samcake
fec30b8363
Fixing the menu for Shadow and AO to do the correct path to engine config
2018-03-09 15:04:14 -08:00
ZappoMan
4ad5d34a10
more preferences cleanup, removing some dead code from ScriptEngines/ScriptModel
2018-01-20 17:20:42 -08:00
ZappoMan
ab9041bcab
remove LOAD DEFAULT SCRIPTS from General Preferences, since it already exists on Running Scripts
2018-01-20 00:14:44 -08:00
ZappoMan
027a1e69f4
some settings cleanup, adding description to Send Data
2018-01-20 00:08:06 -08:00
David Rowe
138092ac37
Remove "Prefer Avatar Finger Over Stylus" setting
2018-01-04 15:12:34 +13:00
David Rowe
901af8896f
Add "Prefer Stylus Over Laser" setting
2018-01-03 17:54:43 +13:00
Zach Fox
c64c2e17c8
First pass at consolidation
2017-10-24 12:01:05 -07:00
Dante Ruiz
74f9e07f1a
Merge pull request #11361 from vladest/move_tablet2toolbar_to_developer_menu
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Move Tablet becomes toolbar menu from General to Developer menu
2017-09-26 11:26:42 -07:00
Ryan Huffman
a56303a3fe
Merge pull request #11379 from highfidelity/feat/auto-bake
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Add auto baking to Asset Server and mesh compression for FBXs
2017-09-21 08:33:51 -07:00
vladest
2f86658308
Move Tablet becomes toolbar menu from General to Developer menu
2017-09-14 16:37:02 +02:00
Anthony J. Thibault
f4f9c29bff
Fix for avatar scale preferences
2017-09-07 15:30:16 -07:00
Stephen Birarda
7859b3b11f
remove image compression choices from Interface settings
2017-09-07 12:07:57 -07:00
Anthony J. Thibault
c9cdaadeb5
Better scale support in SpatiallyNestable class.
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Previously avatar used SpatiallyNestable scale to keep track of model rendering scale.
It now uses a new member variable _modelScale instead. This is important because the
notion of "Avatar" space does NOT include scale, so this is now reflected correctly in
the SpatiallyNestable class.
Similarly, EntityItems no longer stuff dimensions into the SpatiallyNestable scale
field. a new _dimensions member variable is used instead. The SpatiallyNestable scale
field for entities should always be one.
Parent joints can now have scale if getAbsoluteJointScaleInObjectFrame() returns a non-zero scale.
This is used in the case of the faux SENSOR_TO_WORLD_MATRIX_INDEX joint.
Overlays now ignore the SpatiallyNestable scale, and render using only orientation, position and dimensions.
Added qDebug stream support for Transform class.
2017-08-30 15:46:36 -07:00
Anthony J. Thibault
80b660b258
Added userHeight accessors and preference
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Also made Avatar::getHeight thread-safe
2017-08-21 17:42:23 -07:00
Sam Gateau
2a75cde48a
Merge pull request #11185 from samcake/blue
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Fixing the graphics setting for Ambient Occlusion
2017-08-15 09:26:45 -07:00
samcake
05b78b0df0
Just fixing the ao combo box field
2017-08-14 10:46:33 -07:00
samcake
ff98dedbb2
Debugging the graphics fields activation
2017-08-11 18:10:44 -07:00
Seth Alves
1d07bc3b4e
try, try again
2017-08-10 14:32:52 -07:00
Brad Hefta-Gaub
9b3be6d164
Merge pull request #10808 from humbletim/21400
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WL 21400 -- Setting that lets you switch from cursor to reticle
2017-07-27 13:16:58 -07:00
Andrew Meadows
9d1fba3a3b
Merge pull request #10821 from ctrlaltdavid/21418
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Don't execute body of controllers' plugin update methods if not enabled
2017-07-25 08:51:17 -07:00
Cain Kilgore
280a7a7e42
Fixing Styling, added Preference to Tablet, Moved Location to Avatar Tuning
2017-07-25 01:48:55 +01:00
Cain Kilgore
42742ba1f9
Changed the Return to a String "left/right" instead.
