// // starfield/Generator.h // interface // // Created by Chris Barnard on 10/13/13. // Copyright (c) 2013 High Fidelity, Inc. All rights reserved. // #ifndef __interface__starfield__Generator__ #define __interface__starfield__Generator__ #include #include #include "Config.h" #include "SharedUtil.h" #include "starfield/data/InputVertex.h" namespace starfield { class Generator { public: Generator() {} ~Generator() {} static void computeStarPositions(InputVertices& destination, unsigned limit, unsigned seed); static unsigned computeStarColor(float colorization); private: static const float STAR_COLORIZATION; }; } #endif