David Rowe
c8e9e4ecd0
Fix suggestion card appearing behind keyboard
2016-10-19 10:13:07 +13:00
Brad Hefta-Gaub
0d48eb55b9
Merge pull request #8835 from zzmp/fix/entity-del-deadlock
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fix deadlock when removing tablet
2016-10-18 01:21:55 -07:00
Brad Hefta-Gaub
13e5c31d0d
Merge pull request #8829 from jherico/gpu_leak
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Fix GPU buffer leak in geometry cache / overlays
2016-10-18 01:12:44 -07:00
Chris Collins
a9dd31f59d
Merge pull request #8833 from jherico/gpu_stats
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Add GPU buffer and texture current counts to the main stats display
2016-10-17 21:03:23 -07:00
Seth Alves
ff32ddae01
Merge pull request #8832 from howard-stearns/fix-directory-picker-when-choosing-default
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directory picker works when choosing the initial value
2016-10-17 17:40:25 -07:00
Brad Davis
99ed7ac08c
Fix shutdown crash (hopefully)
2016-10-17 17:38:10 -07:00
howard-stearns
7a3c14683e
switchable placeholder for domain-connection failure, currently a modal
2016-10-17 14:50:46 -07:00
Zach Pomerantz
95eb52ad17
bail early when removing entity focus
2016-10-17 14:02:22 -07:00
Brad Davis
1e9c369660
Add GPU buffer and texture current counts to the main stats display
2016-10-17 14:02:14 -07:00
howard-stearns
e7392acb10
directory picker works when choosing the initial value
2016-10-17 13:50:23 -07:00
Brad Hefta-Gaub
bf4489f3cf
Merge pull request #8830 from huffman/feat/update-gamepad-help
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Update gamepad help image
2016-10-17 13:30:44 -07:00
Chris Collins
f1b2dd8b1a
Merge pull request #8825 from howard-stearns/recover-from-cancelled-snapshot-directory
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check for empty snapshot dir, and default to temp
2016-10-17 13:21:58 -07:00
Chris Collins
1c30d98cf9
Merge pull request #8823 from ZappoMan/shutdownSandbox
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Auto-shutdown of sandbox if it was launched by interface
2016-10-17 13:20:15 -07:00
Brad Hefta-Gaub
dcab5a5dbc
fix unix warning
2016-10-17 13:12:24 -07:00
Brad Hefta-Gaub
c575e19b81
more CR feedback
2016-10-17 13:09:10 -07:00
Ryan Huffman
1432a7c951
Update gamepad help image
2016-10-17 12:43:39 -07:00
Brad Davis
dde79ef3c5
Fix GPU buffer leak in geometry cache / overlays
2016-10-17 12:22:20 -07:00
Brad Hefta-Gaub
d5c87a0db6
CR feedback
2016-10-17 12:02:23 -07:00
Brad Hefta-Gaub
d46170bec0
auto shutdown of sandbox when interface quits
2016-10-17 07:55:24 -07:00
Howard Stearns
baea0f5cb0
create a directory chooser that works in hmd, and use it
2016-10-16 17:27:51 -07:00
Howard Stearns
615325c17f
check for empty snapshot dir, and default to temp
2016-10-16 12:25:32 -07:00
David Rowe
a767a27e7e
Merge branch 'master' into 21070
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Conflicts:
interface/resources/qml/AddressBarDialog.qml
2016-10-16 14:09:53 +13:00
David Rowe
bfc9974fb7
Alter layout of spacebar row
2016-10-15 12:17:59 +13:00
David Rowe
7e4f494e96
Fix no keyboard when renaming item directly in Asset Server dialog
2016-10-15 11:19:38 +13:00
howard-stearns
25f121b462
close button for address bar
2016-10-14 15:10:55 -07:00
David Rowe
c9c5436080
Fix auto scrolling dialogs when keyboard raised
2016-10-15 10:34:54 +13:00
David Rowe
94e20d9a13
Fix login dialog keyboard
2016-10-14 14:29:14 +13:00
David Rowe
0e3cb3eabf
Merge branch 'master' into 21070
2016-10-14 13:29:38 +13:00
Chris Collins
90b283f83b
Merge pull request #8806 from huffman/fix/atp-script-cache
