overte-Armored-Dragon/tools
Anthony J. Thibault 1b3d7fabc8 ResourceCache, NetworkGeometry and Model refactoring and optimizations.
* Removed validation logic from Resource class, Qt does this internally and is more
  standards compliant.  This should result in more accurate caching and faster resource
  fetching when cache is stale and validation fails.
* Added loaded and failed slots to Resource class, so it does not have to be polled.

* NetworkGeometry now uses multiple Resource objects to download
  the fst/mapping file and the fbx/obj models.
* NetworkGeometry is no longer a subclass of Resource
* NetworkGeometry now has signals for success and failure, you no longer
  have to poll it to determine when loading is complete (except for textures *sigh*)

Some functionality was removed

* NetworkGeometry no longer has a fallback
* NetworkGeometry no longer loads LODs or has lod logic.
* The number of FBXGeometry copies is greatly reduced.

* Model::setURL no supports fallback URL, delayLoad or retainCurrent option.
  This can result in a pop when switching avatars, and there's no longer a default
  if avatar loading fails.
2015-08-20 18:59:51 -07:00
..
mtc remove use of include_dependency_includes and use cmake 2015-02-18 14:12:05 -08:00
samples Replacing glutSolidSphere by a cached Geometry 2014-10-03 16:55:58 -07:00
scribe Merge branch 'master' into gl4_1 2015-07-31 15:08:37 -07:00
vhacd-util ResourceCache, NetworkGeometry and Model refactoring and optimizations. 2015-08-20 18:59:51 -07:00
CMakeLists.txt make VHACD an external project 2015-04-15 13:51:51 -07:00
gen_stars.py
objtohio.php
README.md
refresh-tags.sh don't include build-ext in tags 2015-03-29 05:40:16 -07:00
sendvoxels.php

tools

Various command line tools for interacting with the Voxel Server and Interface.

objtohio.php :

USAGE: 
	php objtohio.php -i 'inputFileName' -o 'outputFileName' -m [blocks|wireframe|surface] -s [voxel size]
	
DESCRIPTION:	
	Converts a Wavefront OBJ file into a voxel binary file suitable for loading locally into the client or
	loading on the voxel server or sending to the voxel server using sendvoxels.php
	
NOTE:  
	Depending on the size of the model, it might take a lot of memory, so you will likely need to include
    the -d memory_limit=4096M option
       
EXAMPLE:

	php -d memory_limit=4096M objtohio.php -i "Samples/little girl head-obj.obj" -o girl-test.hio -s 0.006

sendvoxels.php :

USAGE:	
	sendvoxels.php -i 'inputFileName' -s [serverip] -p [port] -c [I|R]

DESCRIPTION:	
	Sends the contents of a voxel binary file to a voxel server. Can either Insert or Remove voxels. Command defaults
	to "I" insert.

EXAMPLES:

	php sendvoxels.php -s 192.168.1.116 -i 'girl-test.hio' -c I
	php sendvoxels.php -s 192.168.1.116 -i 'girl-test.hio' -c R
	php sendvoxels.php -s 192.168.1.116 -i 'girl-test.hio'