set(TARGET_NAME entities-renderer) # use setup_hifi_library macro to setup our project and link appropriate Qt modules setup_hifi_library(Widgets OpenGL Network Script) add_dependency_external_project(glm) find_package(GLM REQUIRED) target_include_directories(${TARGET_NAME} PUBLIC ${GLM_INCLUDE_DIRS}) link_hifi_libraries(shared gpu script-engine render-utils) # call macro to include our dependency includes and bubble them up via a property on our target include_dependency_includes()