// // editVoxels.js // hifi // // Created by Philip Rosedale on February 8, 2014 // Copyright (c) 2014 HighFidelity, Inc. All rights reserved. // // Captures mouse clicks and edits voxels accordingly. // // click = create a new voxel on this face, same color as old // Alt + click = delete this voxel // shift + click = recolor this voxel // var key_alt = false; var key_shift = false; // Create a table of the different colors you can choose var colors = new Array(); colors[0] = { red: 255, green: 0, blue: 0 }; colors[1] = { red: 0, green: 255, blue: 0 }; colors[2] = { red: 0, green: 0, blue: 255 }; colors[3] = { red: 255, green: 255, blue: 0 }; colors[4] = { red: 0, green: 255, blue: 255 }; colors[5] = { red: 255, green: 0, blue: 255 }; var numColors = 6; var whichColor = 0; // Create sounds for adding, deleting, recoloring voxels var addSound = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-public/sounds/Electronic/ElectronicBurst1.raw"); var deleteSound = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-public/sounds/Bubbles/bubbles1.raw"); var changeColorSound = new Sound("https://s3-us-west-1.amazonaws.com/highfidelity-public/sounds/Electronic/ElectronicBurst6.raw"); var audioOptions = new AudioInjectionOptions();
 function mousePressEvent(event) { print("mousePressEvent event.x,y=" + event.x + ", " + event.y); var pickRay = Camera.computePickRay(event.x, event.y); var intersection = Voxels.findRayIntersection(pickRay); audioOptions.volume = 1.0; audioOptions.position = { x: intersection.voxel.x, y: intersection.voxel.y, z: intersection.voxel.z }; if (intersection.intersects) { if (key_alt) { // Delete voxel Voxels.eraseVoxel(intersection.voxel.x, intersection.voxel.y, intersection.voxel.z, intersection.voxel.s); Audio.playSound(deleteSound, audioOptions); } else if (key_shift) { // Recolor Voxel whichColor++; if (whichColor == numColors) whichColor = 0; Voxels.setVoxel(intersection.voxel.x, intersection.voxel.y, intersection.voxel.z, intersection.voxel.s, colors[whichColor].red, colors[whichColor].green, colors[whichColor].blue); Audio.playSound(changeColorSound, audioOptions); } else { // Add voxel on face var newVoxel = { x: intersection.voxel.x, y: intersection.voxel.y, z: intersection.voxel.z, s: intersection.voxel.s, red: intersection.voxel.red, green: intersection.voxel.green, blue: intersection.voxel.blue }; if (intersection.face == "MIN_X_FACE") { newVoxel.x -= newVoxel.s; } else if (intersection.face == "MAX_X_FACE") { newVoxel.x += newVoxel.s; } else if (intersection.face == "MIN_Y_FACE") { newVoxel.y -= newVoxel.s; } else if (intersection.face == "MAX_Y_FACE") { newVoxel.y += newVoxel.s; } else if (intersection.face == "MIN_Z_FACE") { newVoxel.z -= newVoxel.s; } else if (intersection.face == "MAX_Z_FACE") { newVoxel.z += newVoxel.s; } Voxels.setVoxel(newVoxel.x, newVoxel.y, newVoxel.z, newVoxel.s, newVoxel.red, newVoxel.green, newVoxel.blue); Audio.playSound(addSound, audioOptions); } } } function keyPressEvent(event) { key_alt = event.isAlt; key_shift = event.isShifted; } function keyReleaseEvent(event) { key_alt = false; key_shift = false; } Controller.mousePressEvent.connect(mousePressEvent); Controller.keyPressEvent.connect(keyPressEvent); Controller.keyReleaseEvent.connect(keyReleaseEvent); function scriptEnding() { } Script.scriptEnding.connect(scriptEnding);