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EntitiesRendererLogging.cpp
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EntitiesRendererLogging.h
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EntityTreeRenderer.cpp
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Switch to preprocessor macro for blocking invokes to capture function information
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2017-06-30 11:36:24 -07:00 |
EntityTreeRenderer.h
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Cleanup entity dependencies
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2017-06-27 19:15:49 -07:00 |
paintStroke.slf
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fade polylines (needs testing)
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2016-08-03 17:03:52 -07:00 |
paintStroke.slv
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polyvox.slf
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fix polyvox shader
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2017-03-28 16:44:31 -07:00 |
polyvox.slv
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polyvox_fade.slf
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Fade effect working again for basic enter domain but with various Fade jobs
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2017-06-29 08:54:23 +02:00 |
polyvox_fade.slv
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Fade working on voxel objects
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2017-06-08 14:57:09 +02:00 |
RenderableEntityItem.cpp
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First draft of custom pipeline on geometry cache
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2017-07-13 17:09:49 +02:00 |
RenderableEntityItem.h
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First draft of custom pipeline on geometry cache
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2017-07-13 17:09:49 +02:00 |
RenderableLightEntityItem.cpp
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Cleanup and refactoring
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2017-06-15 18:58:56 -07:00 |
RenderableLightEntityItem.h
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Cleanup and refactoring
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2017-06-15 18:58:56 -07:00 |
RenderableLineEntityItem.cpp
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Fix buffer leak in line entity
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2016-11-15 14:16:54 -08:00 |
RenderableLineEntityItem.h
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Cleanup and refactoring
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2017-06-15 18:58:56 -07:00 |
RenderableModelEntityItem.cpp
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First alpha version of bubble collision fade events. Missing a lot of information.
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2017-07-11 19:26:15 +02:00 |
RenderableModelEntityItem.h
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Separated fade categories from transition event types
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2017-07-11 11:37:24 +02:00 |
RenderableParticleEffectEntityItem.cpp
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Remove unecessary shaders and apply the custom shader pipeline to polyvox
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2017-07-12 15:50:06 +02:00 |
RenderableParticleEffectEntityItem.h
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Refining the custom shader pipeline design and registration mechanism
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2017-07-12 14:13:58 +02:00 |
RenderablePolyLineEntityItem.cpp
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Cleanup and refactoring
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2017-06-15 18:58:56 -07:00 |
RenderablePolyLineEntityItem.h
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Cleanup and refactoring
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2017-06-15 18:58:56 -07:00 |
RenderablePolyVoxEntityItem.cpp
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Fade working on voxel objects
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2017-07-13 15:22:10 +02:00 |
RenderablePolyVoxEntityItem.h
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Fade working on voxel objects
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2017-07-13 15:22:10 +02:00 |
RenderableShapeEntityItem.cpp
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First draft of custom pipeline on geometry cache
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2017-07-13 17:09:49 +02:00 |
RenderableShapeEntityItem.h
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First draft of custom pipeline on geometry cache
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2017-07-13 17:09:49 +02:00 |
RenderableTextEntityItem.cpp
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Use getters instead of direct member access
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2017-04-04 10:50:55 -07:00 |
RenderableTextEntityItem.h
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Cleanup and refactoring
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2017-06-15 18:58:56 -07:00 |
RenderableWebEntityItem.cpp
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Trying to fix QtQml/QtScript crashes
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2017-06-22 16:39:57 -07:00 |
RenderableWebEntityItem.h
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Trying to fix QtQml/QtScript crashes
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2017-06-22 16:39:57 -07:00 |
RenderableZoneEntityItem.cpp
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adding assert or checks whenever getting a scene stage
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2017-07-10 12:37:26 +02:00 |
RenderableZoneEntityItem.h
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Cleanup and refactoring
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2017-06-15 18:58:56 -07:00 |
textured_particle.slf
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textured_particle.slv
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misc fixes from particles branch
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2016-07-29 15:36:32 -07:00 |