Commit graph

60 commits

Author SHA1 Message Date
Andrew Meadows
14b6ee608a more PhysicalEntitySimulation implementation
with changes to API's accordingly (does not compile yet)
2015-04-28 15:07:37 -07:00
Seth Alves
d4461f1ecb put avatars and embedded-webserver and entities logging into their own QLoggingCategory 2015-04-06 16:22:54 -07:00
Andrew Meadows
503afc8c73 erase deleted entities from pending sort list 2015-03-10 14:26:19 -07:00
Andrew Meadows
373be95297 entity cubes are in meters 2015-03-06 15:32:03 -08:00
Andrew Meadows
c37c1515ba EntitySimulation is lockable
also DeleteEntityOperator just removes the entities
and EntityTree does the actual delete
(after properly locking its _simulation)
2015-01-08 10:22:25 -08:00
Andrew Meadows
67c3a25475 Merge branch 'master' of ssh://github.com/highfidelity/hifi into inertia
Conflicts:
	interface/src/Application.cpp
	libraries/entities/src/EntityItem.h
2014-12-15 14:46:46 -08:00
Andrew Meadows
fd8e3f6169 add moved entities to lists for sorting
and also for outgoing packet updates
2014-12-12 13:28:12 -08:00
ZappoMan
426517b072 fix a bug in MovingEntitiesOperator that would sometimes leave dangling entities 2014-12-09 17:11:01 -08:00
Andrew Meadows
7d96ad5836 cleanup of EntitySimulation API
* remove EntityItem::_simulationState (only useful to EntitySimulation)
* move code from SimpleEntitySimuation to EntitySimulation
* EntitySimulation now maintans many QSets of entities
* cleanup and clarify use of EnityTree::updateEntity()
* reduced cost of polling for entity expiries
* changed "UpdateFlags" to "DirtyFlags" and clarified what they're for
2014-12-05 18:08:53 -08:00
Andrew Meadows
dd3a7b9b9d EntitySimulation takes EntityItem* rather than ID 2014-11-26 12:12:43 -08:00