Howard Stearns
8b5f24e4df
Keep list of animations in Rig, not MyAvatar.
2015-07-24 22:02:39 -07:00
Howard Stearns
1663d095a1
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-24 14:08:51 -07:00
Bradley Austin Davis
975c95eded
Merge remote-tracking branch 'tony/ajt/overlay-fade' into plugins
2015-07-24 13:59:11 -04:00
Bradley Austin Davis
a60e669d3d
Merge branch 'master' into plugins
2015-07-24 13:38:18 -04:00
Sam Gateau
a424ff98ca
Fixing issues with the review process
2015-07-23 16:55:18 -07:00
Sam Gateau
a002560003
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-23 16:32:00 -07:00
Howard Stearns
16525dc737
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-23 15:41:00 -07:00
Seth Alves
33c97a1833
get rid of _firstPersonSkeletonModel in MyAvatar. add flag in Rig for joints being dirty so Model knows when to recompute meshes
2015-07-23 15:14:10 -07:00
Sam Gateau
dc10f30d3d
Merged
2015-07-23 15:10:42 -07:00
Sam Gateau
a561874ce3
Render the rear view mirror in a separate target and then display it during overlay pass
2015-07-23 14:56:14 -07:00
Andrew Meadows
b26f4b0c8d
fix for underdamped avatar rotation momentum
2015-07-23 14:49:15 -07:00
Seth Alves
4566d16402
move Model's AnimationHandles to Rig. Move a bunch of Model methods from public to protected
2015-07-23 13:03:38 -07:00
Bradley Austin Davis
1db4162371
Merge branch 'master' into plugins
2015-07-23 13:42:03 -04:00
Seth Alves
57eb798d63
Merge branch 'master' of github.com:highfidelity/hifi into rig
2015-07-23 09:46:41 -07:00
David Rowe
3362358dcd
Remove unused postLighting variable from Avatar and MyAvatar
...
Fixes Leap and Hydra laser pointers not displaying.
Enables:
- Avatar billboard display
- Avatar collision bounding shape display
- Hand information display
2015-07-22 17:50:55 -07:00
David Rowe
b515b163fb
Remove dead code from Head
2015-07-22 17:50:54 -07:00
Seth Alves
47965bc39c
merge from upstream
2015-07-22 13:48:19 -07:00
Seth Alves
7c8d52cbd1
back out some changes to Model.cpp, change how rig pointer is delivered to model initilizer
2015-07-22 13:41:31 -07:00
Howard Stearns
a6395a2351
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-22 12:29:27 -07:00
Howard Stearns
dbb4a8b767
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-22 11:40:25 -07:00
Sam Gateau
f70553ec95
Fixing merge
2015-07-22 11:31:46 -07:00
Sam Gateau
7ac2030862
Preparing for first pr
2015-07-22 10:43:50 -07:00
Bradley Austin Davis
114ab9e47f
Merge branch 'master' into plugins
2015-07-22 11:47:56 -04:00
Brad Hefta-Gaub
6dbe6bc375
Merge pull request #5332 from ctrlaltdavid/20612
...
Fix full-screen mirror not mirroring correctly with Faceshift or DDE
2015-07-21 13:32:56 -07:00
Seth Alves
fecdc08720
merge from upstream
2015-07-21 09:53:51 -07:00
Seth Alves
cdc26526b4
merge from upstream
2015-07-21 09:51:16 -07:00
Brad Davis
5744200f64
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Application.h
interface/src/avatar/MyAvatar.h
2015-07-20 19:21:02 -07:00
Anthony J. Thibault
80dea6831c
Merge branch 'plugins' of github.com:highfidelity/hifi into sam/vive-hand-controllers
...
Conflicts:
interface/src/Application.cpp
libraries/input-plugins/src/input-plugins/SixenseManager.cpp
2015-07-20 15:18:23 -07:00
Atlante45
8d6ff2d9f9
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-20 14:50:44 -07:00
Atlante45
59acfc9f47
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-20 13:51:51 -07:00
Brad Davis
359abd6474
Merge branch 'master' into plugins
...
Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Application.h
interface/src/GLCanvas.cpp
interface/src/GLCanvas.h
interface/src/devices/OculusManager.cpp
interface/src/devices/OculusManager.h
interface/src/devices/TV3DManager.cpp
interface/src/ui/overlays/LocalModelsOverlay.cpp
libraries/render-utils/src/OffscreenGlCanvas.cpp
libraries/render-utils/src/OffscreenGlCanvas.h
libraries/render-utils/src/text/EffectType.h
2015-07-20 13:33:24 -07:00
Stephen Birarda
0177513285
resolve conflicts on merge with upstream/master
2015-07-20 12:29:38 -07:00
Seth Alves
2814ad78fe
Merge branch 'rig' of github.com:howard-stearns/hifi into rig
2015-07-20 11:16:11 -07:00
Howard Stearns
9623ccf792
Change instantiation of Rig.
2015-07-20 11:07:25 -07:00
Seth Alves
9af104f745
Merge branch 'master' of github.com:highfidelity/hifi into rig
2015-07-20 09:47:23 -07:00
Brad Davis
d68618e206
Removing GL headers from most files, and some naked GL from application.cpp
2015-07-18 00:46:09 -07:00
Atlante45
256c786e28
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-17 17:59:19 -07:00
Stephen Birarda
f8c832e50b
resolve conflicts on merge with upstream master
2015-07-17 16:48:46 -07:00
Seth Alves
d287817829
give SkeletonModel created by MyAvatar a Rig pointer
2015-07-17 14:52:37 -07:00
Seth Alves
bcd6b30ec3
move AnimationHandle from render-utils to animation. give Rig some jointstates and animation lists
2015-07-17 13:31:48 -07:00
Anthony J. Thibault
65b76869fa
Merge branch 'sam/vive-hand-controllers' of github.com:hyperlogic/hifi into sam/vive-hand-controllers
2015-07-16 18:47:55 -07:00
Anthony J. Thibault
e8da4b9586
merge with plugins, needs testing
2015-07-16 18:47:39 -07:00
Brad Davis
ae882c8347
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/Menu.cpp
interface/src/Menu.h
interface/src/avatar/SkeletonModel.cpp
interface/src/devices/OculusManager.cpp
interface/src/devices/TV3DManager.cpp
interface/src/ui/ApplicationCompositor.cpp
interface/src/ui/overlays/LocalModelsOverlay.cpp
2015-07-16 16:37:55 -07:00
Anthony J. Thibault
157c20e57b
goToLocation should work properly in standing HMD mode
2015-07-16 16:04:08 -07:00
Anthony J. Thibault
ef0a157111
Fixes for oculus rift support
...
* should work in standing and 'seated' mode
* OculusBaseDisplayPlugin getModelView now only applies eye offset to match behavior from the OpenVRPlugin
2015-07-16 16:04:08 -07:00
Brad Davis
89faf85ad9
Working on text rendering overlays
2015-07-16 15:56:01 -07:00
Anthony J. Thibault
7a3f53910f
fix compile error, oops
2015-07-15 17:50:47 -07:00
Anthony J. Thibault
442b701c9a
refactor of myAvatar sensor matrix updating
...
Much simpler and maintanable.
* updateFromHMDSensorMatrix is called at start of Application::update()
It moves the avatar forward taking into account head motion in the room.
* all other avatar manipulation call setPosition and setOrientation
normally
* Then at the end of Application::update() updateSensorToWorldMatrix is
called. This ensures that rendering will use the correct camera
position w.r.t. the body.
2015-07-15 17:38:12 -07:00
Stephen Birarda
05dde9d8f5
resolve conflicts on merge with upstream/master
2015-07-15 16:18:47 -07:00
David Rowe
fc0ae17a87
Mirror head when using face tracker in fullscreen mirror
...
Mirror translation, yaw, and roll in the same manner as done for HMD
case, to mimic what you would expect to see in a mirror.