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Update ScriptCache to clear ATP assets when disconnected from a domain
2016-10-13 16:30:29 -07:00
David Rowe
8f42a3fe9e
Fix keyboard state in browser when switching focus to/from dialog frame
2016-10-14 12:14:23 +13:00
Ryan Huffman
decb94b719
Update ScriptCache to clear ATP assets when disconnected from a domain
2016-10-13 14:05:53 -07:00
David Rowe
64c54f9c6b
Fix keyboard in new browser window opened from Web view
2016-10-14 10:03:52 +13:00
Brad Hefta-Gaub
0e1b377227
Merge pull request #8785 from jherico/oculus_crash
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Additional plugin debugging, better plugin resource cleanup
2016-10-13 13:54:34 -07:00
Brad Hefta-Gaub
37e58d123e
Merge pull request #8793 from AndrewMeadows/recenter-above-ground2
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prevent avatar from recentering below ground
2016-10-13 13:50:06 -07:00
Chris Collins
7ec1e05165
Merge pull request #8791 from hyperlogic/bug-fix/avatar-hold-action-deadlock-fix
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Deadlock fix in avatar grab action.
2016-10-13 13:48:28 -07:00
Chris Collins
635e3d1ea1
Merge pull request #8796 from hyperlogic/bug-fix/avatar-hold-action-crash-on-exit
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Prevent crash on exit.
2016-10-13 13:23:43 -07:00
Chris Collins
b41d72a9fd
Merge pull request #8777 from hyperlogic/bug-fix/oculus-touch-fixes
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Bug fixes in oculus_touch default mapping
2016-10-13 10:57:27 -07:00
David Rowe
2343e02454
Fix a couple of QML errors
2016-10-13 18:16:21 +13:00
David Rowe
a75925d1e3
Add numeric shift
2016-10-13 14:18:21 +13:00
Anthony J. Thibault
f0dba9e766
Prevent crash on exit.
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If you or another user begins to near-grab an object while you exit the application, you might run into this crash.
The PhysicalEntitySimulation has a list of AvatarHoldActions shared_ptr's.
When it is destroyed, via the Application destructor, it will release these pointers.
This in turn will invoke a AvatarHoldAction destructor, which attempts to reference the AvatarManager via the DependencyManager.
However at this point the AvatarManager has already been destroyed, leading to a null dereference.
The fix is to check the AvatarManager pointer first.
2016-10-12 16:29:05 -07:00
David Rowe
2ef974f729
Fix alphabetic shift
2016-10-13 12:16:02 +13:00
David Rowe
4dfe290d4a
Add comma and period keys to last row of keyboard
2016-10-13 12:02:36 +13:00
David Rowe
5d390b4722
Revise positions of keys in keyboard
2016-10-13 11:45:14 +13:00
David Rowe
a359626316
Merge branch 'master' into 21070
2016-10-13 09:54:59 +13:00
David Rowe
e269a84d0e
Add placeholder "FIXME"s for making Web entity keyboard HMD-only
2016-10-13 09:35:39 +13:00
Andrew Meadows
867fc3ccbf
prevent avatar from recentering below ground
2016-10-12 13:23:44 -07:00
Anthony J. Thibault
aa52963e5d
Made the Grip buttons less sensitive to inadvertent squeezes.
2016-10-12 12:59:43 -07:00
David Rowe
18f19b07d4
Fix checkbox not being disabled per dropdown default
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And tweak checkbox position.
2016-10-13 08:37:30 +13:00
Anthony J. Thibault
ba4c356d7f
Deadlock fix in avatar grab action.
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Reverse the order we acquire the entityTree & holdActions locks, to avoid deadlocks when the network thread also acquires them.
The network thread does this when hold actions from other avatars are received.
2016-10-12 11:05:19 -07:00
David Rowe
86f6cee2ad
Fix Asset Browser add-to-world drop-down
2016-10-12 20:08:33 +13:00