// // Created by Sam Gondelman 7/2/2018 // Copyright 2018 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "StaticParabolaPick.h" StaticParabolaPick::StaticParabolaPick(const glm::vec3& position, const glm::vec3& direction, float speed, const glm::vec3& accelerationAxis, bool scaleWithAvatar, bool rotateAccelerationWithAvatar, const PickFilter& filter, float maxDistance, bool enabled) : ParabolaPick(speed, accelerationAxis, rotateAccelerationWithAvatar, scaleWithAvatar, filter, maxDistance, enabled), _position(position), _velocity(direction) { } PickParabola StaticParabolaPick::getMathematicalPick() const { return PickParabola(_position, getSpeed() * _velocity, getAcceleration()); }