

Create a build directory in the root of your checkout and then run the CMake build from there. This will keep the rest of the directory clean, and makes the gitignore a little easier to handle (since we can just ignore build).

mkdir build
cd build
cmake .. -GXcode

Those are the commands used on OS X to run CMake from the build folder and generate XCode project files.