Seth Alves
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fbff3627dc
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attempt to claim simulation ownership of entities the avatar crashes with
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2015-04-20 11:13:51 -07:00 |
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Seth Alves
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dac57c44da
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if measured acceleration is close to zero, send zero to entity server, else send gravity
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2015-04-17 15:05:47 -07:00 |
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Seth Alves
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292ba20cf3
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pull andrew's measure-acceleration branch
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2015-04-17 11:35:12 -07:00 |
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Seth Alves
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62a45ccebb
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re-enable code that gives up simulation ownership
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2015-04-16 17:00:36 -07:00 |
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Seth Alves
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faf5e7415d
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don't explicitly release simulator status
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2015-04-16 16:32:51 -07:00 |
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Seth Alves
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ec26b4595a
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adjust comment
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2015-04-16 16:27:30 -07:00 |
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Seth Alves
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f48f9caea4
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cut back on debuging prints
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2015-04-16 16:18:13 -07:00 |
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Seth Alves
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ea8dcfa5b5
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read UUIDs as UUIDs rather than as strings. more debugging prints
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2015-04-16 15:33:43 -07:00 |
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Seth Alves
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d7881f1891
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adjust logic for releasing ownership of simulation
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2015-04-16 15:15:28 -07:00 |
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Seth Alves
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d7059d8f2d
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add code for uuids in wire protocol. some debugging prints
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2015-04-16 14:46:38 -07:00 |
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Andrew Meadows
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619d1ba191
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rename to measureAcceleration
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2015-04-16 14:09:33 -07:00 |
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Andrew Meadows
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5180e7e715
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measure linear velocity of moving objects
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2015-04-16 13:44:17 -07:00 |
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Seth Alves
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c87dca5ba0
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remove debug print
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2015-04-15 11:58:12 -07:00 |
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Seth Alves
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51ac44a9b7
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try to increase chances the interface gives up simulation ownership
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2015-04-15 11:34:42 -07:00 |
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Seth Alves
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b21cc357e4
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undo stop-sending hack
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2015-04-14 16:08:53 -07:00 |
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Seth Alves
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2a87eb9ce1
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pull from andrew's branch
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2015-04-14 15:44:53 -07:00 |
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Seth Alves
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e25590f00e
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don't give up ownership of simulation until the last packet is sent
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2015-04-14 13:37:57 -07:00 |
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Seth Alves
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3cf31ff701
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fix to allow modelEntityItems with shape of box into physicsengine. ignore entity updates echoed back to us. stop broadcasting after 3 non-moving updates
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2015-04-14 13:32:02 -07:00 |
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Seth Alves
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d330319ed9
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when a script creates and object, set the local Node as the simulation owner
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2015-04-14 09:56:39 -07:00 |
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Seth Alves
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de2e5ae718
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adjust logic for when to claim or release simulator status
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2015-04-14 09:00:48 -07:00 |
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Seth Alves
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05ef357854
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debug prints
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2015-04-13 16:47:06 -07:00 |
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Seth Alves
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256a7f5198
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try different login for deciding when to update/clear simulatorID
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2015-04-13 16:37:44 -07:00 |
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Seth Alves
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4677324a87
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try different login for deciding when to update/clear simulatorID
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2015-04-13 16:30:16 -07:00 |
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Seth Alves
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a30e807051
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get rid of unneeded updateSimulatorID, set changed simulator id in properties so it gets included in outgoing packet
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2015-04-13 16:20:30 -07:00 |
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Seth Alves
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396f6b1987
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mess with debugging prints
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2015-04-13 15:22:54 -07:00 |
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Seth Alves
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9c2fec36fd
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adjust debugging, try a different DIRTY flag
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2015-04-13 12:52:31 -07:00 |
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Seth Alves
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f42a43e180
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cause changes to _simulatorID to be broadcast
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2015-04-13 12:39:40 -07:00 |
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Seth Alves
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eace91e833
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if an entity is being moved and has no sim-id, set sim-id to local node-id. if it has a sim-id, and it's not the same as the local node's, don't broadcast the change
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2015-04-13 12:25:44 -07:00 |
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Seth Alves
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e2af93db5f
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some debugging
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2015-04-13 11:38:30 -07:00 |
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Seth Alves
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55bab2efd6
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put physics into its own logging group
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2015-04-06 18:09:45 -07:00 |
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Seth Alves
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1eeb2e89f8
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remove some debug spam
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2015-03-24 16:23:51 -07:00 |
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Seth Alves
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6e3be26013
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attempting to figure out why physics motion object doesn't get updated when collision model url changes
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2015-03-24 15:28:21 -07:00 |
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Andrew Meadows
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f5352333f0
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entities use radians per second for angular velocity
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2015-03-06 16:42:06 -08:00 |
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Andrew Meadows
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373be95297
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entity cubes are in meters
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2015-03-06 15:32:03 -08:00 |
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Andrew Meadows
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5776df1012
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load dynamic obj as inactive when not moving
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2015-02-25 12:07:19 -08:00 |
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Andrew Meadows
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23bd3f90d9
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Bullet-style rotation integration for kinematics
and for dead reckoning after wire-transfer
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2015-01-27 17:27:15 -08:00 |
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ZappoMan
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23892ab1e7
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fixed comments
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2015-01-27 11:38:14 -08:00 |
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ZappoMan
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b1586d4f90
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move debug into ifdef
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2015-01-27 11:29:17 -08:00 |
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ZappoMan
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45dbff67f8
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more hacking
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2015-01-27 11:15:33 -08:00 |
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ZappoMan
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83d1cc911a
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hacking
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2015-01-26 19:38:24 -08:00 |
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ZappoMan
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81185cfe56
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removed some debugging
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2015-01-26 12:46:22 -08:00 |
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ZappoMan
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08fbcbaf40
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tweaks for debugging
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2015-01-26 12:38:02 -08:00 |
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ZappoMan
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a1ec44b8e0
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add developer menu item to disable sending physics updates
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2015-01-26 12:05:57 -08:00 |
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ZappoMan
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73b9c06ec0
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added some debugging
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2015-01-26 11:13:30 -08:00 |
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ZappoMan
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f85774c687
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adding some debugging
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2015-01-26 09:45:33 -08:00 |
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ZappoMan
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9cc61e90f7
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Merge branch 'master' of https://github.com/highfidelity/hifi into fixGlitches
Conflicts:
libraries/entities/src/EntityItem.cpp
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2015-01-23 15:01:35 -08:00 |
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ZappoMan
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c01d2d657c
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added comment
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2015-01-23 13:55:12 -08:00 |
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Andrew Meadows
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f2bcdfa2b4
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update _lastSimulated for kinematic motion
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2015-01-23 13:10:41 -08:00 |
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Andrew Meadows
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d173afaa70
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add support for non-physical kinematic movement
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2015-01-23 11:01:46 -08:00 |
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ZappoMan
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6a9a6968f2
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debugging stutter
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2015-01-22 13:32:57 -08:00 |
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