Simon Walton
16144b6630
Move the previously deleted FST reader down to the ScriptableAvatar class
2018-12-05 17:14:40 -08:00
Clement
9011a9da36
Don't send trait data if agent is not an avatar
2018-10-08 17:35:37 -07:00
Anthony Thibault
949efff439
Fix blendshapes playing back in recordings at 2x their proper values
2018-09-07 13:21:17 -07:00
Stephen Birarda
ea7c0e923a
make client traits handler a unique ptr in AvatarData
2018-08-21 10:31:15 -07:00
Stephen Birarda
a0df68f32f
move skeleton model URL emit to AvatarData
2018-08-21 10:31:14 -07:00
Stephen Birarda
ac835650b7
add skeleton trait sending to Agent, queuing in AvatarMixer
2018-08-21 10:31:14 -07:00
David Rowe
fdeb0e3305
Avatar API JSDoc stubs
2018-05-16 09:20:54 +12:00
Atlante45
95abbd0ad4
Prevent Interface from trying to send packets bigger than an MTU
2017-07-05 17:08:04 -07:00
Brad Hefta-Gaub
d233430809
fix warnings
2017-02-17 21:58:35 -08:00
Brad Hefta-Gaub
291b823cfa
const cleanup and fix crash
2017-02-17 18:28:07 -08:00
ZappoMan
81b5a3c585
more cleanup
2017-01-23 15:12:54 -08:00
ZappoMan
292d472a59
checkpoint - got first cut at distance based rotation tolerance working
2017-01-23 13:06:29 -08:00
ZappoMan
c9c311e275
checkpoint for distance joints
2017-01-15 11:47:48 -08:00
Stephen Birarda
77ede81fc9
limit MyAvatar scale to limits from domain settings
2016-11-10 13:27:13 -08:00
howard-stearns
884d22a59b
make agent avatar animations work again, and use them in crowds
2016-10-11 16:06:55 -07:00
Howard Stearns
8f7f3eed6e
ScriptAvatar now gets the .fbx joints:
...
Because the joint mappings in the .fst can be wrong when the .fst isn't updated for quick changes in the .fbx.
Because models now really need the preRotation, which is only in the avatar .fbx.
2015-12-01 11:52:42 -08:00
Brad Davis
98cc7408b1
Fixing issues found in AC playback test
2015-11-18 17:17:20 -08:00
Atlante45
cde025c8ad
Remove unnecessary arguments
2014-07-24 13:47:56 -07:00
Atlante45
4b867de864
Created ScriptableAvatar class
2014-07-23 14:00:13 -07:00