overte-Armored-Dragon/libraries/entities-renderer/src
2017-07-13 17:09:49 +02:00
..
EntitiesRendererLogging.cpp
EntitiesRendererLogging.h
EntityTreeRenderer.cpp Switch to preprocessor macro for blocking invokes to capture function information 2017-06-30 11:36:24 -07:00
EntityTreeRenderer.h Cleanup entity dependencies 2017-06-27 19:15:49 -07:00
paintStroke.slf fade polylines (needs testing) 2016-08-03 17:03:52 -07:00
paintStroke.slv
polyvox.slf fix polyvox shader 2017-03-28 16:44:31 -07:00
polyvox.slv
polyvox_fade.slf Fade effect working again for basic enter domain but with various Fade jobs 2017-06-29 08:54:23 +02:00
polyvox_fade.slv Fade working on voxel objects 2017-06-08 14:57:09 +02:00
RenderableEntityItem.cpp First draft of custom pipeline on geometry cache 2017-07-13 17:09:49 +02:00
RenderableEntityItem.h First draft of custom pipeline on geometry cache 2017-07-13 17:09:49 +02:00
RenderableLightEntityItem.cpp Cleanup and refactoring 2017-06-15 18:58:56 -07:00
RenderableLightEntityItem.h Cleanup and refactoring 2017-06-15 18:58:56 -07:00
RenderableLineEntityItem.cpp Fix buffer leak in line entity 2016-11-15 14:16:54 -08:00
RenderableLineEntityItem.h Cleanup and refactoring 2017-06-15 18:58:56 -07:00
RenderableModelEntityItem.cpp First alpha version of bubble collision fade events. Missing a lot of information. 2017-07-11 19:26:15 +02:00
RenderableModelEntityItem.h Separated fade categories from transition event types 2017-07-11 11:37:24 +02:00
RenderableParticleEffectEntityItem.cpp Remove unecessary shaders and apply the custom shader pipeline to polyvox 2017-07-12 15:50:06 +02:00
RenderableParticleEffectEntityItem.h Refining the custom shader pipeline design and registration mechanism 2017-07-12 14:13:58 +02:00
RenderablePolyLineEntityItem.cpp Cleanup and refactoring 2017-06-15 18:58:56 -07:00
RenderablePolyLineEntityItem.h Cleanup and refactoring 2017-06-15 18:58:56 -07:00
RenderablePolyVoxEntityItem.cpp Fade working on voxel objects 2017-07-13 15:22:10 +02:00
RenderablePolyVoxEntityItem.h Fade working on voxel objects 2017-07-13 15:22:10 +02:00
RenderableShapeEntityItem.cpp First draft of custom pipeline on geometry cache 2017-07-13 17:09:49 +02:00
RenderableShapeEntityItem.h First draft of custom pipeline on geometry cache 2017-07-13 17:09:49 +02:00
RenderableTextEntityItem.cpp Use getters instead of direct member access 2017-04-04 10:50:55 -07:00
RenderableTextEntityItem.h Cleanup and refactoring 2017-06-15 18:58:56 -07:00
RenderableWebEntityItem.cpp Trying to fix QtQml/QtScript crashes 2017-06-22 16:39:57 -07:00
RenderableWebEntityItem.h Trying to fix QtQml/QtScript crashes 2017-06-22 16:39:57 -07:00
RenderableZoneEntityItem.cpp adding assert or checks whenever getting a scene stage 2017-07-10 12:37:26 +02:00
RenderableZoneEntityItem.h Cleanup and refactoring 2017-06-15 18:58:56 -07:00
textured_particle.slf
textured_particle.slv misc fixes from particles branch 2016-07-29 15:36:32 -07:00