2015-07-15 07:27:55 -07:00
David Rowe
0af62ca946
Convert tabs to spaces
2015-07-15 07:27:54 -07:00
ZappoMan
8bb6616a25
remove nakedGL from skeleton IK constraint rendering
2015-07-14 18:47:35 -07:00
ZappoMan
5a927c4c90
remove dead code
2015-07-14 18:25:50 -07:00
Atlante45
fbb6a94579
Merge branch 'receive_packets' of https://github.com/huffman/hifi into protocol
2015-07-14 16:36:28 -07:00
Atlante45
bbb00b9d3a
Merge branch 'protocol' of https://github.com/birarda/hifi into protocol
2015-07-14 14:11:41 -07:00
Anthony J. Thibault
aa66691a73
Merge branch 'sam/vive-hand-controllers' of github.com:hyperlogic/hifi into sam/vive-hand-controllers
2015-07-14 12:37:09 -07:00
Anthony J. Thibault
dbc18ce51f
merge with plugins
2015-07-14 12:30:47 -07:00
Anthony J. Thibault
9209e0745e
Added "Standing HMD Sensor Mode" checkbox to menu
...
removed static bool isRoomTracking and instead moved into the View menu.
2015-07-14 12:12:38 -07:00
Stephen Birarda
821c16cbc4
resolve conflicts on merge with uptream/master
2015-07-14 09:52:20 -07:00
Anthony J. Thibault
158c1c6aa8
Removed some debugging prints and drawing
2015-07-13 20:41:19 -07:00
Brad Davis
fee5f7cd0f
Merge fixes
2015-07-13 19:07:44 -07:00
Atlante45
c80df94b06
Update includes for moved files
2015-07-13 15:28:55 -07:00
Anthony J. Thibault
454aa9b983
Optimization for computation of sensorMat
...
During setPosition/setOrientation we used the cached inverse of the body
matrix, instead of the somewhat convoluted previous code path.
2015-07-13 14:01:12 -07:00
Anthony J. Thibault
57731e7bd8
More refactoring of MyAvatar HMD Sensor math.
...
Moved compuation of avatar postion using head/body joints int a helper
method. Also we compute this once per frame in setHMDSensorMatrix instead
of inside of every setPostion/setOrientation call.
2015-07-13 13:36:55 -07:00
Stephen Birarda
ca1ff9b0f5
fix a couple of compile errors for avatar changes
2015-07-13 13:34:36 -07:00
Stephen Birarda
859122db5d
update signature of callbacks for avatar packets
2015-07-13 13:32:46 -07:00
Anthony J. Thibault
d07a02cef3
Refactor of MyAvatar and Application HMD sensor
...
MyAvatar now uses a cached copy of the HMDSensor location,
instead of calling into Application for every access.
This allows us to simplify application to always return the
most recent pose, instead of a different one pre and post physics.
Added accessors to HMD Sensor in MyAvatar, besides being helpful,
it also an optimization to avoid extracting quaternions from the
HMD matrix on every access.
2015-07-13 12:56:33 -07:00
Stephen Birarda
264f39fa59
resolve conflicts on merge with upstream/master
2015-07-13 11:25:24 -07:00
Atlante45
80fe090a94
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-10 20:20:03 -07:00
Anthony J. Thibault
94918be949
another fix for viewing vive user in third person
2015-07-10 18:27:12 -07:00
Anthony J. Thibault
51e24ea466
head model follows HMD for observers
2015-07-10 09:20:38 -07:00
Anthony J. Thibault
b6c0ae4bea
Fix for flying in HMDMode with avatar collisons disabled
2015-07-09 16:29:43 -07:00
Seth Alves
d197bf2a85
use palm rotation data in hold action
2015-07-09 12:18:32 -07:00
Seth Alves
08d63b7fd8
first attempt at palm rotation
2015-07-09 11:03:02 -07:00
Anthony J. Thibault
2ac6b6cd32
misc. changes
2015-07-09 09:57:12 -07:00
Stephen Birarda
da3502eb6c
resolve conflicts on merge with upstream/master
2015-07-08 18:41:48 -07:00
Stephen Birarda
cf15cbc62f
fix a cast, move a packet
2015-07-08 18:37:25 -07:00
Stephen Birarda
dfa5be1a0c
fix for killPacket in MyAvatar and DatagramProcessor header check
2015-07-08 18:35:04 -07:00
Anthony J. Thibault
07141fd1e3
rotation and thrust work in both 2d and hmd mode
...
