Seth Alves
246861221c
rearrange things so that when EntityItem::setActionData is called before the entity-tree is set up, the data is set aside and used once the entity-tree is ready.
2015-07-01 20:17:21 -07:00
Seth Alves
1d122060a6
merge andrew's sim-ownership branch
2015-06-29 09:50:38 -07:00
Seth Alves
0970f010a4
provide a way for scripts to get information about what actions an entity has and what the arguments of those actions are
2015-06-27 13:31:00 -07:00
Andrew Meadows
4d4b97fe59
add priority promotion to reduce volunteer races
...
also fix priority inheritance from chained collisions
2015-06-26 22:30:06 -07:00
Andrew Meadows
e18506c77f
promote volunteer priority
...
also remove some cruft
change uint8_t to be quint8
2015-06-26 22:00:43 -07:00
Andrew Meadows
40f6ecd936
fix crash for dereference null pointer
2015-06-26 21:58:40 -07:00
Andrew Meadows
44d3074561
remove debug code
2015-06-26 21:58:03 -07:00
Andrew Meadows
12fc18092b
SimulationOwner as one property
2015-06-26 21:58:03 -07:00
Andrew Meadows
c87e7c99ce
bid for ownership on script-change phys properties
2015-06-26 21:57:04 -07:00
Andrew Meadows
4b29907216
trigger bid for ownership on action manipulations
2015-06-26 21:57:04 -07:00
Andrew Meadows
2579247c34
claim ownership faster for scripted manipulations
2015-06-26 21:57:04 -07:00
Andrew Meadows
d0ac3e4514
more work on simulator priority
...
scripts that edit terse update data try to assert priority
physics simulation tries to assert "volunteer" priority
max priority rules are applied in entity server
2015-06-26 21:57:04 -07:00
Seth Alves
6e34678a59
Merge branch 'master' of github.com:highfidelity/hifi into actions-over-wire
2015-06-23 10:48:21 -07:00
ericrius1
dbec1aad0c
line entity points are now local to entity position. Changed paint script to reflect this
2015-06-19 18:54:28 -07:00
Seth Alves
fce551099f
first stab at sending action data across wire
2015-06-18 18:32:57 -07:00
ericrius1
6a5deaaef1
returning true from set line points
2015-06-18 16:54:39 -07:00
ericrius1
2b4146125f
adding logic to check points of line are inside bounds
2015-06-18 16:27:06 -07:00
Seth Alves
45c7cd4929
respond to code review, add a simple hold-a-stick script
2015-06-10 18:48:51 -07:00
Seth Alves
3dcc6c9b8c
make action-factory interface and subclass it in Interface. this allows an action to use avatar data. the login the AvatarActionHold is still bogus.
2015-06-10 12:04:44 -07:00
Seth Alves
aff582287d
use const references for arguments in action-related calls
2015-06-05 11:26:54 -07:00
Seth Alves
28c034698f
Merge branch 'master' of github.com:highfidelity/hifi into actions
2015-06-05 10:41:20 -07:00
Seth Alves
51f5730e68
formatting
2015-06-05 10:05:11 -07:00
Seth Alves
eb912892dc
code review
2015-06-05 09:56:34 -07:00
Seth Alves
086b9d404a
fix return-type in lambda
2015-06-05 08:59:08 -07:00
Seth Alves
3dbf28b7b4
use lambdas to remove some repeated code
2015-06-05 07:33:39 -07:00
Seth Alves
ba42b0dcc4
updateAction and deleteAction
2015-06-04 17:51:59 -07:00
Seth Alves
66ab3d455f
use shared pointers to keep track of action objects
2015-06-04 12:29:05 -07:00
Seth Alves
14026667f5
script interface for creating an action now takes an action-type name rather than having a different call for each action
2015-06-04 10:55:32 -07:00
Seth Alves
d634663bb1
simple action is working. destructor sequense is still suspicous
2015-06-03 17:33:55 -07:00
Seth Alves
c8ab22c517
hook up entity-scripting-interface to actions
2015-06-03 11:19:45 -07:00
Andrew Meadows
acb3163f43
add comments for future work
2015-06-02 17:20:41 -07:00
Andrew Meadows
0e2028b820
merge
...
Conflicts:
libraries/entities/src/EntityItem.cpp
2015-06-02 15:08:36 -07:00
Andrew Meadows
fa491a5c4f
fix theoretical crash bug in editEntity()
2015-06-01 13:59:56 -07:00
Seth Alves
d1bb6473d9
more work on edge handling and resizing
2015-06-01 13:57:28 -07:00
Seth Alves
fe59f8846f
recompute polyvox mesh when setVoxelSurfaceStyle is called. remove left-over color stuff from polyvox. don't require that a polyvox be rendered before computing its physics shape
2015-05-30 16:43:11 -07:00
Seth Alves
96a40bd673
basic collisions with cubic polyvoxes
2015-05-29 18:50:26 -07:00
Seth Alves
a96520ca74
set up EntityItemPropertiesFromScript to either ignore or honor read-only properties
2015-05-29 13:43:18 -07:00
Andrew Meadows
8177512432
send all TerseUpdate properties when one changes
2015-05-29 11:35:50 -07:00
Seth Alves
a91a7942a4
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-05-28 06:59:39 -07:00
Howard Stearns
4fffe05b63
Play still sound for still objects and those just created in a script.
2015-05-27 16:25:11 -07:00
Seth Alves
df795cf296
adapting to entitypointer merge
2015-05-27 08:54:15 -07:00
Seth Alves
c80f2970fd
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-05-27 07:37:51 -07:00
Seth Alves
6b5020285b
set last-edited in properties when changing voxel data
2015-05-26 21:32:33 -07:00
Seth Alves
ebae87136f
debugging
2015-05-26 20:57:58 -07:00
Seth Alves
cd2b6473ba
debugging
2015-05-26 18:21:45 -07:00
Seth Alves
55028f6cb0
voxel data sent over wire and saved to json
2015-05-26 16:34:35 -07:00
Seth Alves
cdef502e2e
expose setVoxelSphere to js
2015-05-26 14:26:05 -07:00
ZappoMan
9fa9942861
more work on smart pointers
2015-05-22 21:45:57 -07:00
ZappoMan
8b78fc4190
EnitityItem smart pointers
2015-05-22 17:57:50 -07:00
Seth Alves
4a59dc24c5
split entity-add and entity-edit messages
2015-05-20 14:52:03 -07:00