2017-07-24 18:31:16 +01:00
Cain Kilgore
a4cf27402d
Tabs and Cleanup of Code
2017-07-24 06:27:14 +01:00
Cain Kilgore
630922dd95
Dominant Hands Branch Initial Commit
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Adds a new option in the Avatar Basics section of the Avatar Settings.
API Accessible Functions:
MyAvatar.getUseAlternativeHand()
MyAvatar.setUseAlternativeHand()
Defaults to false (Right Hand). Will return True if set to Left Hand.
2017-07-24 06:18:24 +01:00
Cain Kilgore
b7ed3ce659
Prettified the Comment
2017-07-14 17:33:17 +01:00
Cain Kilgore
ee1f371902
Fixed step counted not resetting to 1 properly
2017-07-14 16:29:19 +01:00
Cain Kilgore
4f8d958831
Some code cleaning, added comment for reasoning of specifying min and max in the qml
2017-07-14 00:56:42 +01:00
Cain Kilgore
72c3e789e9
More Spaces!
2017-07-13 23:42:20 +01:00
Cain Kilgore
677b177dce
Build error fix
2017-07-13 20:29:52 +01:00
Cain Kilgore
5329c1ce42
Fixed Indentation, removed old debug code
2017-07-13 19:23:28 +01:00
Cain Kilgore
521babb6bd
Avatar Scaler - should be PR Ready.
2017-07-13 19:18:51 +01:00
Cain Kilgore
43782a29c7
Avatar Scaler - WIP
2017-07-12 22:04:58 +01:00
David Rowe
31714675c3
Remove unused Sixense preference and associated methods
2017-06-26 16:14:57 +12:00
humbletim
c10475186c
add support for switching cursor from arrow to reticle
2017-06-23 18:48:29 -04:00
Zach Pomerantz
7cb38d22c3
fix AudioBuffers to work in tablet
2017-06-05 15:06:47 -04:00
Atlante45
ecda313223
Add runtime access to compression settings
2017-05-04 15:07:59 -07:00
Zach Fox
c9e0679b70
Subscribe to changes to snapshotsLocation setter for better UX
2017-05-02 10:55:57 -07:00
Brad Davis
40e4e2f307
Merge pull request #10327 from jherico/face_tracker_refactor
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Remove Faceshift
2017-05-01 12:14:55 -07:00
Brad Davis
5e1bc0d908
Remove faceshift
2017-04-28 16:34:54 -07:00
Zach Fox
6711e8cbc2
Remove duplicate setting; Make settings page open; button state
2017-04-27 14:01:07 -07:00
Seth Alves
371df35013
remove code related to tablet being a model rather than an overlay. start on landscape mode
2017-03-29 14:16:14 -07:00
Dante Ruiz
7434cc5644
force vto to false on start up
2017-03-28 00:02:02 +01:00
Dante Ruiz
02535722ba
removed visible to others opition from general settings
2017-03-27 23:31:41 +01:00
Anthony J. Thibault
4f03c06a94
Added General Preference to control stylus vs finger usage
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By default the finger is preferred over the stylus.
2017-03-01 18:07:53 -08:00
Seth Alves
41ef7b8dbb
add setting to control if tablet is an entity or overlay
2017-02-22 21:13:42 -08:00
Anthony J. Thibault
8ccca86dee
Settings for Tablet Becomes Toolbar
2017-02-16 15:57:36 -08:00
Dante Ruiz
27e1bd50d0
reworded text
2017-02-06 19:52:51 +00:00
Dante Ruiz
5ff91c018b
snapshot fix
2017-02-06 19:39:57 +00:00
Anthony J. Thibault
b44e5b5a1f
tablet-ui: preferences for tablet ui scaling
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One for the tablet in HMD mode, one for desktop mode.
The default desktop mode scaling factor is now 75%, which should
reduce the size of the for users with low resolution monitors,
while still being somewhat readable.
2017-02-02 14:05:07 -08:00
Andrew Meadows
b8afc87ad9
remove cruft
2017-01-26 08:35:26 -08:00