known issue, hmd does thrust doesnt work when avatar collisons are disabled.
2015-07-08 12:25:57 -07:00
Stephen Birarda
74940a2132
replace lingering PacketTypes in old format
2015-07-08 10:18:13 -07:00
Anthony J. Thibault
754e55553a
modified rotation in MyAvatar::updatePosition, reenabled trackpad input
2015-07-07 17:29:46 -07:00
Anthony J. Thibault
15cf008f13
hand controllers and arrow keys now work
2015-07-07 17:29:45 -07:00
Anthony J. Thibault
5293effc2e
more work in progress vive room tracking
...
Found and disabled torso twist
use an old copy of the hmd pose before physics, and the most up to date
one after physics.
2015-07-07 00:12:48 -07:00
Anthony J. Thibault
834b75f4c4
work in progress room scale tracking work.
...
sensor to world matrix stored in MyAvatar
override setPosition and setOrientation to move sensor to world matrix.
2015-07-06 18:25:42 -07:00
Sam Gondelman
f69b755166
merge with hifi/plugins
2015-07-06 17:41:45 -07:00
David Rowe
87ca7626d7
Merge branch 'master' into 20601
2015-07-02 15:45:32 -07:00
David Rowe
9efeda9716
Adjust gaze target for someone looking at me
2015-07-02 15:43:23 -07:00
David Rowe
3a92878544
Reinstate making someone looking at me look at my camera instead of face
2015-07-02 13:47:52 -07:00
Clément Brisset
b616fff222
Merge pull request #5220 from howard-stearns/avatar-collision-sounds
...
Avatar collision sounds
2015-07-02 10:27:24 -07:00
David Rowe
c20cd40275
Merge branch 'master' into 20601
...
Conflicts:
interface/src/avatar/Head.cpp
2015-07-02 09:51:47 -07:00
Anthony J. Thibault
f0d8916d8a
First crack at room scale tracking from vive HMD.
...
* modifed openvr plugin to return different eye pose matrices.
* avatar position and physics body now follow the head.
* orientation also follows head direction
2015-07-02 09:47:08 -07:00
Howard Stearns
d0675c7f22
Side-effect new value before emit.
2015-07-02 09:56:02 -05:00
David Rowe
026f6d3690
Add mouth as third gaze target in addition to left and right eyes
2015-07-01 21:22:30 -07:00
Atlante45
7b5a5a339a
Use make_shared/create to make shared pointers
2015-07-01 19:46:06 -07:00
Atlante45
ee13407066
Fix smart pointer casts
2015-07-01 19:22:40 -07:00
David Rowe
bc4c635106
Fix gazing at avatar (when no head tracking or HMD)
...
Randomly look at avatar's left and right eyes if the face is visible.
Otherwise just look at their head.
2015-07-01 18:31:16 -07:00
Brad Hefta-Gaub
af932fde29
Merge pull request #5247 from ericrius1/handRender
...
Fixed broken rendering of hydra visualization paraphernalia
2015-07-01 16:21:32 -07:00
ericrius1
f49f368ec3
removed dead commented out code
2015-07-01 15:16:34 -07:00
ericrius1
8b00864175
hydra hand spheres and lasers are rendering again
2015-07-01 15:04:19 -07:00
Philip Rosedale
8ed4000560
Merge pull request #5239 from SamGondelman/zooming
...
DO NOT MERGE - quadratic zooming response
2015-07-01 12:22:23 -07:00