Commit graph

136 commits

Author SHA1 Message Date
Atlante45
59acfc9f47 Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers 2015-07-20 13:51:51 -07:00
Brad Davis
d68618e206 Removing GL headers from most files, and some naked GL from application.cpp 2015-07-18 00:46:09 -07:00
Atlante45
256c786e28 Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers 2015-07-17 17:59:19 -07:00
Brad Hefta-Gaub
2423d25839 Merge pull request #5355 from ctrlaltdavid/20620
QA for #20620 - Make renderGrid handle changing position and dimensions
2015-07-17 17:10:43 -07:00
David Rowe
c46533d9a6 Make renderGrid handle changing position and dimensions
So that audio scope grid moves when Interface window is resized.
2015-07-16 21:05:14 -07:00
ZappoMan
398075e45a hacking on more naked GL 2015-07-16 16:26:28 -07:00
ZappoMan
2ad2c4d554 remove some dead code 2015-07-15 15:33:28 -07:00
ZappoMan
d19c7125da remove naked gl calls 2015-07-14 16:49:43 -07:00
Atlante45
80fe090a94 Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers 2015-07-10 20:20:03 -07:00
Atlante45
a3848f08d2 Conditionnal fixes. 2015-07-10 15:36:17 -07:00
Atlante45
5cfa1605df Made Texture safe with resource refresh 2015-07-10 12:28:06 -07:00
Brad Davis
6c5d7b8789 Performance optimizations in transform buffers and geometry cache 2015-07-09 17:53:26 -07:00
samcake
84b70fbaca Mergin yellow with the Status bar rendering into Daft cwith the switch to batch for deferred pass 2015-07-03 11:36:19 -07:00
Atlante45
7b5a5a339a Use make_shared/create to make shared pointers 2015-07-01 19:46:06 -07:00
Sam Gateau
c41ebcae78 Covering all the case for rendering the light passes 2015-06-26 15:40:08 -07:00
Seth Alves
f75506bf1b Merge branch 'master' of github.com:highfidelity/hifi into actions-over-wire 2015-06-22 15:37:10 -07:00
Brad Davis
1b44c220a7 Prep work for procedural stars & stuff 2015-06-22 09:43:12 -07:00
Seth Alves
f284e9d070 quiet compiler 2015-06-22 07:18:30 -07:00
Seth Alves
5381e6e9bb entity server has its own version of actions which simply remember the encoded arguments. Entities with actions don't experience simulateKinematicMotion 2015-06-19 16:20:07 -07:00
Brad Davis
48b27acc79 Merge remote-tracking branch 'upstream/master' into overlay
Conflicts:
	interface/src/Application.cpp
	interface/src/ui/ApplicationOverlay.cpp
2015-06-18 18:17:59 -07:00
Atlante45
26e8c490c3 constexpr not handled on windows 2015-06-18 15:23:54 +02:00
Atlante45
5166d833a7 Make array size a constexpr 2015-06-18 15:23:53 +02:00
Atlante45
8a3a7e5b7f Reorder triangle strip 2015-06-18 15:23:50 +02:00
Atlante45
70a020c7e3 BevelRect use triangle strips 2015-06-18 15:23:49 +02:00
Atlante45
bdaf8a8a32 Fix bevel quads 2015-06-18 15:22:48 +02:00
Bradley Austin Davis
1705eb8f80 Reverting some changes, putting overlay rendering in its own state manager 2015-06-17 16:08:19 -07:00
Brad Davis
00d8fe75ab Breaking up overlay into rendering and compositing classes 2015-06-13 17:36:08 -07:00
Brad Davis
737e418878 Revert "Revert "Merge pull request #5106 from jherico/render_cursor""
This reverts commit 0cdc2b53fe.
2015-06-13 10:02:54 -07:00
ZappoMan
0cdc2b53fe Revert "Merge pull request #5106 from jherico/render_cursor"
This reverts commit 4d18bd7cec, reversing
changes made to 24fda9a733.
2015-06-12 12:57:24 -07:00
Brad Davis
94c414e4e8 Add unit quad, commonly used in compositing the overlays 2015-06-10 08:12:58 -07:00
ZappoMan
7c40b666e8 Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching-scene-api 2015-06-03 09:52:40 -07:00
Eric Levin
533148f26d line being sent as array 2015-05-28 15:48:31 -07:00
Atlante45
c0725813b6 typo 2015-05-25 12:11:24 +02:00
Atlante45
4bbc5de39d Remove "raw" gl calls
Removed calls to batch._gl*
Added init/killInput in glBackend ctor/dtor
	This will disable client states and set buffers to 0
2015-05-17 11:58:39 +02:00
Atlante45
b11525debf Add missing batch args 2015-05-16 04:03:46 +02:00
Atlante45
c220435364 Restore gl* calls but record them with batch 2015-05-16 04:01:08 +02:00
Ryan Huffman
776955b040 Move GeometryCache gl* calls to non-batch methods 2015-05-15 15:21:02 -07:00
Ryan Huffman
5abd4bb08e Update GeometryCache to accept gpu::Batch 2015-05-15 15:20:50 -07:00
Anthony J. Thibault
ede42285b1 Improvements to particle entity.
* Changed particle geometry to billboarded quads
* Added texture support
* Added ajt-test.js particle test script.
* GeometryCache support for batched quads with texCoords.
* Bug fix for infinite loop if _lifetime was very large.
* Don't reset the simulation on animation loop.
* stop emitting particles on animation stop, but keep simulating until there are no more living particles.
* Removed some trailing whitespace
2015-05-10 17:13:46 -07:00
Brad Hefta-Gaub
5551997cdc Merge pull request #4780 from samcake/blue
Add support for Skybox and rendering path of background according to Zones
2015-05-06 14:41:06 -07:00
samcake
06e1330e42 Clean up the includes in gpu, make the skybox shader works 2015-05-06 12:12:54 -07:00
Howard Stearns
4090f892b2 Merge remote-tracking branch 'upstream/master' into objReader 2015-05-05 14:58:18 -07:00
Sam Gateau
73177cd81d Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2015-05-04 14:07:59 -07:00
Sam Gateau
ade404a74d getting rid of QSHaredPointer in favor of std::shared_ptr 2015-05-04 13:43:30 -07:00
Howard Stearns
e1d47413cc Material library handling.
This is now functionally complete, but it needs testing, and the some tidying up.
2015-05-01 20:54:25 -07:00
Stephen Birarda
94739cf8d3 move number constants out of SharedUtil to NumericalConstants 2015-05-01 10:26:53 -07:00
Howard Stearns
2da8e1ab30 Pick up an upstream/master change that didn't get picked up in a merge of my fork/branch. 2015-04-30 08:53:19 -07:00
Howard Stearns
1255d46140 coding standard: type formatting and variable names 2015-04-29 15:19:40 -07:00
Howard Stearns
59ed63027b coding standard: magic numbers 2015-04-29 14:22:31 -07:00
Howard Stearns
bd5272d677 Textures for .obj reader:
Refactor so that uv coordinates can be associated with vertices that might otherwise be on different materials.
 Defer the assignment vertex/normal/uv assignment until later so that it could potentially be moved directly to model geometry instead of fbx geometry.
 Handle the actual uv coordinates.

This version does not handle explicit .mtl files, but it does handle those .obj files that follow the convention that there is a .jpg with the same name as the .obj file.
2015-04-29 13:35:21 -07:00