// // createBow.js // // Created byJames Pollack @imgntn on 10/19/2015 // Copyright 2015 High Fidelity, Inc. // // This script creates a bow you can use to shoot an arrow. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // var SCRIPT_URL = Script.resolvePath('bow.js'); var MODEL_URL = "https://hifi-public.s3.amazonaws.com/models/bow/bow_good_2.fbx"; var COLLISION_HULL_URL = "https://hifi-public.s3.amazonaws.com/models/bow/bow_good_2_collision_hull.obj"; var BOW_DIMENSIONS = { x: 0.02, y: 1, z: 0.1 }; var BOW_GRAVITY = { x: 0, y: 0, z: 0 } var center = Vec3.sum(Vec3.sum(MyAvatar.position, { x: 0, y: 1, z: 0 }), Vec3.multiply(1.5, Quat.getFront(Camera.getOrientation()))); var bow = Entities.addEntity({ name: 'Hifi-Bow', type: "Model", modelURL: MODEL_URL, position: center, // rotation: BOW_ROTATION, dimensions: BOW_DIMENSIONS, collisionsWillMove: true, gravity: BOW_GRAVITY, shapeType: 'compound', compoundShapeURL: COLLISION_HULL_URL, script: SCRIPT_URL, userData: JSON.stringify({ grabbableKey: { invertSolidWhileHeld: true, turnOffOppositeBeam:true } }) }); function cleanup() { Entities.deleteEntity(bow); } Script.scriptEnding.connect(cleanup);