overte-Armored-Dragon/libraries/gpu-gl-common/src/gpu/gl
2024-11-17 22:26:35 -08:00
..
GLBackend.cpp don't update jitter in mirror views 2024-11-17 22:26:35 -08:00
GLBackend.h Merge remote-tracking branch 'overte/master' into taa 2024-10-29 23:30:11 -07:00
GLBackendInput.cpp Merge branch master into protocol_changes 2024-06-18 21:08:21 -07:00
GLBackendOutput.cpp GPU state cleanup 2019-01-22 10:37:08 -08:00
GLBackendPipeline.cpp minor cleanup, copyright 2024-02-28 15:23:04 -08:00
GLBackendQuery.cpp Cleaning up android build warnings 2019-09-27 09:19:52 -07:00
GLBackendShader.cpp Fixing the bad location assignment on gl41 on windows with Austin's help 2019-08-13 00:22:17 -07:00
GLBackendState.cpp Fix -Wclass-memaccess warnings 2020-08-27 19:49:48 +02:00
GLBackendTexture.cpp Fixed draw / do_draw in GLBackends 2018-11-09 09:58:17 +01:00
GLBackendTransform.cpp minor cleanup, copyright 2024-02-28 15:23:04 -08:00
GLBuffer.cpp Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
GLBuffer.h why did i do that? 2018-09-07 10:03:55 -07:00
GLFramebuffer.cpp Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
GLFramebuffer.h Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
GLInputFormat.cpp Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
GLInputFormat.h Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
GLPipeline.cpp minor cleanup, copyright 2024-02-28 15:23:04 -08:00
GLPipeline.h minor cleanup, copyright 2024-02-28 15:23:04 -08:00
GLQuery.h Merge and fix the default _value of GLquery so it is 0, not broken 2018-09-11 11:43:14 -07:00
GLShader.cpp shader compilation prototype 2018-11-16 15:18:56 -08:00
GLShader.h New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
GLShared.cpp GPU state cleanup 2019-01-22 10:37:08 -08:00
GLShared.h CR 2018-10-09 12:11:55 -07:00
GLState.cpp Remove getRaw() from DepthTest 2020-01-14 23:00:08 +01:00
GLState.h Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
GLTexelFormat.cpp Quiet warnings, add convenience function 2019-08-12 10:34:07 -07:00
GLTexelFormat.h Quiet warnings, add convenience function 2019-08-12 10:34:07 -07:00
GLTexture.cpp Multisampling works in 4.1 2019-02-06 00:05:17 -08:00
GLTexture.h Fix new Mac warnings 2018-10-09 12:11:55 -07:00
GLTextureTransfer.cpp CR 2021-02-19 19:31:06 -08:00